Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
Odesyus's Hideout.w3x
Variables
Bosses
BOSS 1
Boss 1 Ability
Boss 1 ability 2
Aggro
Death
Region
Slay
Reset trigger Copy 2
BOSS 2
Aggro 2
Death 2
Demonic Force
Flame of Wrath
Slay2
Reset trigger Copy Copy
BOSS 3
Aggro3
Death3
Inner Chi
Time
Earth Sunder
Slay3
Reset trigger Copy
BOSS 4
Reset trigger
Death5
Health
Slay4
Ability
BOSS 5
Aggro5
Reset trigger Copy Copy 2
BOSS 6
Region2
Death6
Aggro6
Slay6
Reset trigger Copy Copy 3
Ability6
Ability 6
FINAL BOSS
Aggro Final
STC
Freeze
Spinel Circle
Final Death
Ressurection
Mage
Priest
Warrior
Shaman
Warlock
Paladin
Hunter
Sparky
Initialization
Untitled Trigger 001 Copy
Information
BOSSES
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Boss_Reset
timer
No
Hero_Group
group
No
Innerchi
abilcode
No
Boss 1 Ability
Events
Unit - Lord Jerrikar 0003 <gen> Begins casting an ability
Conditions
(Ability being cast) Equal to Sword Slam
Actions
Trigger - Turn off (This trigger)
Sound - Play CAV_Tempo_Ability1 <gen>
Wait 2 seconds
Trigger - Turn on Boss_1_Ability <gen>
Special Effect - Create a special effect at (Center of Region_004 <gen>) using Abilities\Spells\Demon\DarkConversion\ZombifyTarget.mdl
Unit - Create 1 . Undead Summoner for Neutral Hostile at (Center of Region_004 <gen>) facing Default building facing degrees
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of Region_005 <gen>) using Abilities\Spells\Demon\DarkConversion\ZombifyTarget.mdl
Unit - Create 1 . Undead Summoner for Neutral Hostile at (Center of Region_005 <gen>) facing Default building facing degrees
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of Region_006 <gen>) using Abilities\Spells\Demon\DarkConversion\ZombifyTarget.mdl
Unit - Create 1 . Undead Summoner for Neutral Hostile at (Center of Region_006 <gen>) facing Default building facing degrees
Special Effect - Destroy (Last created special effect)
Wait 2 seconds
Special Effect - Create a special effect at (Center of Region_007 <gen>) using Abilities\Spells\Demon\DarkConversion\ZombifyTarget.mdl
Unit - Create 1 . Undead Summoner for Neutral Hostile at (Center of Region_007 <gen>) facing Default building facing degrees
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
Boss 1 ability 2
Events
Unit - Lord Jerrikar 0003 <gen> Begins casting an ability
Conditions
(Ability being cast) Equal to Poison Cloud
Actions
Trigger - Turn off (This trigger)
Sound - Play CAV_Tempo_Ability02 <gen>
Wait 2 seconds
Trigger - Turn on Boss_1_ability_2 <gen>
Aggro
Events
Unit - Lord Jerrikar 0003 <gen> Acquires a target
Conditions
Actions
Trigger - Turn off (This trigger)
Sound - Play CAV_Tempo_Aggro01 <gen>
Wait 2 seconds
Trigger - Turn on Aggro <gen>
Sound - Destroy CAV_Tempo_Aggro01 <gen>
Death
Events
Unit - Lord Jerrikar 0003 <gen> Dies
Conditions
Actions
Trigger - Turn off (This trigger)
Sound - Play CAV_Tempo_Death01 <gen>
Wait 2 seconds
Trigger - Turn on Death <gen>
Destructible - Open Demonic Force 1956 <gen>
Cinematic - Send transmission to (All players) from Warmaster Allistarj 0002 <gen> named Warmaster Allistarj : Play No sound and display Who Dares Enters my lair? Destroy the intruders at once!! . Modify duration: Add 0 seconds and Wait
Region
Events
Unit - A unit enters Region_008 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Sound - Play CAV_Tempo_Enter01 <gen>
Wait 2 seconds
Trigger - Turn on Region <gen>
Sound - Destroy CAV_Tempo_Enter01 <gen>
Slay
Events
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
(Killing unit) Equal to Lord Jerrikar 0003 <gen>
Actions
Trigger - Turn off (This trigger)
Sound - Play CAV_Tempo_Slay01 <gen>
Wait 2 seconds
Trigger - Turn on Slay <gen>
Reset trigger Copy 2
Events
Unit - Lord Jerrikar 0003 <gen> Is attacked
Conditions
(All units of Hero_Group are in Region_019 <gen>) Equal to True
Actions
Countdown Timer - Start Boss_Reset as a One-shot timer that will expire in 60.00 seconds
Wait until ((All units of Hero_Group are dead) Equal to True) , checking every 1 seconds
Unit - Set life of Lord Jerrikar 0003 <gen> to 100 %
Unit - Replace Undead Summoner 0114 <gen> with a Undead Summoner using The new unit's max life and mana
Wait 2 seconds
Unit - Replace Undead Summoner 0115 <gen> with a Undead Summoner using The new unit's max life and mana
Aggro 2
Events
Unit - Warmaster Allistarj 0002 <gen> Acquires a target
Conditions
Actions
Trigger - Turn off (This trigger)
Sound - Play TEMPEST_Thorngrin_Aggro01 <gen>
Wait 2 seconds
Trigger - Turn on Aggro_2 <gen>
Sound - Destroy TEMPEST_Thorngrin_Aggro01 <gen>
Death 2
Events
Unit - Warmaster Allistarj 0002 <gen> Dies
Conditions
Actions
Trigger - Turn off (This trigger)
Sound - Play TEMPEST_Thorngrin_Death01 <gen>
Wait 2 seconds
Trigger - Turn on Death_2 <gen>
Wait 3.00 seconds
Sound - Play KEL_NAXX_TAUNT01 <gen>
Destructible - Open City Entrance 3312 <gen>
Demonic Force
Events
Unit - Warmaster Allistarj 0002 <gen> Begins casting an ability
Conditions
(Ability being cast) Equal to Demonic Force
Actions
Trigger - Turn off (This trigger)
Sound - Play TEMPEST_Thorngrin_DemonicForce <gen>
Wait 2 seconds
Trigger - Turn on Demonic_Force <gen>
Unit - Make Warmaster Allistarj 0002 <gen> Invulnerable
Special Effect - Create a special effect at (Center of Region_010 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTo.mdl
Unit - Create 1 . Demonic Guard for Neutral Hostile at (Center of Region_010 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Region_010 <gen>) to Move To . (Position of Warmaster Allistarj 0002 <gen>)
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of Region_010 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTo.mdl
Unit - Create 1 . Demonic Guard for Neutral Hostile at (Center of Region_009 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Region_009 <gen>) to Move To . (Position of Warmaster Allistarj 0002 <gen>)
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of Region_010 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTo.mdl
Unit - Create 1 . Demonic Guard for Neutral Hostile at (Center of Region_011 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Region_011 <gen>) to Move To . (Position of Warmaster Allistarj 0002 <gen>)
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of Region_010 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTo.mdl
Unit - Create 1 . Demonic Guard for Neutral Hostile at (Center of Region_012 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Region_012 <gen>) to Move To . (Position of Warmaster Allistarj 0002 <gen>)
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
Wait 12.00 seconds
Unit - Make Warmaster Allistarj 0002 <gen> Vulnerable
Flame of Wrath
Events
Unit - Warmaster Allistarj 0002 <gen> Begins casting an ability
Conditions
(Ability being cast) Equal to Flame of Wrath
Actions
Trigger - Turn off (This trigger)
Sound - Play TEMPEST_Thorngrin_FoW <gen>
Wait 2 seconds
Trigger - Turn on Flame_of_Wrath <gen>
Game - Display to (All players) the text: Flame of Wrath Casted!!!
Slay2
Events
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
(Killing unit) Equal to Warmaster Allistarj 0002 <gen>
Actions
Trigger - Turn off (This trigger)
Sound - Play TEMPEST_Thorngrin_Slay02 <gen>
Wait 2 seconds
Trigger - Turn on Slay2 <gen>
Reset trigger Copy Copy
Events
Unit - Warmaster Allistarj 0002 <gen> Is attacked
Conditions
(All units of Hero_Group are in Region_020 <gen>) Equal to True
Actions
Countdown Timer - Start Boss_Reset as a One-shot timer that will expire in 60.00 seconds
Wait until ((All units of Hero_Group are dead) Equal to True) , checking every 1 seconds
Unit - Set life of Warmaster Allistarj 0002 <gen> to 100 %
Aggro3
Events
Unit - Artorius the Doombringer 0005 <gen> Acquires a target
Conditions
Actions
Trigger - Turn off (This trigger)
Sound - Play BRUTALLUSPLAYERAGGRO <gen>
Wait 2 seconds
Trigger - Turn on Aggro3 <gen>
Sound - Destroy BRUTALLUSPLAYERAGGRO <gen>
Death3
Events
Unit - Artorius the Doombringer 0005 <gen> Dies
Conditions
Actions
Trigger - Turn off (This trigger)
Sound - Play BRUTALLUSDEATH <gen>
Wait 2 seconds
Trigger - Turn on Death3 <gen>
Wait 5.00 seconds
Sound - Play KEL_NAXX_TAUNT02 <gen>
Destructible - Open City Entrance 3314 <gen>
Inner Chi
Events
Unit - Artorius the Doombringer 0005 <gen> Begins casting an ability
Conditions
(Ability being cast) Equal to Inner Demon
Actions
Trigger - Turn off (This trigger)
Sound - Play BRUTALLUSLOVINGCOMBAT02 <gen>
Wait 2 seconds
Trigger - Turn on Inner_Chi <gen>
Time
Events
Time - Every 15.00 seconds of game time
Conditions
(Ability being cast) Equal to Inner Demon
Actions
Unit - Increase level of Inner Demon for Artorius the Doombringer 0005 <gen>
Wait 20.00 seconds
Unit - Decrease level of Inner Demon for Artorius the Doombringer 0005 <gen>
Earth Sunder
Events
Unit - Artorius the Doombringer 0005 <gen> Begins casting an ability
Conditions
(Ability being cast) Equal to 50 flames of hell
Actions
Trigger - Turn off (This trigger)
Sound - Play BRUTALLUSCHARGES <gen>
Wait 2 seconds
Trigger - Turn on Earth_Sunder <gen>
Unit - Create 2 . Skeleton Warrior for Neutral Hostile at (Random point in Region_013 <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Region_013 <gen>) using Abilities\Spells\NightElf\Starfall\StarfallCaster.mdl
Wait 3.75 seconds
Special Effect - Destroy (Last created special effect)
Slay3
Events
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
(Killing unit) Equal to Artorius the Doombringer 0005 <gen>
Actions
Trigger - Turn off (This trigger)
Sound - Play BRUTALLUSKILL03 <gen>
Wait 2 seconds
Trigger - Turn on Slay3 <gen>
Reset trigger Copy
Events
Unit - Artorius the Doombringer 0005 <gen> Is attacked
Conditions
(All units of Hero_Group are in Region_018 <gen>) Equal to True
Actions
Countdown Timer - Start Boss_Reset as a One-shot timer that will expire in 60.00 seconds
Wait until ((All units of Hero_Group are dead) Equal to True) , checking every 1 seconds
Unit - Set life of Artorius the Doombringer 0005 <gen> to 100 %
Reset trigger
Events
Unit - Hadronox<Spawn of Maexxna> 0065 <gen> Is attacked
Conditions
(All units of Hero_Group are in Region_017 <gen>) Equal to True
Actions
Countdown Timer - Start Boss_Reset as a One-shot timer that will expire in 60.00 seconds
Wait until ((All units of Hero_Group are dead) Equal to True) , checking every 1 seconds
Unit - Set life of Hadronox<Spawn of Maexxna> 0065 <gen> to 100 %
Animation - Change Hadronox<Spawn of Maexxna> 0065 <gen> 's size to ( 100 %, 100 %, 100 %) of its original size
Animation - Change Hadronox<Spawn of Maexxna> 0065 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 0 % transparency
Unit - Replace Nerubian Royal Guard 0066 <gen> with a Nerubian Royal Guard using The new unit's max life and mana
Wait 2 seconds
Unit - Replace Nerubian Royal Guard 0067 <gen> with a Nerubian Royal Guard using The new unit's max life and mana
Wait 2 seconds
Unit - Replace Nerubian Royal Guard 0068 <gen> with a Nerubian Royal Guard using The new unit's max life and mana
Death5
Events
Unit - Hadronox<Spawn of Maexxna> 0065 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Arzeth the Merciless 0006 <gen> named Arzeth The Merciless : Play No sound and display The Gate be Down!..Destroy them At once Do Not Let them Reach the Armory! . Modify duration: Add 0 seconds and Wait
Destructible - Open Demonic Gate 3313 <gen>
Health
Events
Unit - Hadronox<Spawn of Maexxna> 0065 <gen> 's life becomes Less than or equal to 128216.00
Conditions
Actions
Destructible - Open Flame Strike 2844 <gen>
Special Effect - Create a special effect at (Center of Region_014 <gen>) using units\undead\PlagueCloud\PlagueCloud.mdl
Animation - Change Hadronox<Spawn of Maexxna> 0065 <gen> 's size to ( 250.00 %, 250.00 %, 250.00 %) of its original size
Animation - Change Hadronox<Spawn of Maexxna> 0065 <gen> 's vertex coloring to ( 50.00 %, 100 %, 65.00 %) with 0 % transparency
Unit - Cause Hadronox<Spawn of Maexxna> 0065 <gen> to damage circular area after 0 seconds of radius 500 at (Position of Hadronox<Spawn of Maexxna> 0065 <gen>) , dealing 4250.00 damage of attack type Hero and damage type Poison
Unit - Create 2 . Nerubian Royal Guard for Neutral Hostile at (Center of Region_014 <gen>) facing Default building facing degrees
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
Slay4
Events
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
(Killing unit) Equal to Hadronox<Spawn of Maexxna> 0065 <gen>
Actions
Unit - Set life of Hadronox<Spawn of Maexxna> 0065 <gen> to 100 %
Ability
Events
Unit - Hadronox<Spawn of Maexxna> 0065 <gen> Begins casting an ability
Conditions
(Ability being cast) Equal to Mass Web
Actions
Unit - Cause Hadronox<Spawn of Maexxna> 0065 <gen> to damage (Picked unit) , dealing 2200.00 damage of attack type Spells and damage type Normal
Special Effect - Create a special effect at (Center of Region_016 <gen>) using Abilities\Spells\Undead\Possession\PossessionCaster.mdl
Wait 5.00 seconds
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of Region_015 <gen>) using Abilities\Spells\Undead\Possession\PossessionCaster.mdl
Wait 5.00 seconds
Special Effect - Destroy (Last created special effect)
Aggro5
Events
Unit - Death Knight 0148 <gen> Acquires a target
Conditions
Actions
Trigger - Turn off (This trigger)
Sound - Play EvilArthasWarcry1 <gen>
Wait 2.00 seconds
Sound - Play DeathKnightWarcry1 <gen>
Wait 2 seconds
Sound - Play MordreshFireEyeAggro01 <gen>
Wait 3.50 seconds
Sound - Play ShadeWarcry1 <gen>
Wait 2 seconds
Trigger - Turn on Aggro6 <gen>
Sound - Destroy EvilArthasWarcry1 <gen>
Sound - Destroy DeathKnightWarcry1 <gen>
Sound - Destroy MordreshFireEyeAggro01 <gen>
Sound - Destroy ShadeWarcry1 <gen>
Unit - Move Death Knight 0148 <gen> instantly to (Center of Region_029 <gen>)
Unit - Move Death Knight 0146 <gen> instantly to (Center of Region_030 <gen>)
Unit - Move Death Knight 0149 <gen> instantly to (Center of Region_031 <gen>)
Unit - Move Death Knight 0147 <gen> instantly to (Center of Region_032 <gen>)
Reset trigger Copy Copy 2
Events
Unit - Death Knight 0148 <gen> Is attacked
Unit - Death Knight 0147 <gen> Is attacked
Unit - Death Knight 0146 <gen> Is attacked
Unit - Death Knight 0149 <gen> Is attacked
Conditions
(All units of Hero_Group are in Region_033 <gen>) Equal to True
Actions
Countdown Timer - Start Boss_Reset as a One-shot timer that will expire in 60.00 seconds
Wait until ((All units of Hero_Group are dead) Equal to True) , checking every 1 seconds
Unit - Set life of Death Knight 0147 <gen> to 100 %
Unit - Set life of Death Knight 0148 <gen> to 100 %
Unit - Set life of Death Knight 0146 <gen> to 100 %
Unit - Set life of Death Knight 0149 <gen> to 100 %
Unit - Move Death Knight 0148 <gen> instantly to (Center of Region_036 <gen>)
Unit - Move Death Knight 0147 <gen> instantly to (Center of Region_035 <gen>)
Unit - Move Death Knight 0146 <gen> instantly to (Center of Region_037 <gen>)
Unit - Move Death Knight 0149 <gen> instantly to (Center of Region_034 <gen>)
Region2
Events
Unit - A unit enters Region_023 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Sound - Play MOG_NAXX_TAUNT03 <gen>
Wait 2 seconds
Trigger - Turn on Region2 <gen>
Sound - Destroy MOG_NAXX_TAUNT03 <gen>
Death6
Events
Unit - Arzeth the Merciless 0006 <gen> Dies
Conditions
Actions
Trigger - Turn off (This trigger)
Sound - Play MOG_NAXX_DEATH <gen>
Wait 2 seconds
Trigger - Turn on Death6 <gen>
Wait 6.75 seconds
Sound - Play KEL_NAXX_TAUNT03 <gen>
Destructible - Open Demonic Gate 4790 <gen>
Aggro6
Events
Unit - Arzeth the Merciless 0006 <gen> Acquires a target
Conditions
Actions
Trigger - Turn off (This trigger)
Sound - Play MOG_NAXX_AGGRO02 <gen>
Wait 2 seconds
Trigger - Turn on Aggro6 <gen>
Sound - Destroy MOG_NAXX_AGGRO02 <gen>
Slay6
Events
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
(Killing unit) Equal to Arzeth the Merciless 0006 <gen>
Actions
Trigger - Turn off (This trigger)
Sound - Play MOG_NAXX_SLAY02 <gen>
Wait 2 seconds
Trigger - Turn on Slay6 <gen>
Reset trigger Copy Copy 3
Events
Unit - Arzeth the Merciless 0006 <gen> Is attacked
Conditions
(All units of Hero_Group are in Region_034 <gen>) Equal to True
Actions
Countdown Timer - Start Boss_Reset as a One-shot timer that will expire in 60.00 seconds
Wait until ((All units of Hero_Group are dead) Equal to True) , checking every 1 seconds
Unit - Set life of Arzeth the Merciless 0006 <gen> to 100 %
Ability6
Events
Unit - Arzeth the Merciless 0006 <gen> Begins casting an ability
Conditions
(Ability being cast) Equal to Slice And Dice
Actions
Trigger - Turn off (This trigger)
Sound - Play MOG_NAXX_SPECIAL <gen>
Wait 2 seconds
Trigger - Turn on Ability6 <gen>
Special Effect - Create a special effect at (Center of Region_021 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
Unit - Move Arzeth the Merciless 0006 <gen> instantly to (Center of Region_022 <gen>)
Unit - Create 2 . Death Knight for Neutral Hostile at (Center of Region_021 <gen>) facing Default building facing degrees
Wait 25.00 game-time seconds
Unit - Move Arzeth the Merciless 0006 <gen> instantly to (Center of Region_021 <gen>)
Ability 6
Events
Unit - Arzeth the Merciless 0006 <gen> Begins casting an ability
Conditions
(Ability being cast) Equal to Unworthy Hope
Actions
Trigger - Turn off (This trigger)
Sound - Play MOG_NAXX_Ability <gen>
Wait 2 seconds
Trigger - Turn on Ability_6 <gen>
Special Effect - Create a special effect at (Random point in Region_021 <gen>) using Abilities\Spells\Undead\RaiseSkeletonWarrior\RaiseSkeleton.mdl
Special Effect - Create a special effect at (Random point in Region_021 <gen>) using Abilities\Spells\Undead\RaiseSkeletonWarrior\RaiseSkeleton.mdl
Special Effect - Create a special effect at (Random point in Region_021 <gen>) using Abilities\Spells\Undead\RaiseSkeletonWarrior\RaiseSkeleton.mdl
Unit - Cause Arzeth the Merciless 0006 <gen> to damage circular area after 0 seconds of radius 500 at (Position of Arzeth the Merciless 0006 <gen>) , dealing 4200.00 damage of attack type Spells and damage type Normal
Aggro Final
Events
Unit - High Warlord Odesyus 0007 <gen> Acquires a target
Conditions
Actions
Trigger - Turn off (This trigger)
Sound - Play KEL_NAXX_AGGRO02 <gen>
Wait 2 seconds
Trigger - Turn on Aggro_Final <gen>
Sound - Destroy KEL_NAXX_AGGRO02 <gen>
STC
Events
Unit - High Warlord Odesyus 0007 <gen> Begins casting an ability
Conditions
(Ability being cast) Equal to Strengthend Ground Slam
Actions
Trigger - Turn off (This trigger)
Sound - Play KEL_NAXX_CHAIN02 <gen>
Wait 2 seconds
Trigger - Turn on STC <gen>
Special Effect - Create a special effect at (Random point in Region_024 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at (Random point in Region_024 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at (Random point in Region_024 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at (Random point in Region_024 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at (Random point in Region_024 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at (Random point in Region_024 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at (Random point in Region_024 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at (Random point in Region_024 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at (Random point in Region_024 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at (Random point in Region_025 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at (Random point in Region_024 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Unit - Make High Warlord Odesyus 0007 <gen> Invulnerable
Unit - Cause High Warlord Odesyus 0007 <gen> to damage circular area after 0 seconds of radius 850.00 at (Random point in Region_024 <gen>) , dealing 5200.00 damage of attack type Hero and damage type Fire
Unit - Cause High Warlord Odesyus 0007 <gen> to damage circular area after 0 seconds of radius 850.00 at (Random point in Region_024 <gen>) , dealing 5200.00 damage of attack type Hero and damage type Fire
Unit - Make High Warlord Odesyus 0007 <gen> Vulnerable
Freeze
Events
Unit - High Warlord Odesyus 0007 <gen> Begins casting an ability
Conditions
(Ability being cast) Equal to Freeze
Actions
Trigger - Turn off (This trigger)
Sound - Play KEL_NAXX_FROST <gen>
Wait 2 seconds
Trigger - Turn on Freeze <gen>
Special Effect - Create a special effect at (Position of (Random unit from Hero_Group)) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Special Effect - Create a special effect at (Position of (Random unit from Hero_Group)) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Special Effect - Create a special effect at (Position of (Random unit from Hero_Group)) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Special Effect - Create a special effect at (Position of (Random unit from Hero_Group)) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Special Effect - Create a special effect at (Position of (Random unit from Hero_Group)) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Special Effect - Create a special effect at (Position of (Random unit from Hero_Group)) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Special Effect - Create a special effect at (Position of (Random unit from Hero_Group)) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Unit - Cause High Warlord Odesyus 0007 <gen> to damage circular area after 0 seconds of radius 500 at (Position of (Random unit from Hero_Group)) , dealing 4200.00 damage of attack type Spells and damage type Normal
Spinel Circle
Events
Unit - High Warlord Odesyus 0007 <gen> Begins casting an ability
Conditions
(Ability being cast) Equal to Spinel Cirlce
Actions
Trigger - Turn off (This trigger)
Sound - Play KEL_NAXX_CHAIN01 <gen>
Wait 2 seconds
Trigger - Turn on Spinel_Circle <gen>
Final Death
Events
Unit - High Warlord Odesyus 0007 <gen> Dies
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from High Warlord Odesyus 0007 <gen> named High Warlord Odyesus : Play KEL_NAXX_DEATH <gen> and display Urgghh!!.... Do...Not... Rejoice your victory is a hollow one. i will return with powers beyond your imagine... . Modify duration: Add 2.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Mage
Events
Unit - Mage 0041 <gen> Dies
Conditions
Actions
Wait 60.00 game-time seconds
Hero - Instantly revive Mage 0041 <gen> at (Center of Region_026 <gen>) , Hide revival graphics
Priest
Events
Unit - Priest 0059 <gen> Dies
Conditions
Actions
Wait 60.00 game-time seconds
Hero - Instantly revive Priest 0059 <gen> at (Center of Region_026 <gen>) , Hide revival graphics
Warrior
Events
Unit - Warrior 0042 <gen> Dies
Unit - Warrior 0058 <gen> Dies
Conditions
Actions
Wait 60.00 game-time seconds
Hero - Instantly revive Warrior 0042 <gen> at (Center of Region_026 <gen>) , Hide revival graphics
Hero - Instantly revive Warrior 0058 <gen> at (Center of Region_026 <gen>) , Hide revival graphics
Shaman
Events
Unit - Shaman 0060 <gen> Dies
Conditions
Actions
Wait 60.00 game-time seconds
Hero - Instantly revive Shaman 0060 <gen> at (Center of Region_026 <gen>) , Hide revival graphics
Warlock
Events
Unit - Warlock 0000 <gen> Dies
Conditions
Actions
Wait 60.00 game-time seconds
Hero - Instantly revive Warlock 0000 <gen> at (Center of Region_026 <gen>) , Hide revival graphics
Paladin
Events
Unit - Paladin 0057 <gen> Dies
Conditions
Actions
Wait 60.00 game-time seconds
Hero - Instantly revive Paladin 0057 <gen> at (Center of Region_026 <gen>) , Hide revival graphics
Hunter
Events
Unit - Hunter 0056 <gen> Dies
Conditions
Actions
Wait 60.00 game-time seconds
Hero - Instantly revive Hunter 0056 <gen> at (Center of Region_026 <gen>) , Hide revival graphics
Sparky
Events
Unit - Sparky 0040 <gen> Dies
Conditions
Actions
Wait 5.00 seconds
Unit - Replace Sparky 0040 <gen> with a Sparky using The new unit's max life and mana
Untitled Trigger 001 Copy
Events
Map initialization
Conditions
Actions
Animation - Play Carpet 0100 <gen> 's death animation
Animation - Play Infernal Lord 0080 <gen> 's stand ready animation
Animation - Play Lord Jerrikar 0003 <gen> 's stand channel animation
Animation - Play Infernal Lord 0079 <gen> 's stand ready animation
Animation - Play Artorius the Doombringer 0005 <gen> 's stand ready animation
Animation - Play Warmaster Allistarj 0002 <gen> 's stand channel animation
Animation - Play Undead Summoner 0115 <gen> 's stand channel animation
Animation - Play Undead Summoner 0114 <gen> 's stand channel animation
Animation - Play Undead Summoner 0118 <gen> 's stand channel animation
Animation - Play Undead Summoner 0116 <gen> 's stand channel animation
Animation - Play Undead Summoner 0119 <gen> 's stand channel animation
Animation - Play Undead Summoner 0117 <gen> 's stand channel animation
Destructible - Open City Entrance 0462 <gen>
Unit - Order Undead Collusus 0107 <gen> to Patrol To . (Center of Region_001 <gen>)
Unit - Order Undead Collusus 0108 <gen> to Patrol To . (Center of Region_000 <gen>)
Unit - Order Undead Collusus 0109 <gen> to Patrol To . (Center of Region_002 <gen>)
Unit - Order Undead Collusus 0110 <gen> to Patrol To . (Center of Region_003 <gen>)
Destructible - Make Demonic Gate 4790 <gen> Invulnerable
Destructible - Make Demonic Force 1956 <gen> Invulnerable
Destructible - Make City Entrance 3312 <gen> Invulnerable
Destructible - Make Demonic Gate 3313 <gen> Invulnerable
Unit Group - Add all units of (Units owned by Player 1 (Red).) to Hero_Group
Unit Group - Add all units of (Units owned by Player 2 (Blue).) to Hero_Group
Unit Group - Order (Units in Region_027 <gen>) to Patrol To . (Center of Region_028 <gen>)
Animation - Play Carpet 0185 <gen> 's death animation
Unit - Set mana of Hunter 0056 <gen> to 100 %
Unit - Set mana of Mage 0041 <gen> to 100 %
Unit - Set mana of Warrior 0058 <gen> to 100 %
Unit - Set mana of Priest 0059 <gen> to 100 %
Unit - Set mana of Warlock 0000 <gen> to 100 %
Unit - Set mana of Paladin 0057 <gen> to 100 %
Unit - Set mana of Shaman 0060 <gen> to 100 %
Unit - Set mana of Warlock 0000 <gen> to 100 %
Sound - Play Lich King's Theme .
Wait 25.00 seconds
Sound - Play Undead 1 .
BOSSES
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Lord Jerrikar with the description Lord JerrikarPoison Cloud- Randomly Spawns Poison Clouds Dealing 2200 Damage per second.Sword Slam- Slaming the sword dealing 1120 damage to targets around the units and Spawns 4 Undead SummonersInfected Abomination - Summons 3 Infected Abomination Which have Disease CloudStrat- Ge , using icon path ReplaceableTextures\CommandButtons\BTNSkeletonWarrior.blp
Quest - Create a Required quest titled Warmaster Allistarj with the description Curse- Decreases the Hit Chance of the Target Making the Target more than likely to missSlam- Causes the Ground to Shake Dealing 1190 Damage around the CasterFlames of Wrath- Casts a Circle of Flame Around a Target Dealing 1120-2550 Damage Per Second around The Targets Friendly Units.D , using icon path ReplaceableTextures\CommandButtons\BTNSatyr.blp
Quest - Create a Optional quest titled The Four Horsemen with the description Ziggurat Recall- Summons a Ziggurat Spawning Unholy Spirits every Second. Void Zone- Spawns a Void zone that Deals 1150 Damage per secondMeteor- Summons a Meteor from the Burning Sky Dealing 4250 damage to the Area of where it landsUnholy Shadow- Deals 1150 Damage Per Second [DOT]Heal- Heals a Friendly Deathknight for 55000 healthStrat- Keep them away from each other avoid meteor and void zone at all costs , using icon path ReplaceableTextures\CommandButtons\BTNRiderlessHorse.blp
Quest - Create a Required quest titled Artorius the Doombringer with the description Inner Demon - Spawns a Part of Artoius Fifty Flames of Hell- Sprays flames onto Players Dealing 1550 Damage per hit Also Summoning 3 Skeletal Warriors from the Sacrifice Pit.Ground Slam- Slams into the Ground Dealing 1150 DamageCleave - Deals 2250 Damage to 2-3 TargetsStrat- Get a , using icon path ReplaceableTextures\CommandButtons\BTNDoomGuard.blp
Quest - Create a Required quest titled Hardronox with the description Mass Webs- Spits out Multiple Venom Making the Targets in the Area unable to move Bite- Deals 1150 DamagePoison Fang- Deals 1850 poison Damage per secondSummon Nerubians- Summons 2 Nerubian Queens from the Depths of Azjol'NerubSTRAT-fifty Percent- Hardronox Goes into an Enrage . gr , using icon path ReplaceableTextures\CommandButtons\BTNSpiderBlue.blp
Quest - Create a Required quest titled Arzeth the Merciless with the description Slice and Dice- Causing over 65 Beetles to come out of Arzeth's Skeletal Body, Teleporting Him to his Balcony and Summons 2 Deathknights at his side.Illusion- Creates an Image of himselfImpale- Deals 1250-1850 Damage Throwing the Players into the Air for 3 seconds and Stunning them.Un , using icon path ReplaceableTextures\CommandButtons\BTNSkeletonArcher.blp
Quest - Create a Required quest titled High Warlord Odesyus with the description Freeze- A Blizzard Dealing 850 damage per second and Randomly Freezing 4 Targets to the GroundSpinel Circle- Causes a Circle of Spinel Blades Causing 1560 Damage Every Hit Strengthend Ground Slam- Causing 2250 Damage Slowing the Target by 50% Also Randomly Spawning Flame Strikes that deal , using icon path ReplaceableTextures\CommandButtons\BTNRevenant.blp
Quest - Create a Optional quest titled Information with the description Hello ! This is My Second Map.. This is a Sigle Player and Multiplayer Map!There Are 7 bosses in here. If youve played my Last Map The Cathedral you will see that its the same heroes but with some new abilities.This Map is Currently In Beta please Tell me if any bugs Occur or what i need to do , using icon path ReplaceableTextures\WorldEditUI\Editor-MultipleUnits.blp
Quest - Create a Optional quest titled Player Death with the description When a Player dies it will take 1 minute for them to respawn. They will Ressurect at the Start. , using icon path ReplaceableTextures\CommandButtons\BTNResStone.blp
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.