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Triggers
OODAMARASENGANANDCHIDORINAGASHI.w3x
Variables
spells
Chidori
Chidori Move
Chidori Copy
Chidori Move Copy
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Chidori
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to chidori nagashi
Actions
Animation - Play (Casting unit) 's spell channel animation
Special Effect - Create a special effect attached to the right hand (Unexpected type: 'attachpoint') of (Casting unit) using Abilities\Weapons\Bolt\BoltImpact.mdl
For each (Integer A) from 1 to 10 , do (Actions)
Loop - Actions
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 400.00 towards ((Real((Integer A))) x 40.00) degrees.) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 400.00 towards ((Real((Integer A))) x 40.00) degrees.) using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 400.00 towards ((Real((Integer A))) x 40.00) degrees.) using Abilities\Weapons\Bolt\BoltImpact.mdl
Special Effect - Destroy (Last created special effect)
Chidori Move
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to chidori move
Actions
Sound - Play _Chidori <gen>
Unit - Move (Casting unit) instantly to (Target point of ability being cast)
Chidori Copy
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to chidori nagashi
Actions
Animation - Play (Casting unit) 's spell animation
Wait 1.00 seconds
Unit - Create 2 . Naruto for (Triggering player) at (Position of (Triggering unit)) facing Default building facing degrees
Animation - Play (Summoned unit) 's spell animation
Special Effect - Create a special effect attached to the right hand (Unexpected type: 'attachpoint') of (Casting unit) using Abilities\Spells\Other\Charm\CharmTarget.mdl
Wait 1.00 seconds
Unit - Remove (Summoned unit) from the game
Special Effect - Destroy (Last created special effect)
Chidori Move Copy
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to rasengan move
Actions
Sound - Play _Oodama_Rasengan <gen>
Unit - Move (Casting unit) instantly to (Target point of ability being cast)
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