Model validation: OrbOfFire

OrbOfFire.mdx

0 errors 0 severe 6 warnings 1 unused
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Bone 0 - "Fireball"
    • There are no vertices attached to this bone
  • 1 Bone 8 - "Ribbon Bones"
    • There are no vertices attached to this bone
  • 1 Light 0 - "Light1"
    • Maximum attenuation should probably be smaller than or equal to 200, but is 270
  • 1 Light 1 - "Light2"
    • Maximum attenuation should probably be smaller than or equal to 200, but is 325
  • 1 Light 2 - "Light3"
    • Maximum attenuation should probably be smaller than or equal to 200, but is 230
  • unused Texture 5 - "Dust5A.blp"
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