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Model validation: One-Headed Ogre Lord (red)

one_head_ogre_lord_red.mdx

0 errors 0 severe 39 warnings 27 unused
  • 8 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 2 - "L_cuish_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "R_cuish_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "L_skirtarmor_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 18 - "chain_a_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 19 - "chain_b_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 20 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 27 - "M_f_clth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 28 - "M_f_clth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 29 - "M_b_clth_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 204 at frame 12367 has roughly the same value as tracks 203 and 205
  • 1 Bone 30 - "M_b_clth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 32 - "bone_head"
    • There are no vertices attached to this bone
  • 1 1 Bone 67 - "hair_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 152 at frame 7900 has roughly the same value as tracks 151 and 153
  • 1 Bone 68 - "helmet_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 94 - "weapon_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 95 - "chain_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 96 - "chain_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 97 - "chain_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 107 - "L_ft_hipClth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 108 - "L_ft_hipClth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 2 Bone 70 - "L_lwr_arm_bind_jnt"
    • 2 Rotation
      • Track 1 at frame 267 has roughly the same value as tracks 0 and 2
      • Track 13 at frame 2300 has roughly the same value as tracks 12 and 14
  • 3 Bone 71 - "L_lwr_arm_twist_01_bind_jnt"
    • 3 Rotation
      • Track 67 at frame 5700 has roughly the same value as tracks 66 and 68
      • Track 111 at frame 8200 has roughly the same value as tracks 110 and 112
      • Track 174 at frame 11467 has roughly the same value as tracks 173 and 175
  • 1 Bone 72 - "L_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 117 at frame 8167 has roughly the same value as tracks 116 and 118
  • 3 Bone 73 - "L_tmb_02_bind_jnt"
    • 3 Rotation
      • Track 102 at frame 8633 has roughly the same value as tracks 101 and 103
      • Track 142 at frame 13633 has roughly the same value as tracks 141 and 143
      • Track 143 at frame 13667 has roughly the same value as tracks 142 and 144
  • 3 Bone 74 - "L_tmb_03_bind_jnt"
    • 3 Rotation
      • Track 91 at frame 8633 has roughly the same value as tracks 90 and 92
      • Track 134 at frame 13633 has roughly the same value as tracks 133 and 135
      • Track 135 at frame 13667 has roughly the same value as tracks 134 and 136
  • 4 Bone 75 - "L_ind_finger_01_bind_jnt"
    • 4 Rotation
      • Track 100 at frame 8167 has roughly the same value as tracks 99 and 101
      • Track 106 at frame 8633 has roughly the same value as tracks 105 and 107
      • Track 163 at frame 13633 has roughly the same value as tracks 162 and 164
      • Track 164 at frame 13667 has roughly the same value as tracks 163 and 165
  • 1 Bone 76 - "L_ind_finger_03_bind_jnt"
    • 1 Translation
      • Track 169 at frame 8867 has exactly the same value as tracks 168 and 170
  • 3 Bone 77 - "L_mid_finger_01_bind_jnt"
    • 3 Rotation
      • Track 105 at frame 8633 has roughly the same value as tracks 104 and 106
      • Track 158 at frame 13633 has roughly the same value as tracks 157 and 159
      • Track 159 at frame 13667 has roughly the same value as tracks 158 and 160
  • 2 Bone 82 - "R_lwr_arm_bind_jnt"
    • 2 Rotation
      • Track 199 at frame 11933 has roughly the same value as tracks 198 and 200
      • Track 275 at frame 136167 has roughly the same value as tracks 274 and 276
  • 1 Bone 83 - "R_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 187 at frame 136167 has roughly the same value as tracks 186 and 188
  • 1 Bone 103 - "cn_bk_hipClth_02_bind_jnt"
    • 1 Rotation
      • Track 6 at frame 478 has roughly the same value as tracks 5 and 7
  • 1 CollisionShape 6 - "B_KGS_Arm_R"
    • 1 Rotation
      • Track 212 at frame 11967 has roughly the same value as tracks 211 and 213
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