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Triggers
Orc vs Humans 1.5Xtreme™(2).w3x
Variables
Initialization
Pokretanje Kripova
Pokretanje Kripova Copy
Gold
Melee Initialization
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
evo ovdje imas sa strane ikonicu papira , desni klik copy , i sad odes na editor i open map , otvoris svoju , pasteas ovo sta si kopirao , namjestis po svojim zeljama i to je to.
Pokretanje Kripova
Events
Time - Every 50.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Grunt for Player 7 (Green) at (Target of gg_cam_Camera_001) facing 1.00 degrees
Unit - Order (Last created unit) to Attack-Move To . (Target of gg_cam_Camera_004)
Unit - Create 1 . Witch Doctor for Player 7 (Green) at (Target of gg_cam_Camera_001) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Target of gg_cam_Camera_004)
Unit - Create 1 . Witch Doctor for Player 7 (Green) at (Target of gg_cam_Camera_001) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Target of gg_cam_Camera_004)
Unit - Create 1 . Grunt for Player 7 (Green) at (Target of gg_cam_Camera_001) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Target of gg_cam_Camera_004)
evo ovdje imas sa strane ikonicu papira , desni klik copy , i sad odes na editor i open map , otvoris svoju , pasteas ovo sta si kopirao , namjestis po svojim zeljama i to je to.
Pokretanje Kripova Copy
Events
Time - Every 50.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Captain for Player 10 (Light Blue) at (Target of gg_cam_Camera_002) facing 1.00 degrees
Unit - Order (Last created unit) to Attack-Move To . (Target of gg_cam_Camera_005)
Unit - Create 1 . Sorceress for Player 10 (Light Blue) at (Target of gg_cam_Camera_002) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Target of gg_cam_Camera_005)
Unit - Create 1 . Captain for Player 10 (Light Blue) at (Target of gg_cam_Camera_002) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Target of gg_cam_Camera_005)
Unit - Create 1 . Sorceress for Player 10 (Light Blue) at (Target of gg_cam_Camera_002) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Target of gg_cam_Camera_005)
Gold
Events
Map initialization
Conditions
Actions
Player - Turn Gives bounty On for Player 12 (Brown)
Player - Turn Gives bounty On for Player 7 (Green)
Player - Turn Gives bounty On for Player 10 (Light Blue)
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Enforce victory/defeat conditions (for all players)
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Enforce victory/defeat conditions (for all players)
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