Model validation: OrcTransportShip

orctransport.mdx

0 errors 4 severe 4 warnings 16 unused
  • 4 1 Geoset 0
    • Vertex 89: Attached to vertex group 3 which does not exist
    • Vertex 90: Attached to vertex group 3 which does not exist
    • Vertex 95: Attached to vertex group 1 which does not exist
    • Vertex 96: Attached to vertex group 1 which does not exist
    • 1 Extent
      • Negative extents
  • 1 Model
    • Collision shape "Collision" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Sequence 3 - "Decay"
    • 1 Extent
      • Negative extents
  • 1 Geoset 1
    • 1 Extent
      • Negative extents
  • 16 Camera 0 - "Camera01"
    • 8 Translation
      • Track 2 at frame 1680 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1704 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 1720 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 1760 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 1839 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 1879 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 1895 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 1919 has exactly the same value as tracks 8 and 10
    • 8 Rotation
      • Track 2 at frame 1680 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1704 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 1720 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 1760 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 1839 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 1879 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 1895 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 1919 has exactly the same value as tracks 8 and 10
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