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Triggers
Org_vs_Storm 1.3.w3x
Variables
Initialization
Melee Initialization
Creeps
Arthras
Gold
Lumber
Horde Badge Rewards
Alliance Destroyer Helmet
Alliance Slayer Shoulders
Alliance Badge Rewards
Nemisis of the Horde Helmet
Horde Killer Shoulders
Items
Deadworld
Justice
Sleepwalker
Painkiller
Septer of Divinity
Deadforge
Gloves of Excellency
Heart of the Firelord
Frozen Blood Defender
Bloodstring Bow
Hurricane
Mallet Of Legends
Sheild of the Underworld
Zues Sheild
Mounts
Novice Mount
Expert Mount
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create (Race of Player 1 (Red)) starting units for Player 1 (Red) at (Player 1 (Red) start location) ( Exclude Heroes)
Melee Game - Create (Race of Player 2 (Blue)) starting units for Player 2 (Blue) at (Player 2 (Blue) start location) ( Exclude Heroes)
Melee Game - Create (Race of Player 3 (Teal)) starting units for Player 3 (Teal) at (Player 3 (Teal) start location) ( Exclude Heroes)
Melee Game - Create (Race of Player 5 (Yellow)) starting units for Player 5 (Yellow) at (Player 5 (Yellow) start location) ( Exclude Heroes)
Melee Game - Create (Race of Player 7 (Green)) starting units for Player 7 (Green) at (Player 7 (Green) start location) ( Exclude Heroes)
Melee Game - Create (Race of Player 8 (Pink)) starting units for Player 8 (Pink) at (Player 8 (Pink) start location) ( Exclude Heroes)
Melee Game - Create (Race of Player 9 (Gray)) starting units for Player 9 (Gray) at (Player 9 (Gray) start location) ( Exclude Heroes)
Melee Game - Create (Race of Player 10 (Light Blue)) starting units for Player 10 (Light Blue) at (Player 10 (Light Blue) start location) ( Exclude Heroes)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Creeps
Events
Time - Every 300.00 seconds of game time
Conditions
Actions
Unit - Create 1 . (Random level 10 creep unit-type) for Neutral Hostile at (Center of Region_000 <gen>) facing Default building facing degrees
Unit - Create 1 . (Random level 1 creep unit-type) for Neutral Hostile at (Center of Region_000 <gen>) facing Default building facing degrees
Unit - Create 1 . (Random level 2 creep unit-type) for Neutral Hostile at (Center of Region_000 <gen>) facing Default building facing degrees
Unit - Create 1 . (Random level 3 creep unit-type) for Neutral Hostile at (Center of Region_000 <gen>) facing Default building facing degrees
Unit - Create 1 . (Random level 4 creep unit-type) for Neutral Hostile at (Center of Region_000 <gen>) facing Default building facing degrees
Unit - Create 1 . (Random level 5 creep unit-type) for Neutral Hostile at (Center of Region_000 <gen>) facing Default building facing degrees
Unit - Create 1 . (Random level 6 creep unit-type) for Neutral Hostile at (Center of Region_000 <gen>) facing Default building facing degrees
Unit - Create 1 . (Random level 7 creep unit-type) for Neutral Hostile at (Center of Region_000 <gen>) facing Default building facing degrees
Unit - Create 1 . (Random level 8 creep unit-type) for Neutral Hostile at (Center of Region_000 <gen>) facing Default building facing degrees
Unit - Create 1 . (Random level 9 creep unit-type) for Neutral Hostile at (Center of Region_000 <gen>) facing Default building facing degrees
Arthras
Events
Conditions
Actions
Gold
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Player - Add 200 to Player 1 (Red) . Current gold
Player - Add 200 to Player 2 (Blue) . Current gold
Player - Add 200 to Player 3 (Teal) . Current gold
Player - Add 200 to Player 5 (Yellow) . Current gold
Player - Add 200 to Player 6 (Orange) . Current gold
Player - Add 200 to Player 7 (Green) . Current gold
Player - Add 200 to Player 8 (Pink) . Current gold
Player - Add 200 to Player 9 (Gray) . Current gold
Player - Add 200 to Player 10 (Light Blue) . Current gold
Player - Add 200 to Player 11 (Dark Green) . Current gold
Lumber
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Player - Add 200 to Player 1 (Red) . Current lumber
Player - Add 200 to Player 2 (Blue) . Current lumber
Player - Add 200 to Player 3 (Teal) . Current lumber
Player - Add 200 to Player 5 (Yellow) . Current lumber
Player - Add 200 to Player 7 (Green) . Current lumber
Player - Add 200 to Player 8 (Pink) . Current lumber
Player - Add 200 to Player 9 (Gray) . Current lumber
Player - Add 200 to Player 10 (Light Blue) . Current lumber
Alliance Destroyer Helmet
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |cffffcc00Alliance Badge of Honor|r) Equal to True
((Triggering unit) has an item of type |cffffcc00Horde Badge of Champions|r) Equal to True
((Triggering unit) has an item of type |cffffcc00Alliance Destroyer Helmet Recipt|r) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type |cffffcc00Horde Badge of Champions|r)
Item - Remove (Item carried by (Triggering unit) of type |cffffcc00Alliance Badge of Honor|r)
Item - Remove (Item carried by (Triggering unit) of type |cffffcc00Alliance Destroyer Helmet Recipt|r)
Hero - Create |cffffcc00Alliance Destroyer Helmet|r and give it to (Triggering unit)
Special Effect - Create a special effect at ((Position of (Triggering unit)) offset by 0.00 towards 0 degrees.) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Alliance Slayer Shoulders
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |cffffcc00Alliance Badge of Honor|r) Equal to True
((Triggering unit) has an item of type |cffffcc00Horde Badge of Champions|r) Equal to True
((Triggering unit) has an item of type |cffffcc00Alliance Slayer Shoulder Recipt|r) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type |cffffcc00Horde Badge of Champions|r)
Item - Remove (Item carried by (Triggering unit) of type |cffffcc00Alliance Badge of Honor|r)
Item - Remove (Item carried by (Triggering unit) of type |cffffcc00Alliance Slayer Shoulder Recipt|r)
Hero - Create |cffffcc00Alliance Slayer Shoulders|r and give it to (Triggering unit)
Special Effect - Create a special effect at ((Position of (Triggering unit)) offset by 0.00 towards 0 degrees.) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Nemisis of the Horde Helmet
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |cffffcc00Alliance Badge of Honor|r) Equal to True
((Triggering unit) has an item of type |cffffcc00Horde Badge of Champions|r) Equal to True
((Triggering unit) has an item of type |cffffcc00Nemisis of the Horde Helmet Recipt|r) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type |cffffcc00Horde Badge of Champions|r)
Item - Remove (Item carried by (Triggering unit) of type |cffffcc00Alliance Badge of Honor|r)
Item - Remove (Item carried by (Triggering unit) of type |cffffcc00Nemisis of the Horde Helmet Recipt|r)
Hero - Create |cffffcc00Nemisis of the Horde Helmet|r and give it to (Triggering unit)
Special Effect - Create a special effect at ((Position of (Triggering unit)) offset by 0.00 towards 0 degrees.) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Horde Killer Shoulders
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |cffffcc00Alliance Badge of Honor|r) Equal to True
((Triggering unit) has an item of type |cffffcc00Horde Badge of Champions|r) Equal to True
((Triggering unit) has an item of type |cffffcc00Horde Killer Shoulder Recipt|r) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type |cffffcc00Horde Badge of Champions|r)
Item - Remove (Item carried by (Triggering unit) of type |cffffcc00Alliance Badge of Honor|r)
Item - Remove (Item carried by (Triggering unit) of type |cffffcc00Horde Killer Shoulder Recipt|r)
Hero - Create |cffffcc00Horde Killer Shoulders|r and give it to (Triggering unit)
Special Effect - Create a special effect at ((Position of (Triggering unit)) offset by 0.00 towards 0 degrees.) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Deadworld
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |cffff8c00Slaying Chest Piece|r|n) Equal to True
((Triggering unit) has an item of type |cff32cd32Claws of Speed|r) Equal to True
((Triggering unit) has an item of type |cffff8c00Axe of Command|r|n) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type |cff32cd32Claws of Speed|r)
Item - Remove (Item carried by (Triggering unit) of type |cffff8c00Slaying Chest Piece|r|n)
Item - Remove (Item carried by (Triggering unit) of type |cffff8c00Axe of Command|r|n)
Hero - Create |cffff8c00Deadworld|r|n and give it to (Triggering unit)
Special Effect - Create a special effect at ((Position of (Triggering unit)) offset by 0.00 towards 0 degrees.) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Justice
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |cffff8c00Nature Hatchet|r|n) Equal to True
((Triggering unit) has an item of type |cff7777aaStorm-Forged Smasher|r) Equal to True
((Triggering unit) has an item of type |cffff8c00Spired Ice Mask|r|n) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type |cffff8c00Nature Hatchet|r|n)
Item - Remove (Item carried by (Triggering unit) of type |cff7777aaStorm-Forged Smasher|r)
Item - Remove (Item carried by (Triggering unit) of type |cffff8c00Spired Ice Mask|r|n)
Hero - Create |cffff0000Justice|r and give it to (Triggering unit)
Special Effect - Create a special effect at ((Position of (Triggering unit)) offset by 0.00 towards 0 degrees.) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Sleepwalker
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |cffff8c00Polearm of Negitive Energy|r|n) Equal to True
((Triggering unit) has an item of type |cff7777aaBounty Hunter's Step|r) Equal to True
((Triggering unit) has an item of type |cff7777aaVoodoo Doll of the Troll|r) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type |cffff8c00Polearm of Negitive Energy|r|n)
Item - Remove (Item carried by (Triggering unit) of type |cff7777aaVoodoo Doll of the Troll|r)
Item - Remove (Item carried by (Triggering unit) of type |cff7777aaBounty Hunter's Step|r)
Hero - Create |cffff0000Sleepwalker|r and give it to (Triggering unit)
Special Effect - Create a special effect at ((Position of (Triggering unit)) offset by 0.00 towards 0 degrees.) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Painkiller
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |cff7777aaBlood Stained Dagger|r) Equal to True
((Triggering unit) has an item of type |cffff8c00Skull-Spliter|r|n) Equal to True
((Triggering unit) has an item of type |cffff8c00Axe of Command|r|n) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type |cff7777aaBlood Stained Dagger|r)
Item - Remove (Item carried by (Triggering unit) of type |cffff8c00Axe of Command|r|n)
Item - Remove (Item carried by (Triggering unit) of type |cffff8c00Skull-Spliter|r|n)
Hero - Create |cffff0000Painkiller|r and give it to (Triggering unit)
Special Effect - Create a special effect at ((Position of (Triggering unit)) offset by 0.00 towards 0 degrees.) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Septer of Divinity
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |cff7777aaHoly Wand|r) Equal to True
((Triggering unit) has an item of type |cffff8c00Smoltering Sword of Despair|r|n) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type |cff7777aaHoly Wand|r)
Item - Remove (Item carried by (Triggering unit) of type |cffff8c00Smoltering Sword of Despair|r|n)
Hero - Create |cffff0000Septer of Divinity|r and give it to (Triggering unit)
Special Effect - Create a special effect at ((Position of (Triggering unit)) offset by 0.00 towards 0 degrees.) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Deadforge
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |cff7777aaThundering Hammer|r) Equal to True
((Triggering unit) has an item of type |cffff8c00Sheild of the Frenzied One|r|n) Equal to True
((Triggering unit) has an item of type |cffff8c00Gauntlets of Hatred|r|n) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type |cff7777aaThundering Hammer|r)
Item - Remove (Item carried by (Triggering unit) of type |cffff8c00Sheild of the Frenzied One|r|n)
Item - Remove (Item carried by (Triggering unit) of type |cffff8c00Gauntlets of Hatred|r|n)
Hero - Create |cffff0000Deadforge|r and give it to (Triggering unit)
Special Effect - Create a special effect at ((Position of (Triggering unit)) offset by 0.00 towards 0 degrees.) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Gloves of Excellency
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |cff7777aaEnchanting Claws of Faith|r) Equal to True
((Triggering unit) has an item of type |cffff8c00Gauntlets of Hatred|r|n) Equal to True
((Triggering unit) has an item of type |cffff8c00Death Cranium|r|n) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type |cffff8c00Death Cranium|r|n)
Item - Remove (Item carried by (Triggering unit) of type |cff7777aaEnchanting Claws of Faith|r)
Item - Remove (Item carried by (Triggering unit) of type |cffff8c00Gauntlets of Hatred|r|n)
Hero - Create |cffff0000Gloves of Excellency|r and give it to (Triggering unit)
Special Effect - Create a special effect at ((Position of (Triggering unit)) offset by 0.00 towards 0 degrees.) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Heart of the Firelord
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |cffff8c00Smoltering Sword of Despair|r|n) Equal to True
((Triggering unit) has an item of type |cffff8c00Volcanic Staff|r|n) Equal to True
((Triggering unit) has an item of type |cffff8c00Cape of the Enchanted One|r|n) Equal to True
((Triggering unit) has an item of type |cffff8c00Horned Helmet of Brimstone|r|n) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type |cffff8c00Horned Helmet of Brimstone|r|n)
Item - Remove (Item carried by (Triggering unit) of type |cffff8c00Smoltering Sword of Despair|r|n)
Item - Remove (Item carried by (Triggering unit) of type |cffff8c00Cape of the Enchanted One|r|n)
Item - Remove (Item carried by (Triggering unit) of type |cffff8c00Volcanic Staff|r|n)
Hero - Create |cffff0000Heart of the Firelord|r and give it to (Triggering unit)
Special Effect - Create a special effect at ((Position of (Triggering unit)) offset by 0.00 towards 0 degrees.) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Frozen Blood Defender
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |cff7777aaIce Spire|r) Equal to True
((Triggering unit) has an item of type |cffff8c00Skull of a Lich|r|n) Equal to True
((Triggering unit) has an item of type |cff32cd32Feedbacking Staff|r) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type |cff32cd32Feedbacking Staff|r)
Item - Remove (Item carried by (Triggering unit) of type |cff7777aaIce Spire|r)
Item - Remove (Item carried by (Triggering unit) of type |cffff8c00Skull of a Lich|r|n)
Hero - Create |cffff0000Frozen Blood Defender|r and give it to (Triggering unit)
Special Effect - Create a special effect at ((Position of (Triggering unit)) offset by 0.00 towards 0 degrees.) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Bloodstring Bow
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |cff7777aaBow of the Wind|r) Equal to True
((Triggering unit) has an item of type |cff32cd32Claws of Speed|r) Equal to True
((Triggering unit) has an item of type |cffff8c00Death Cranium|r|n) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type |cffff8c00Death Cranium|r|n)
Item - Remove (Item carried by (Triggering unit) of type |cff32cd32Claws of Speed|r)
Item - Remove (Item carried by (Triggering unit) of type |cff7777aaBow of the Wind|r)
Hero - Create |cffff0000Bloodstring Bow|r and give it to (Triggering unit)
Special Effect - Create a special effect at ((Position of (Triggering unit)) offset by 0.00 towards 0 degrees.) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Hurricane
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |cff7777aaSwift Gloves|r) Equal to True
((Triggering unit) has an item of type |cff7777aaShivering Axe|r) Equal to True
((Triggering unit) has an item of type |cff7777aaThe 3 Elemental Orbs|r) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type |cff7777aaSwift Gloves|r)
Item - Remove (Item carried by (Triggering unit) of type |cff7777aaShivering Axe|r)
Item - Remove (Item carried by (Triggering unit) of type |cff7777aaThe 3 Elemental Orbs|r)
Hero - Create |cffff0000Hurricane|r and give it to (Triggering unit)
Special Effect - Create a special effect at ((Position of (Triggering unit)) offset by 0.00 towards 0 degrees.) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Mallet Of Legends
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |cffff8c00Axe of Command|r|n) Equal to True
((Triggering unit) has an item of type |cff7777aaPolearm of Despair|r) Equal to True
((Triggering unit) has an item of type |cff7777aaVoodoo Doll of the Troll|r) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type |cffff8c00Axe of Command|r|n)
Item - Remove (Item carried by (Triggering unit) of type |cff7777aaPolearm of Despair|r)
Item - Remove (Item carried by (Triggering unit) of type |cff7777aaVoodoo Doll of the Troll|r)
Hero - Create |cffff0000Mallet of Legends|r and give it to (Triggering unit)
Special Effect - Create a special effect at ((Position of (Triggering unit)) offset by 0.00 towards 0 degrees.) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Sheild of the Underworld
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |cffff8c00Sheild of Abosrobing|r|n) Equal to True
((Triggering unit) has an item of type |cffff8c00Sheild of the Frenzied One|r|n) Equal to True
((Triggering unit) has an item of type |cff7777aaIce Spire|r) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type |cff7777aaIce Spire|r)
Item - Remove (Item carried by (Triggering unit) of type |cffff8c00Sheild of Abosrobing|r|n)
Item - Remove (Item carried by (Triggering unit) of type |cffff8c00Sheild of the Frenzied One|r|n)
Hero - Create |cffff0000Sheild of the Underworld|r and give it to (Triggering unit)
Special Effect - Create a special effect at ((Position of (Triggering unit)) offset by 0.00 towards 0 degrees.) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Zues Sheild
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |cff7777aaThundering Hammer|r) Equal to True
((Triggering unit) has an item of type |cff7777aaThe 3 Elemental Orbs|r) Equal to True
((Triggering unit) has an item of type |cffff8c00Zul'Gurub Shield of Honor|r|n) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type |cff7777aaThundering Hammer|r)
Item - Remove (Item carried by (Triggering unit) of type |cff7777aaThe 3 Elemental Orbs|r)
Item - Remove (Item carried by (Triggering unit) of type |cffff8c00Zul'Gurub Shield of Honor|r|n)
Hero - Create |cffff0000Zues' Sheild|r and give it to (Triggering unit)
Special Effect - Create a special effect at ((Position of (Triggering unit)) offset by 0.00 towards 0 degrees.) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Novice Mount
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |cffff8c00Novice Mount Trainingr|r|n) Equal to True
((Triggering unit) has an item of type |cffff8c00Novice Mountr|r|n) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type |cffff8c00Novice Mount Trainingr|r|n)
Item - Remove (Item carried by (Triggering unit) of type |cffff8c00Novice Mountr|r|n)
Hero - Create |cffff8c00Spirit of the Novice Horse|r|n and give it to (Triggering unit)
Special Effect - Create a special effect at ((Position of (Triggering unit)) offset by 0.00 towards 0 degrees.) using Abilities\Spells\Items\AIam\AIamTarget.mdl
Expert Mount
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type |cffff0000Expert Mount Training|r) Equal to True
((Triggering unit) has an item of type |cffff0000Expert Mount|r) Equal to True
((Triggering unit) has an item of type |cffff8c00Spirit of the Novice Horse|r|n) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type |cffff0000Expert Mount Training|r)
Item - Remove (Item carried by (Triggering unit) of type |cffff0000Expert Mount|r)
Item - Remove (Item carried by (Triggering unit) of type |cffff8c00Spirit of the Novice Horse|r|n)
Hero - Create |cffff0000Spirit of the Expert Horse|r and give it to (Triggering unit)
Special Effect - Create a special effect at ((Position of (Triggering unit)) offset by 0.00 towards 0 degrees.) using Abilities\Spells\Items\AIam\AIamTarget.mdl
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