Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model Orweyna of the bundle Orweyna. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file Orweyna.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing orweyna.mdx
Now Click the "Import File" Button:
Next select 'orweyna.mdx' in the folder which you extracted from the zip archive:
Orweyna
orweyna_5789526.blp
orweyna_5789530.blp
orweyna_5789532.blp
orweyna_body.blp
orweyna_clothes.blp
orweyna_eyeglow.blp
orweyna_eyes.blp
orweyna_fx.blp
orweyna_hair.blp
The file has been properly added to the map archive:
orweyna.mdx
Model
2,709
war3mapimported/orweyna.mdx
Done, you have imported the file orweyna.mdx.
Importing orweyna_5789526.blp
Now Click the "Import File" Button:
Next select 'orweyna_5789526.blp' in the folder which you extracted from the zip archive:
Orweyna
orweyna.mdx
orweyna_5789530.blp
orweyna_5789532.blp
orweyna_body.blp
orweyna_clothes.blp
orweyna_eyeglow.blp
orweyna_eyes.blp
orweyna_fx.blp
orweyna_hair.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
orweyna.mdx
Model
2,709
war3mapimported/orweyna.mdx
orweyna_5789526.blp
Image / Texture
33
war3mapimported/orweyna_5789526.blp
Double-click the file orweyna_5789526.blp:
orweyna_5789526.blp
Image / Texture
33
war3mapimported/orweyna_5789526.blp
Tick the box "Use Custom Path" and type in the correct path:
orweyna_5789526.blp
Image / Texture
33
orweyna_5789526.blp
The file has been properly added to the map archive:
orweyna.mdx
Model
2,709
war3mapimported/orweyna.mdx
orweyna_5789526.blp
Image / Texture
33
orweyna_5789526.blp
Done, you have imported the file orweyna_5789526.blp.
Importing orweyna_5789530.blp
Now Click the "Import File" Button:
Next select 'orweyna_5789530.blp' in the folder which you extracted from the zip archive:
Orweyna
orweyna.mdx
orweyna_5789526.blp
orweyna_5789532.blp
orweyna_body.blp
orweyna_clothes.blp
orweyna_eyeglow.blp
orweyna_eyes.blp
orweyna_fx.blp
orweyna_hair.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
orweyna.mdx
Model
2,709
war3mapimported/orweyna.mdx
orweyna_5789526.blp
Image / Texture
33
orweyna_5789526.blp
orweyna_5789530.blp
Image / Texture
513
war3mapimported/orweyna_5789530.blp
Double-click the file orweyna_5789530.blp:
orweyna_5789530.blp
Image / Texture
513
war3mapimported/orweyna_5789530.blp
Tick the box "Use Custom Path" and type in the correct path:
orweyna_5789530.blp
Image / Texture
513
orweyna_5789530.blp
The file has been properly added to the map archive:
orweyna.mdx
Model
2,709
war3mapimported/orweyna.mdx
orweyna_5789526.blp
Image / Texture
33
orweyna_5789526.blp
orweyna_5789530.blp
Image / Texture
513
orweyna_5789530.blp
Done, you have imported the file orweyna_5789530.blp.
Importing orweyna_5789532.blp
Now Click the "Import File" Button:
Next select 'orweyna_5789532.blp' in the folder which you extracted from the zip archive:
Orweyna
orweyna.mdx
orweyna_5789526.blp
orweyna_5789530.blp
orweyna_body.blp
orweyna_clothes.blp
orweyna_eyeglow.blp
orweyna_eyes.blp
orweyna_fx.blp
orweyna_hair.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
orweyna.mdx
Model
2,709
war3mapimported/orweyna.mdx
orweyna_5789526.blp
Image / Texture
33
orweyna_5789526.blp
orweyna_5789530.blp
Image / Texture
513
orweyna_5789530.blp
orweyna_5789532.blp
Image / Texture
257
war3mapimported/orweyna_5789532.blp
Double-click the file orweyna_5789532.blp:
orweyna_5789532.blp
Image / Texture
257
war3mapimported/orweyna_5789532.blp
Tick the box "Use Custom Path" and type in the correct path:
orweyna_5789532.blp
Image / Texture
257
orweyna_5789532.blp
The file has been properly added to the map archive:
orweyna.mdx
Model
2,709
war3mapimported/orweyna.mdx
orweyna_5789526.blp
Image / Texture
33
orweyna_5789526.blp
orweyna_5789530.blp
Image / Texture
513
orweyna_5789530.blp
orweyna_5789532.blp
Image / Texture
257
orweyna_5789532.blp
Done, you have imported the file orweyna_5789532.blp.
Importing orweyna_body.blp
Now Click the "Import File" Button:
Next select 'orweyna_body.blp' in the folder which you extracted from the zip archive:
Orweyna
orweyna.mdx
orweyna_5789526.blp
orweyna_5789530.blp
orweyna_5789532.blp
orweyna_clothes.blp
orweyna_eyeglow.blp
orweyna_eyes.blp
orweyna_fx.blp
orweyna_hair.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
orweyna.mdx
Model
2,709
war3mapimported/orweyna.mdx
orweyna_5789526.blp
Image / Texture
33
orweyna_5789526.blp
orweyna_5789530.blp
Image / Texture
513
orweyna_5789530.blp
orweyna_5789532.blp
Image / Texture
257
orweyna_5789532.blp
orweyna_body.blp
Image / Texture
4,097
war3mapimported/orweyna_body.blp
Double-click the file orweyna_body.blp:
orweyna_body.blp
Image / Texture
4,097
war3mapimported/orweyna_body.blp
Tick the box "Use Custom Path" and type in the correct path:
orweyna_body.blp
Image / Texture
4,097
orweyna_body.blp
The file has been properly added to the map archive:
orweyna.mdx
Model
2,709
war3mapimported/orweyna.mdx
orweyna_5789526.blp
Image / Texture
33
orweyna_5789526.blp
orweyna_5789530.blp
Image / Texture
513
orweyna_5789530.blp
orweyna_5789532.blp
Image / Texture
257
orweyna_5789532.blp
orweyna_body.blp
Image / Texture
4,097
orweyna_body.blp
Done, you have imported the file orweyna_body.blp.
Importing orweyna_clothes.blp
Now Click the "Import File" Button:
Next select 'orweyna_clothes.blp' in the folder which you extracted from the zip archive:
Orweyna
orweyna.mdx
orweyna_5789526.blp
orweyna_5789530.blp
orweyna_5789532.blp
orweyna_body.blp
orweyna_eyeglow.blp
orweyna_eyes.blp
orweyna_fx.blp
orweyna_hair.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
orweyna.mdx
Model
2,709
war3mapimported/orweyna.mdx
orweyna_5789526.blp
Image / Texture
33
orweyna_5789526.blp
orweyna_5789530.blp
Image / Texture
513
orweyna_5789530.blp
orweyna_5789532.blp
Image / Texture
257
orweyna_5789532.blp
orweyna_body.blp
Image / Texture
4,097
orweyna_body.blp
orweyna_clothes.blp
Image / Texture
1,025
war3mapimported/orweyna_clothes.blp
Double-click the file orweyna_clothes.blp:
orweyna_clothes.blp
Image / Texture
1,025
war3mapimported/orweyna_clothes.blp
Tick the box "Use Custom Path" and type in the correct path:
orweyna_clothes.blp
Image / Texture
1,025
orweyna_clothes.blp
The file has been properly added to the map archive:
orweyna.mdx
Model
2,709
war3mapimported/orweyna.mdx
orweyna_5789526.blp
Image / Texture
33
orweyna_5789526.blp
orweyna_5789530.blp
Image / Texture
513
orweyna_5789530.blp
orweyna_5789532.blp
Image / Texture
257
orweyna_5789532.blp
orweyna_body.blp
Image / Texture
4,097
orweyna_body.blp
orweyna_clothes.blp
Image / Texture
1,025
orweyna_clothes.blp
Done, you have imported the file orweyna_clothes.blp.
Importing orweyna_eyeglow.blp
Now Click the "Import File" Button:
Next select 'orweyna_eyeglow.blp' in the folder which you extracted from the zip archive:
Orweyna
orweyna.mdx
orweyna_5789526.blp
orweyna_5789530.blp
orweyna_5789532.blp
orweyna_body.blp
orweyna_clothes.blp
orweyna_eyes.blp
orweyna_fx.blp
orweyna_hair.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
orweyna.mdx
Model
2,709
war3mapimported/orweyna.mdx
orweyna_5789526.blp
Image / Texture
33
orweyna_5789526.blp
orweyna_5789530.blp
Image / Texture
513
orweyna_5789530.blp
orweyna_5789532.blp
Image / Texture
257
orweyna_5789532.blp
orweyna_body.blp
Image / Texture
4,097
orweyna_body.blp
orweyna_clothes.blp
Image / Texture
1,025
orweyna_clothes.blp
orweyna_eyeglow.blp
Image / Texture
257
war3mapimported/orweyna_eyeglow.blp
Double-click the file orweyna_eyeglow.blp:
orweyna_eyeglow.blp
Image / Texture
257
war3mapimported/orweyna_eyeglow.blp
Tick the box "Use Custom Path" and type in the correct path:
orweyna_eyeglow.blp
Image / Texture
257
orweyna_eyeglow.blp
The file has been properly added to the map archive:
orweyna.mdx
Model
2,709
war3mapimported/orweyna.mdx
orweyna_5789526.blp
Image / Texture
33
orweyna_5789526.blp
orweyna_5789530.blp
Image / Texture
513
orweyna_5789530.blp
orweyna_5789532.blp
Image / Texture
257
orweyna_5789532.blp
orweyna_body.blp
Image / Texture
4,097
orweyna_body.blp
orweyna_clothes.blp
Image / Texture
1,025
orweyna_clothes.blp
orweyna_eyeglow.blp
Image / Texture
257
orweyna_eyeglow.blp
Done, you have imported the file orweyna_eyeglow.blp.
Importing orweyna_eyes.blp
Now Click the "Import File" Button:
Next select 'orweyna_eyes.blp' in the folder which you extracted from the zip archive:
Orweyna
orweyna.mdx
orweyna_5789526.blp
orweyna_5789530.blp
orweyna_5789532.blp
orweyna_body.blp
orweyna_clothes.blp
orweyna_eyeglow.blp
orweyna_fx.blp
orweyna_hair.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
orweyna.mdx
Model
2,709
war3mapimported/orweyna.mdx
orweyna_5789526.blp
Image / Texture
33
orweyna_5789526.blp
orweyna_5789530.blp
Image / Texture
513
orweyna_5789530.blp
orweyna_5789532.blp
Image / Texture
257
orweyna_5789532.blp
orweyna_body.blp
Image / Texture
4,097
orweyna_body.blp
orweyna_clothes.blp
Image / Texture
1,025
orweyna_clothes.blp
orweyna_eyeglow.blp
Image / Texture
257
orweyna_eyeglow.blp
orweyna_eyes.blp
Image / Texture
257
war3mapimported/orweyna_eyes.blp
Double-click the file orweyna_eyes.blp:
orweyna_eyes.blp
Image / Texture
257
war3mapimported/orweyna_eyes.blp
Tick the box "Use Custom Path" and type in the correct path:
orweyna_eyes.blp
Image / Texture
257
orweyna_eyes.blp
The file has been properly added to the map archive:
orweyna.mdx
Model
2,709
war3mapimported/orweyna.mdx
orweyna_5789526.blp
Image / Texture
33
orweyna_5789526.blp
orweyna_5789530.blp
Image / Texture
513
orweyna_5789530.blp
orweyna_5789532.blp
Image / Texture
257
orweyna_5789532.blp
orweyna_body.blp
Image / Texture
4,097
orweyna_body.blp
orweyna_clothes.blp
Image / Texture
1,025
orweyna_clothes.blp
orweyna_eyeglow.blp
Image / Texture
257
orweyna_eyeglow.blp
orweyna_eyes.blp
Image / Texture
257
orweyna_eyes.blp
Done, you have imported the file orweyna_eyes.blp.
Importing orweyna_fx.blp
Now Click the "Import File" Button:
Next select 'orweyna_fx.blp' in the folder which you extracted from the zip archive:
Orweyna
orweyna.mdx
orweyna_5789526.blp
orweyna_5789530.blp
orweyna_5789532.blp
orweyna_body.blp
orweyna_clothes.blp
orweyna_eyeglow.blp
orweyna_eyes.blp
orweyna_hair.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
orweyna.mdx
Model
2,709
war3mapimported/orweyna.mdx
orweyna_5789526.blp
Image / Texture
33
orweyna_5789526.blp
orweyna_5789530.blp
Image / Texture
513
orweyna_5789530.blp
orweyna_5789532.blp
Image / Texture
257
orweyna_5789532.blp
orweyna_body.blp
Image / Texture
4,097
orweyna_body.blp
orweyna_clothes.blp
Image / Texture
1,025
orweyna_clothes.blp
orweyna_eyeglow.blp
Image / Texture
257
orweyna_eyeglow.blp
orweyna_eyes.blp
Image / Texture
257
orweyna_eyes.blp
orweyna_fx.blp
Image / Texture
1,025
war3mapimported/orweyna_fx.blp
Double-click the file orweyna_fx.blp:
orweyna_fx.blp
Image / Texture
1,025
war3mapimported/orweyna_fx.blp
Tick the box "Use Custom Path" and type in the correct path:
orweyna_fx.blp
Image / Texture
1,025
orweyna_fx.blp
The file has been properly added to the map archive:
orweyna.mdx
Model
2,709
war3mapimported/orweyna.mdx
orweyna_5789526.blp
Image / Texture
33
orweyna_5789526.blp
orweyna_5789530.blp
Image / Texture
513
orweyna_5789530.blp
orweyna_5789532.blp
Image / Texture
257
orweyna_5789532.blp
orweyna_body.blp
Image / Texture
4,097
orweyna_body.blp
orweyna_clothes.blp
Image / Texture
1,025
orweyna_clothes.blp
orweyna_eyeglow.blp
Image / Texture
257
orweyna_eyeglow.blp
orweyna_eyes.blp
Image / Texture
257
orweyna_eyes.blp
orweyna_fx.blp
Image / Texture
1,025
orweyna_fx.blp
Done, you have imported the file orweyna_fx.blp.
Importing orweyna_hair.blp
Now Click the "Import File" Button:
Next select 'orweyna_hair.blp' in the folder which you extracted from the zip archive:
Orweyna
orweyna.mdx
orweyna_5789526.blp
orweyna_5789530.blp
orweyna_5789532.blp
orweyna_body.blp
orweyna_clothes.blp
orweyna_eyeglow.blp
orweyna_eyes.blp
orweyna_fx.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
orweyna.mdx
Model
2,709
war3mapimported/orweyna.mdx
orweyna_5789526.blp
Image / Texture
33
orweyna_5789526.blp
orweyna_5789530.blp
Image / Texture
513
orweyna_5789530.blp
orweyna_5789532.blp
Image / Texture
257
orweyna_5789532.blp
orweyna_body.blp
Image / Texture
4,097
orweyna_body.blp
orweyna_clothes.blp
Image / Texture
1,025
orweyna_clothes.blp
orweyna_eyeglow.blp
Image / Texture
257
orweyna_eyeglow.blp
orweyna_eyes.blp
Image / Texture
257
orweyna_eyes.blp
orweyna_fx.blp
Image / Texture
1,025
orweyna_fx.blp
orweyna_hair.blp
Image / Texture
1,025
war3mapimported/orweyna_hair.blp
Double-click the file orweyna_hair.blp:
orweyna_hair.blp
Image / Texture
1,025
war3mapimported/orweyna_hair.blp
Tick the box "Use Custom Path" and type in the correct path:
orweyna_hair.blp
Image / Texture
1,025
orweyna_hair.blp
The file has been properly added to the map archive:
orweyna.mdx
Model
2,709
war3mapimported/orweyna.mdx
orweyna_5789526.blp
Image / Texture
33
orweyna_5789526.blp
orweyna_5789530.blp
Image / Texture
513
orweyna_5789530.blp
orweyna_5789532.blp
Image / Texture
257
orweyna_5789532.blp
orweyna_body.blp
Image / Texture
4,097
orweyna_body.blp
orweyna_clothes.blp
Image / Texture
1,025
orweyna_clothes.blp
orweyna_eyeglow.blp
Image / Texture
257
orweyna_eyeglow.blp
orweyna_eyes.blp
Image / Texture
257
orweyna_eyes.blp
orweyna_fx.blp
Image / Texture
1,025
orweyna_fx.blp
orweyna_hair.blp
Image / Texture
1,025
orweyna_hair.blp
Done, you have imported the file orweyna_hair.blp.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.