• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Model validation: OinkerGeosphere2

MedusaWIP.mdx

0 errors 1 severe 6 warnings 3 unused
  • 1 2 Model
    • Missing "Death" sequence
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • Number of sequence extents (2) does not match the number of sequences (6)
  • 1 Geoset 1
    • Number of sequence extents (2) does not match the number of sequences (6)
  • 1 Geoset 2
    • Number of sequence extents (2) does not match the number of sequences (6)
  • 1 Bone 0 - "Root"
    • There are no vertices attached to this bone
  • 1 Bone 12 - "CurveTentacles03"
    • 1 Scaling
      • Track 1 at frame 9900 has exactly the same value as tracks 0 and 2
  • 1 Bone 13 - "CurveTentacles04"
    • 1 Scaling
      • Track 1 at frame 9900 has exactly the same value as tracks 0 and 2
  • 1 Bone 14 - "CurveTentacles05"
    • 1 Scaling
      • Track 1 at frame 9900 has exactly the same value as tracks 0 and 2
Back
Top