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Triggers
Ogre's Revenge.w3x
Variables
Initialization
Melee Initialization
Untitled Trigger 002
Untitled Trigger 001
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Environment - Create at Region_001 <gen> the weather effect Dungeon White Fog (Heavy)
Untitled Trigger 002
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Sound - Play war3mapImported\Aida.mp3 (Unexpected type: 'musictheme') .
Untitled Trigger 001
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Medivh 0415 <gen> named |c00ff0000Prophet : Play No sound and display |c00ff0000Ten Thousand years ago,the ogre's defeat in the warthey do not know what is the real power of an ogre's vein. . Modify duration: Set to 10.00 seconds and Don't wait
Wait 11.00 seconds
Cinematic - Send transmission to (All players) from Medivh 0415 <gen> named |c00ff0000Prophet : Play No sound and display |c00ff0000100 years ago an ogre build base in the top of the alpa smokey mountain . Modify duration: Set to 9.00 seconds and Don't wait
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 8.00 seconds
Wait 10.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 10.00 seconds
Cinematic - Send transmission to (All players) from Medivh 0415 <gen> named |c00ff0000Prophet : Play No sound and display |c00ff0000There's one structure that never destroyed by the human setlers. it is name barad`ur's tower . Modify duration: Set to 7.00 seconds and Don't wait
Wait 11.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 5.00 seconds
Wait 7.00 seconds
Sound - Stop the currently playing music theme
Cinematic - Fade out and back in over 4.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 4.00 seconds
Wait 5.00 seconds
Sound - Play war3mapImported\BalgasBarrack.mp3 (Unexpected type: 'musictheme') .
Cinematic - Send transmission to (All players) from Priest 0574 <gen> named |c00ff0000Huz'Khan : Play No sound and display |c00ff0000Hey What About our forces joinning in the war they expect that are enemies are clans but the damn humans . Modify duration: Set to 8.00 seconds and Don't wait
Wait 10.00 seconds
Cinematic - Send transmission to (All players) from Mortar Team 0573 <gen> named |c00ff0000Nazgrel : Play No sound and display |c00ff0000What is your orders . Modify duration: Set to 4.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Priest 0574 <gen> named |c00ff0000Huz'Khan : Play No sound and display |c00ff0000So What you do to the throne? . Modify duration: Set to 4.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Mortar Team 0573 <gen> named |c00ff0000Nazgrel : Play No sound and display |c00ff0000I Spoke The Throne about the human croaching me in our lands. . Modify duration: Set to 7.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Priest 0574 <gen> named |c00ff0000Huz'Khan : Play No sound and display |c00ff0000oh Shit why did you do that!!!!!! . Modify duration: Set to 4.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Mortar Team 0573 <gen> named |c00ff0000Nazgrel : Play No sound and display |c00ff0000But.... . Modify duration: Set to 2.00 seconds and Don't wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Priest 0574 <gen> named |c00ff0000Huz'Khan : Play No sound and display |c00ff0000You Know That the gold i spend for!!!!! . Modify duration: Set to 4.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Priest 0574 <gen> named |c00ff0000Huz'Khan : Play No sound and display |c00ff0000You Know But you couldn't. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Priest 0574 <gen> named Huz'Khan : Play No sound and display |c00ff0000There are two great warriors.They defeat our tribes and cities..They are common called The Dragon of Swords. . Modify duration: Set to 8.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Fade out and back in over 4.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 0 seconds
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 3.00 seconds
Cinematic - Send transmission to (All players) from Priest 0574 <gen> named Huz'Khan : Play No sound and display |c00ff0000They defeat our tribes and homes to complete their missions. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 0 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Mortar Team 0573 <gen> named Nazgrel : Play No sound and display |c00ff0000Can we defeat them? . Modify duration: Set to 3.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Priest 0574 <gen> named Huz'Khan : Play No sound and display |c00ff0000I don't Know but i think they are undefeated. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 7.00 seconds
Cinematic - Fade in over 6.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Ogre Lord 0564 <gen> named Ogre : Play No sound and display |c00ff0000Hey men where we will go? . Modify duration: Set to 4.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Ogre Magi 0563 <gen> named Ogre : Play No sound and display |c00ff0000We will hunt food idiot!! . Modify duration: Set to 4.00 seconds and Don't wait
Unit - Order Ogre Magi 0563 <gen> to Move To . (Center of Region_002 <gen>)
Unit - Order Ogre Lord 0564 <gen> to Move To . (Center of Region_003 <gen>)
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 5.00 seconds
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Ogre Magi 0563 <gen> named Ogre : Play charge <gen> and display |c00ff0000Oh SHiiiiT!!!! . Modify duration: Set to 3.00 seconds and Don't wait
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from Dark Knight 0565 <gen> named Galenn The Great Hunter : Play No sound and display |c00ff0000Hello Mighty OGRE'S . Modify duration: Set to 4.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Ogre Magi 0563 <gen> named Ogre : Play No sound and display |c00ff0000Run Run Run Run Run!!!!RUN!!!!!!!! . Modify duration: Set to 4.00 seconds and Don't wait
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 2.00 seconds
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0566 <gen> named Bane The Great FleshHunter : Play No sound and display |c00ff0000Bye Ogre's . Modify duration: Set to 3.00 seconds and Don't wait
Wait 2 seconds
Unit - Order Dark Knight 0565 <gen> to Attack Once . Footman 0567 <gen>
Unit - Order Paladin 0566 <gen> to Attack Once . Footman 0568 <gen>
Wait 2.00 seconds
Unit - Order Footman 0567 <gen> to Move To . (Center of Region_004 <gen>)
Unit - Order Footman 0568 <gen> to Move To . (Center of Region_005 <gen>)
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 3.00 seconds
Wait 4.00 seconds
Special Effect - Create a special effect at (Center of Region_009 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at (Center of Region_008 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at (Center of Region_007 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at (Center of Region_010 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Unit - Explode Ogre Magi 0563 <gen> .
Unit - Explode Ogre Lord 0564 <gen> .
Unit - Explode Rifleman 0570 <gen> .
Unit - Explode Rifleman 0569 <gen> .
Unit - Explode Rifleman 0571 <gen> .
Unit - Explode Rifleman 0572 <gen> .
Unit - Explode Footman 0567 <gen> .
Unit - Explode Footman 0568 <gen> .
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from Dark Knight 0565 <gen> named Galenn The Great Hunter : Play No sound and display |c00ff0000Oh Another ogre . Modify duration: Set to 3.00 seconds and Wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0566 <gen> named Bane The FleshHunter : Play No sound and display |c00ff0000 Huh..i think all ogre's are defeated ahhh wrong imaginations . Modify duration: Set to 5.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Dark Knight 0565 <gen> named Galenn The Great Hunter : Play No sound and display |c00ff0000 I think Two Ogre's are strong like us. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0566 <gen> named Bane The FleshHunter : Play No sound and display |c00ff0000Who they are? . Modify duration: Set to 3.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Dark Knight 0565 <gen> named Galenn The Great Hunter : Play No sound and display |c00ff0000I dont know . Modify duration: Set to 4.00 seconds and Don't wait
Wait 3.00 seconds
Unit - Order Dark Knight 0565 <gen> to Move To . (Center of Region_006 <gen>)
Unit - Order Paladin 0566 <gen> to Move To . (Center of Region_006 <gen>)
Wait 6.00 seconds
Cinematic - Apply a filter over 2.00 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 3.00 seconds
Quest - Display to (All players) the Quest Update message: Thanks for watching wait for the Chapter2 Credits For:chilla_killa
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