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Model validation: Orc Warlock Classic

Orc Warlock Classic_green.mdx

0 errors 0 severe 45 warnings 128 unused
  • 8 Model
    • Unknown version: 1200
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Shield_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Bone 41 - "nose_ring_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 63 - "L_armpad_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 64 - "L_pauldron_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 86 - "R_armpad_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 9 at frame 5934 has roughly the same value as tracks 8 and 10
  • 1 1 Bone 87 - "R_pauldron_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 5 at frame 1667 has roughly the same value as tracks 4 and 6
  • 1 Bone 100 - "B_loincloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 101 - "B_loincloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 102 - "B_loincloth_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 103 - "L_skirt_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 104 - "R_skirt_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 107 - "M_skirt_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 108 - "L_skirt_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 109 - "L_skirt_A_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 194 at frame 10001 has roughly the same value as tracks 193 and 195
  • 1 1 Bone 110 - "L_skirt_A_03_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 31 at frame 2334 has roughly the same value as tracks 30 and 32
  • 1 1 Bone 111 - "L_skirt_B_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 165 at frame 10401 has roughly the same value as tracks 164 and 166
  • 1 Bone 112 - "L_skirt_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 113 - "L_skirt_B_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 115 - "B_skirt_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 116 - "B_skirt_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 117 - "R_skirt_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 118 - "R_skirt_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 119 - "R_skirt_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 120 - "R_skirt_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 121 - "R_skirt_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 122 - "R_skirt_B_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 123 - "beard_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 124 - "hair_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 87 at frame 5501 has roughly the same value as tracks 86 and 88
  • 1 Bone 125 - "hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 128 - "chain_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 129 - "chain_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 132 - "L_loincloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 133 - "L_loincloth_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 134 - "R_loincloth_03_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 126 at frame 8167 has roughly the same value as tracks 125 and 127
  • 1 Bone 135 - "R_loincloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 136 - "L_loincloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 137 - "R_loincloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 140 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 33 - "L_lip_corner_bind_jnt"
    • 1 Translation
      • Track 14 at frame 1900 has roughly the same value as tracks 13 and 15
  • 1 Bone 34 - "L_lwr_lip_01_bind_jnt"
    • 1 Translation
      • Track 14 at frame 1900 has roughly the same value as tracks 13 and 15
  • 1 Bone 38 - "R_lwr_lip_01_bind_jnt"
    • 1 Translation
      • Track 14 at frame 1900 has roughly the same value as tracks 13 and 15
  • 1 Bone 39 - "R_lip_corner_bind_jnt"
    • 1 Translation
      • Track 14 at frame 1900 has roughly the same value as tracks 13 and 15
  • 1 Bone 42 - "L_shoulder_bind_jnt"
    • 1 Rotation
      • Track 117 at frame 6768 has roughly the same value as tracks 116 and 118
  • 2 Bone 45 - "L_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 3 at frame 500 has roughly the same value as tracks 2 and 4
      • Track 73 at frame 9168 has roughly the same value as tracks 72 and 74
  • 2 Bone 46 - "L_lwr_arm_twist_02_bind_jnt"
    • 2 Rotation
      • Track 3 at frame 500 has roughly the same value as tracks 2 and 4
      • Track 73 at frame 9168 has roughly the same value as tracks 72 and 74
  • 1 Bone 65 - "R_shoulder_bind_jnt"
    • 1 Rotation
      • Track 160 at frame 8167 has roughly the same value as tracks 159 and 161
  • 1 Bone 67 - "R_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 20 at frame 1734 has roughly the same value as tracks 19 and 21
  • 2 Bone 68 - "R_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 19 at frame 2134 has roughly the same value as tracks 18 and 20
      • Track 169 at frame 10334 has roughly the same value as tracks 168 and 170
  • 2 Bone 69 - "R_lwr_arm_twist_02_bind_jnt"
    • 2 Rotation
      • Track 19 at frame 2134 has roughly the same value as tracks 18 and 20
      • Track 169 at frame 10334 has roughly the same value as tracks 168 and 170
  • 1 Bone 71 - "R_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 92 at frame 10534 has roughly the same value as tracks 91 and 93
  • 1 Bone 72 - "R_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 53 at frame 10534 has roughly the same value as tracks 52 and 54
  • 1 Bone 73 - "R_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 71 at frame 10534 has roughly the same value as tracks 70 and 72
  • 1 Bone 90 - "L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 31 at frame 1767 has roughly the same value as tracks 30 and 32
  • 1 Bone 92 - "L_leg_04_bind_jnt"
    • 1 Rotation
      • Track 82 at frame 8067 has roughly the same value as tracks 81 and 83
  • 1 Bone 99 - "M_loincloth_03_bind_jnt"
    • 1 Rotation
      • Track 184 at frame 8267 has roughly the same value as tracks 183 and 185
  • 14 Bone 141 - "weapon_dummy_right"
    • 14 Translation
      • Track 8 at frame 4201 has roughly the same value as tracks 7 and 9
      • Track 9 at frame 4234 has roughly the same value as tracks 8 and 10
      • Track 10 at frame 4267 has roughly the same value as tracks 9 and 11
      • Track 11 at frame 4301 has roughly the same value as tracks 10 and 12
      • Track 17 at frame 4767 has roughly the same value as tracks 16 and 18
      • Track 18 at frame 4801 has roughly the same value as tracks 17 and 19
      • Track 19 at frame 4834 has roughly the same value as tracks 18 and 20
      • Track 20 at frame 4867 has roughly the same value as tracks 19 and 21
      • Track 21 at frame 4901 has roughly the same value as tracks 20 and 22
      • Track 22 at frame 4934 has roughly the same value as tracks 21 and 23
      • Track 23 at frame 4967 has roughly the same value as tracks 22 and 24
      • Track 24 at frame 5001 has roughly the same value as tracks 23 and 25
      • Track 25 at frame 5034 has roughly the same value as tracks 24 and 26
      • Track 26 at frame 5067 has roughly the same value as tracks 25 and 27
  • 6 Bone 142 - "shield_dummy_left"
    • 3 Translation
      • Track 7 at frame 4134 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 4701 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 5101 has exactly the same value as tracks 8 and 10
    • 3 Rotation
      • Track 54 at frame 4134 has exactly the same value as tracks 53 and 55
      • Track 55 at frame 4701 has exactly the same value as tracks 54 and 56
      • Track 56 at frame 5101 has exactly the same value as tracks 55 and 57
  • 1 Attachment 0 - "Head Ref"
    • 1 Visibility
      • Track 11 at frame 7567 has exactly the same value as tracks 10 and 12
  • 17 CollisionShape 1 - "B_KGS_Arm_L"
    • 17 Rotation
      • Track 203 at frame 10268 has roughly the same value as tracks 202 and 204
      • Track 204 at frame 10301 has exactly the same value as tracks 203 and 205
      • Track 205 at frame 10334 has exactly the same value as tracks 204 and 206
      • Track 206 at frame 10368 has exactly the same value as tracks 205 and 207
      • Track 207 at frame 10401 has exactly the same value as tracks 206 and 208
      • Track 208 at frame 10434 has exactly the same value as tracks 207 and 209
      • Track 209 at frame 10468 has exactly the same value as tracks 208 and 210
      • Track 210 at frame 10501 has exactly the same value as tracks 209 and 211
      • Track 211 at frame 10534 has exactly the same value as tracks 210 and 212
      • Track 212 at frame 10568 has exactly the same value as tracks 211 and 213
      • Track 213 at frame 10601 has exactly the same value as tracks 212 and 214
      • Track 214 at frame 10634 has exactly the same value as tracks 213 and 215
      • Track 215 at frame 10668 has exactly the same value as tracks 214 and 216
      • Track 216 at frame 10701 has exactly the same value as tracks 215 and 217
      • Track 217 at frame 10734 has exactly the same value as tracks 216 and 218
      • Track 218 at frame 10768 has exactly the same value as tracks 217 and 219
      • Track 219 at frame 10801 has exactly the same value as tracks 218 and 220
  • 12 CollisionShape 2 - "B_KGS_Arm_R"
    • 12 Rotation
      • Track 209 at frame 10434 has exactly the same value as tracks 208 and 210
      • Track 210 at frame 10468 has exactly the same value as tracks 209 and 211
      • Track 211 at frame 10501 has exactly the same value as tracks 210 and 212
      • Track 212 at frame 10534 has exactly the same value as tracks 211 and 213
      • Track 213 at frame 10568 has exactly the same value as tracks 212 and 214
      • Track 214 at frame 10601 has exactly the same value as tracks 213 and 215
      • Track 215 at frame 10634 has exactly the same value as tracks 214 and 216
      • Track 216 at frame 10668 has exactly the same value as tracks 215 and 217
      • Track 217 at frame 10701 has exactly the same value as tracks 216 and 218
      • Track 218 at frame 10734 has exactly the same value as tracks 217 and 219
      • Track 219 at frame 10768 has exactly the same value as tracks 218 and 220
      • Track 220 at frame 10801 has exactly the same value as tracks 219 and 221
  • 1 CollisionShape 4 - "B_KGS_Weapon"
    • 1 Rotation
      • Track 275 at frame 94368 has roughly the same value as tracks 274 and 276
  • unused Texture 0 - "neutral_warlock classic_main_diffuse.dds"
  • unused Texture 1 - "neutral_warlock classic_main_normal.dds"
  • unused Texture 2 - "neutral_warlock classic_main_orm_01.dds"
  • unused Texture 3 - "Neutral_StormreaverApprentice_Main_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Undead_Lich_Main_Diffuse.tif"
  • unused Texture 7 - "Undead_Lich_Main_Normal.tif"
  • unused Texture 8 - "Undead_Lich_Main_ORM.tif"
  • unused Texture 9 - "Undead_Lich_Main_Emissive.tif"
  • unused Texture 10 - "undead_balnazzar_main_diffuse_orange.dds"
  • unused Texture 11 - "Undead_Balnazzar_Main_Normal.tif"
  • unused Texture 12 - "Undead_Balnazzar_Main_ORM.tif"
  • unused Texture 13 - "Undead_Balnazzar_Main_Emissive.tif"
  • unused Texture 14 - "Felguard_Main_Diffuse.tif"
  • unused Texture 15 - "Felguard_Main_Normal.tif"
  • unused Texture 16 - "Felguard_Main_ORM.tif"
  • unused Texture 17 - "Felguard_Main_Emissive.tif"
  • unused Texture 18 - "Neutral_DarkTrollHighPriest_Lvl_4_Weapon_Diffuse.tif"
  • unused Texture 19 - "Neutral_DarkTrollHighPriest_Lvl_4_Weapon_Normal.tif"
  • unused Texture 20 - "Neutral_DarkTrollHighPriest_Lvl_4_Weapon_ORM.tif"
  • unused Texture 21 - "Black32.blp"
  • unused Texture 22 - "Unit_OgreOneHeadedArmored_Main_Diffuse.tif"
  • unused Texture 23 - "Unit_OgreOneHeadedArmored_Main_Normal.tif"
  • unused Texture 24 - "Unit_OgreOneHeadedArmored_Main_ORM.tif"
  • unused Texture 25 - "undeaddestroyership_diffuse_goldskull.dds"
  • unused Texture 26 - "UndeadDestroyerShip_Normal.tif"
  • unused Texture 27 - "UndeadDestroyerShip_orm.tif"
  • unused Texture 28 - "UndeadDestroyerShip_emissive.tif"
  • unused Texture 29 - "Orc_Mathog_Main_Diffuse.tif"
  • unused Texture 30 - "Orc_Mathog_Main_Normal.tif"
  • unused Texture 31 - "Orc_Mathog_Main_ORM.tif"
  • unused Texture 32 - "Orc_Mathog_Main_Emissive.tif"
  • unused Texture 33 - "orc_orcwarlock classic_skirt_diffuse_01.dds"
  • unused Texture 34 - "Orc_OrcWarlock_Main_Normal.tif"
  • unused Texture 35 - "orc_warlock classic_skirt_orm_01.dds"
  • unused Texture 36 - "Orc_FelOrcKodoBeast_Hair_Diffuse.tif"
  • unused Texture 37 - "Orc_FelOrcKodoBeast_Hair_Normal.tif"
  • unused Texture 38 - "Orc_FelOrcKodoBeast_Hair_ORM.tif"
  • unused Texture 39 - "Revenant_weapon_Diffuse.tif"
  • unused Texture 40 - "Revenant_weapon_Normal.tif"
  • unused Texture 41 - "Revenant_weapon_ORM.tif"
  • unused Texture 42 - "Warlock_Main_Diffuse.tif"
  • unused Texture 43 - "Warlock_Main_Normal.tif"
  • unused Texture 44 - "Warlock_Main_ORM.tif"
  • unused Texture 45 - "Warlock_Main_Emissive.tif"
  • unused Texture 46 - "Orc_Corpse_Diffuse.tif"
  • unused Texture 47 - "Orc_Corpse_Normal.tif"
  • unused Texture 48 - "Orc_Corpse_ORM.tif"
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