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Model validation: One-Headed Ogre Warrior (blue)

one_head_ogre_warrior_blue.mdx

0 errors 0 severe 43 warnings 80 unused
  • 15 Model
    • Attachment name "Foot Left Ref" is duplicated by attachments 0, 8; only one will be reachable in-game.
    • Attachment name "Foot Right Ref" is duplicated by attachments 1, 9; only one will be reachable in-game.
    • Attachment name "Head Ref" is duplicated by attachments 2, 18; only one will be reachable in-game.
    • Attachment name "Hand Left Ref" is duplicated by attachments 3, 11; only one will be reachable in-game.
    • Attachment name "Hand Right Ref" is duplicated by attachments 4, 12; only one will be reachable in-game.
    • Attachment name "Chest Ref" is duplicated by attachments 5, 14; only one will be reachable in-game.
    • Attachment name "OverHead Ref" is duplicated by attachments 6, 16; only one will be reachable in-game.
    • Attachment name "Origin Ref" is duplicated by attachments 7, 17; only one will be reachable in-game.
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_collision_00_BB_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 2 - "L_cuish_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "R_cuish_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "L_skirtarmor_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "R_skirtarmor_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 7 - "M_armor_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 10 - "L_pauldron_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 13 - "L_armpad_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 16 - "R_armpad_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 17 - "R_pauldron_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 18 - "chain_a_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 19 - "chain_b_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 20 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 27 - "M_f_clth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 28 - "M_f_clth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 29 - "M_b_clth_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 204 at frame 13133 has roughly the same value as tracks 203 and 205
  • 1 Bone 30 - "M_b_clth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 32 - "bone_head"
    • There are no vertices attached to this bone
  • 1 1 Bone 67 - "hair_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 152 at frame 8666 has roughly the same value as tracks 151 and 153
  • 1 Bone 68 - "helmet_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 110 - "R_necklace_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 111 - "Bone_MatrixEaterDummy1812266534"
    • There are no vertices attached to this bone
  • 1 Bone 12 - "bone_hand_left"
    • 1 Rotation
      • Track 229 at frame 8566 has roughly the same value as tracks 228 and 230
  • 1 Bone 70 - "L_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 310 at frame 12733 has roughly the same value as tracks 309 and 311
  • 1 Bone 71 - "L_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 162 at frame 8599 has roughly the same value as tracks 161 and 163
  • 2 Bone 72 - "L_tmb_01_bind_jnt"
    • 2 Rotation
      • Track 216 at frame 9666 has roughly the same value as tracks 215 and 217
      • Track 231 at frame 10766 has roughly the same value as tracks 230 and 232
  • 1 Bone 73 - "L_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 19 at frame 3099 has roughly the same value as tracks 18 and 20
  • 1 Bone 74 - "L_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 89 at frame 6808 has roughly the same value as tracks 88 and 90
  • 2 Bone 75 - "L_ind_finger_01_bind_jnt"
    • 2 Rotation
      • Track 236 at frame 14400 has roughly the same value as tracks 235 and 237
      • Track 237 at frame 14433 has roughly the same value as tracks 236 and 238
  • 4 Bone 76 - "L_ind_finger_03_bind_jnt"
    • 4 Rotation
      • Track 52 at frame 3375 has roughly the same value as tracks 51 and 53
      • Track 121 at frame 5583 has roughly the same value as tracks 120 and 122
      • Track 214 at frame 8832 has roughly the same value as tracks 213 and 215
      • Track 260 at frame 11933 has roughly the same value as tracks 259 and 261
  • 1 Bone 77 - "L_mid_finger_01_bind_jnt"
    • 1 Rotation
      • Track 158 at frame 7666 has roughly the same value as tracks 157 and 159
  • 3 Bone 78 - "L_mid_finger_03_bind_jnt"
    • 1 Translation
      • Track 158 at frame 5583 has roughly the same value as tracks 157 and 159
    • 2 Rotation
      • Track 111 at frame 5746 has roughly the same value as tracks 110 and 112
      • Track 198 at frame 8832 has roughly the same value as tracks 197 and 199
  • 1 Bone 80 - "L_rng_finger_03_bind_jnt"
    • 1 Translation
      • Track 156 at frame 5583 has roughly the same value as tracks 155 and 157
  • 1 Bone 82 - "R_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 208 at frame 12733 has roughly the same value as tracks 207 and 209
  • 1 Bone 83 - "R_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 91 at frame 8766 has roughly the same value as tracks 90 and 92
  • 2 Bone 96 - "R_bk_hipClth_01_bind_jnt"
    • 2 Rotation
      • Track 5 at frame 655 has roughly the same value as tracks 4 and 6
      • Track 60 at frame 6195 has roughly the same value as tracks 59 and 61
  • 1 Bone 98 - "R_ft_hipClth_01_bind_jnt"
    • 1 Rotation
      • Track 97 at frame 6195 has roughly the same value as tracks 96 and 98
  • 1 Bone 100 - "cn_bk_hipClth_01_bind_jnt"
    • 1 Rotation
      • Track 81 at frame 5501 has roughly the same value as tracks 80 and 82
  • 1 Bone 103 - "L_bk_hipClth_01_bind_jnt"
    • 1 Rotation
      • Track 61 at frame 6195 has roughly the same value as tracks 60 and 62
  • 1 Bone 106 - "L_ft_hipClth_02_bind_jnt"
    • 1 Rotation
      • Track 50 at frame 4799 has roughly the same value as tracks 49 and 51
  • 2 Bone 107 - "cn_ft_hipClth_01_bind_jnt"
    • 2 Rotation
      • Track 88 at frame 4850 has roughly the same value as tracks 87 and 89
      • Track 95 at frame 5297 has roughly the same value as tracks 94 and 96
  • 2 Bone 108 - "cn_ft_hipClth_02_bind_jnt"
    • 2 Rotation
      • Track 33 at frame 3024 has roughly the same value as tracks 32 and 34
      • Track 235 at frame 13788 has roughly the same value as tracks 234 and 236
  • 3 Bone 109 - "cn_ft_hipClth_03_bind_jnt"
    • 3 Rotation
      • Track 68 at frame 4850 has roughly the same value as tracks 67 and 69
      • Track 115 at frame 6624 has roughly the same value as tracks 114 and 116
      • Track 288 at frame 13516 has roughly the same value as tracks 287 and 289
  • 1 Bone 112 - "hair_04_bind_jnt"
    • 1 Rotation
      • Track 241 at frame 8866 has roughly the same value as tracks 240 and 242
  • 1 Bone 113 - "hair_01_bind_jnt"
    • 1 Rotation
      • Track 90 at frame 137033 has roughly the same value as tracks 89 and 91
  • 15 CollisionShape 0 - "B_KGS_Torso"
    • 15 Rotation
      • Track 48 at frame 3549 has roughly the same value as tracks 47 and 49
      • Track 49 at frame 3574 has roughly the same value as tracks 48 and 50
      • Track 50 at frame 3599 has roughly the same value as tracks 49 and 51
      • Track 51 at frame 3624 has roughly the same value as tracks 50 and 52
      • Track 52 at frame 3650 has roughly the same value as tracks 51 and 53
      • Track 53 at frame 3675 has roughly the same value as tracks 52 and 54
      • Track 54 at frame 3699 has roughly the same value as tracks 53 and 55
      • Track 115 at frame 6502 has roughly the same value as tracks 114 and 116
      • Track 116 at frame 6522 has roughly the same value as tracks 115 and 117
      • Track 117 at frame 6542 has roughly the same value as tracks 116 and 118
      • Track 118 at frame 6563 has roughly the same value as tracks 117 and 119
      • Track 119 at frame 6644 has roughly the same value as tracks 118 and 120
      • Track 120 at frame 6665 has roughly the same value as tracks 119 and 121
      • Track 121 at frame 6685 has roughly the same value as tracks 120 and 122
      • Track 122 at frame 6706 has roughly the same value as tracks 121 and 123
  • 25 CollisionShape 1 - "B_KGS_Arm_L"
    • 25 Rotation
      • Track 45 at frame 2849 has roughly the same value as tracks 44 and 46
      • Track 46 at frame 2874 has roughly the same value as tracks 45 and 47
      • Track 47 at frame 2900 has roughly the same value as tracks 46 and 48
      • Track 48 at frame 2925 has roughly the same value as tracks 47 and 49
      • Track 49 at frame 2949 has roughly the same value as tracks 48 and 50
      • Track 50 at frame 2974 has roughly the same value as tracks 49 and 51
      • Track 51 at frame 2999 has roughly the same value as tracks 50 and 52
      • Track 52 at frame 3024 has roughly the same value as tracks 51 and 53
      • Track 53 at frame 3050 has roughly the same value as tracks 52 and 54
      • Track 54 at frame 3075 has roughly the same value as tracks 53 and 55
      • Track 55 at frame 3099 has roughly the same value as tracks 54 and 56
      • Track 56 at frame 3124 has roughly the same value as tracks 55 and 57
      • Track 57 at frame 3149 has roughly the same value as tracks 56 and 58
      • Track 72 at frame 3525 has roughly the same value as tracks 71 and 73
      • Track 73 at frame 3549 has roughly the same value as tracks 72 and 74
      • Track 74 at frame 3574 has roughly the same value as tracks 73 and 75
      • Track 75 at frame 3599 has roughly the same value as tracks 74 and 76
      • Track 76 at frame 3624 has roughly the same value as tracks 75 and 77
      • Track 77 at frame 3650 has roughly the same value as tracks 76 and 78
      • Track 78 at frame 3675 has roughly the same value as tracks 77 and 79
      • Track 79 at frame 3699 has roughly the same value as tracks 78 and 80
      • Track 80 at frame 3724 has roughly the same value as tracks 79 and 81
      • Track 212 at frame 6970 has roughly the same value as tracks 211 and 213
      • Track 213 at frame 6991 has roughly the same value as tracks 212 and 214
      • Track 214 at frame 7012 has exactly the same value as tracks 213 and 215
  • 2 CollisionShape 4 - "B_KGS_Root"
    • 2 Rotation
      • Track 21 at frame 3699 has roughly the same value as tracks 20 and 22
      • Track 220 at frame 133133 has roughly the same value as tracks 219 and 221
  • 1 CollisionShape 5 - "B_KGS_Arm_R"
    • 1 Translation
      • Track 679 at frame 133100 has roughly the same value as tracks 678 and 680
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