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Model validation: OLD Dark knight
Dark_Knight_normal.mdx
0errors10severe3warnings82unused
1
Geoset 0
Alpha is 1.000 at end of "Decay Bone" (frame 36081); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 1
Alpha is 1.000 at end of "Decay Bone" (frame 36081); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 2
Alpha is 1.000 at end of "Decay Bone" (frame 36081); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 3
Alpha is 1.000 at end of "Decay Bone" (frame 36081); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 4
Alpha is 1.000 at end of "Decay Bone" (frame 36081); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 5
Alpha is 1.000 at end of "Decay Bone" (frame 36081); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 6
Alpha is 1.000 at end of "Decay Bone" (frame 36081); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 7
Alpha is 1.000 at end of "Decay Bone" (frame 36081); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 8
Alpha is 1.000 at end of "Decay Bone" (frame 36081); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 9
Alpha is 1.000 at end of "Decay Bone" (frame 36081); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
1
Model
No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Both "Walk" and "Walk Fast" sequences exist — consider renaming Walk → "Cinematic Walk" and Walk Fast → "Walk" so the default in-game pace is correct.
1
Bone 19 - "Bone"
There are no vertices attached to this bone
1
7
Bone 21 - "Bone_Pelvis"
There are no vertices attached to this bone
7
Translation
Track 1 at frame 61173 has exactly the same value as tracks 0 and 2
Track 2 at frame 61328 has exactly the same value as tracks 1 and 3
Track 3 at frame 61439 has exactly the same value as tracks 2 and 4
Track 4 at frame 61541 has exactly the same value as tracks 3 and 5
Track 5 at frame 61641 has exactly the same value as tracks 4 and 6
Track 6 at frame 61725 has exactly the same value as tracks 5 and 7
Track 7 at frame 61865 has exactly the same value as tracks 6 and 8
8
Bone 0 - "Bone_Root"
8
Rotation
Track 13 at frame 21956 has exactly the same value as tracks 12 and 14
Track 70 at frame 61173 has roughly the same value as tracks 69 and 71
Track 71 at frame 61328 has roughly the same value as tracks 70 and 72
Track 72 at frame 61439 has roughly the same value as tracks 71 and 73
Track 73 at frame 61541 has roughly the same value as tracks 72 and 74
Track 74 at frame 61641 has roughly the same value as tracks 73 and 75
Track 75 at frame 61725 has roughly the same value as tracks 74 and 76
Track 76 at frame 61865 has roughly the same value as tracks 75 and 77
1
Bone 1 - "Bone_Leg1_R"
1
Rotation
Track 13 at frame 21956 has exactly the same value as tracks 12 and 14
8
Bone 2 - "Bone_Leg2_R"
7
Translation
Track 42 at frame 61173 has exactly the same value as tracks 41 and 43
Track 43 at frame 61328 has exactly the same value as tracks 42 and 44
Track 44 at frame 61439 has exactly the same value as tracks 43 and 45
Track 45 at frame 61541 has exactly the same value as tracks 44 and 46
Track 46 at frame 61641 has exactly the same value as tracks 45 and 47
Track 47 at frame 61725 has exactly the same value as tracks 46 and 48
Track 48 at frame 61865 has exactly the same value as tracks 47 and 49
1
Rotation
Track 13 at frame 21956 has exactly the same value as tracks 12 and 14
1
Bone 3 - "Bone_Foot_R"
1
Translation
Track 8 at frame 21956 has exactly the same value as tracks 7 and 9
1
Bone 4 - "Bone_Leg1_L"
1
Rotation
Track 13 at frame 21956 has exactly the same value as tracks 12 and 14
1
Bone 5 - "Bone_Leg2_L"
1
Rotation
Track 13 at frame 21956 has exactly the same value as tracks 12 and 14
8
Bone 7 - "Bone_Chest"
7
Translation
Track 22 at frame 61173 has exactly the same value as tracks 21 and 23
Track 23 at frame 61328 has exactly the same value as tracks 22 and 24
Track 24 at frame 61439 has exactly the same value as tracks 23 and 25
Track 25 at frame 61541 has exactly the same value as tracks 24 and 26
Track 26 at frame 61641 has exactly the same value as tracks 25 and 27
Track 27 at frame 61725 has exactly the same value as tracks 26 and 28
Track 28 at frame 61865 has exactly the same value as tracks 27 and 29
1
Rotation
Track 14 at frame 21956 has exactly the same value as tracks 13 and 15
1
Bone 8 - "Chest"
1
Rotation
Track 14 at frame 21956 has exactly the same value as tracks 13 and 15
8
Bone 9 - "Bone_Arm1_R"
8
Translation
Track 24 at frame 58558 has exactly the same value as tracks 23 and 25
Track 28 at frame 61173 has exactly the same value as tracks 27 and 29
Track 29 at frame 61328 has exactly the same value as tracks 28 and 30
Track 30 at frame 61439 has exactly the same value as tracks 29 and 31
Track 31 at frame 61541 has exactly the same value as tracks 30 and 32
Track 32 at frame 61641 has exactly the same value as tracks 31 and 33
Track 33 at frame 61725 has exactly the same value as tracks 32 and 34
Track 34 at frame 61865 has exactly the same value as tracks 33 and 35
8
Bone 11 - "Bone_Arm2_R"
1
Translation
Track 5 at frame 21956 has exactly the same value as tracks 4 and 6
7
Scaling
Track 1 at frame 61173 has exactly the same value as tracks 0 and 2
Track 2 at frame 61328 has exactly the same value as tracks 1 and 3
Track 3 at frame 61439 has exactly the same value as tracks 2 and 4
Track 4 at frame 61541 has exactly the same value as tracks 3 and 5
Track 5 at frame 61641 has exactly the same value as tracks 4 and 6
Track 6 at frame 61725 has exactly the same value as tracks 5 and 7
Track 7 at frame 61865 has exactly the same value as tracks 6 and 8
16
Bone 13 - "Bone001"
8
Translation
Track 7 at frame 21956 has exactly the same value as tracks 6 and 8
Track 31 at frame 61173 has exactly the same value as tracks 30 and 32
Track 32 at frame 61328 has exactly the same value as tracks 31 and 33
Track 33 at frame 61439 has exactly the same value as tracks 32 and 34
Track 34 at frame 61541 has exactly the same value as tracks 33 and 35
Track 35 at frame 61641 has exactly the same value as tracks 34 and 36
Track 36 at frame 61725 has exactly the same value as tracks 35 and 37
Track 37 at frame 61865 has exactly the same value as tracks 36 and 38
8
Rotation
Track 7 at frame 21956 has exactly the same value as tracks 6 and 8
Track 46 at frame 61173 has exactly the same value as tracks 45 and 47
Track 47 at frame 61328 has exactly the same value as tracks 46 and 48
Track 48 at frame 61439 has exactly the same value as tracks 47 and 49
Track 49 at frame 61541 has exactly the same value as tracks 48 and 50
Track 50 at frame 61641 has exactly the same value as tracks 49 and 51
Track 51 at frame 61725 has exactly the same value as tracks 50 and 52
Track 52 at frame 61865 has exactly the same value as tracks 51 and 53
8
Bone 14 - "Bone_Arm1_L"
8
Translation
Track 22 at frame 56668 has exactly the same value as tracks 21 and 23
Track 28 at frame 61173 has exactly the same value as tracks 27 and 29
Track 29 at frame 61328 has exactly the same value as tracks 28 and 30
Track 30 at frame 61439 has exactly the same value as tracks 29 and 31
Track 31 at frame 61541 has exactly the same value as tracks 30 and 32
Track 32 at frame 61641 has exactly the same value as tracks 31 and 33
Track 33 at frame 61725 has exactly the same value as tracks 32 and 34
Track 34 at frame 61865 has exactly the same value as tracks 33 and 35
1
Bone 18 - "Bone_Head"
1
Rotation
Track 19 at frame 21956 has exactly the same value as tracks 18 and 20
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