Model validation: OrbOfLightning

OrbOfLightning.mdx

0 errors 0 severe 8 warnings 1 unused
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Bone 1 - "Branches"
    • There are no vertices attached to this bone
  • 2 Light 0 - "LightStand"
    • Minimum attenuation should probably be bigger than or equal to 80, but is 40
    • Maximum attenuation should probably be smaller than or equal to 200, but is 240
  • 2 Light 1 - "LightDeath"
    • Minimum attenuation should probably be bigger than or equal to 80, but is 40
    • Maximum attenuation should probably be smaller than or equal to 200, but is 400
  • 2 Light 2 - "LightBirth"
    • Minimum attenuation should probably be bigger than or equal to 80, but is 40
    • Maximum attenuation should probably be smaller than or equal to 200, but is 300
  • 1 Bone 0 - "Bolt"
    • 1 Scaling
      • Track 21 at frame 5800 is not in any sequence
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