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Model validation: N'zoth

Nzoth.mdx

0 errors 4 severe 3 warnings 47 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay" (frame 74105); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 1 Geoset 1
    • Alpha is 1.000 at end of "Decay" (frame 74105); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 1, 4
  • 1 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 74105); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 2, 3
  • 1 2 Bone 0 - "Box02"
    • 1 Rotation
      • Missing opening track for sequence "Stand" at frame 10651 where it is needed
    • 2 Translation
      • Track 0 at frame 333 is not in any sequence
      • Track 1 at frame 1667 is not in any sequence
  • 1 Bone 20 - "UNNAMED"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "BodyMiddle"
    • 1 Rotation
      • Track 16 at frame 10924 has exactly the same value as tracks 15 and 17
  • 1 Bone 6 - "TentacleBackLeft"
    • 1 Translation
      • Track 1 at frame 3730 has roughly the same value as tracks 0 and 2
  • 1 Bone 7 - "TentacleFront"
    • 1 Translation
      • Track 1 at frame 3730 has roughly the same value as tracks 0 and 2
  • 1 Bone 9 - "TentacleFrontRight"
    • 1 Translation
      • Track 1 at frame 3730 has roughly the same value as tracks 0 and 2
  • 1 Bone 10 - "TentacleBackRight"
    • 1 Translation
      • Track 1 at frame 3730 has roughly the same value as tracks 0 and 2
  • 12 Bone 11 - "EyeRight"
    • 12 Translation
      • Track 1 at frame 642 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1232 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1973 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2033 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 2508 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 2645 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 2928 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 3001 has exactly the same value as tracks 7 and 9
      • Track 13 at frame 5055 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 5205 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 5548 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 5679 has exactly the same value as tracks 15 and 17
  • 15 Bone 12 - "EyeLeft"
    • 15 Translation
      • Track 1 at frame 1064 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1680 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 2524 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2664 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 2948 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 3053 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 3438 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 3618 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 4017 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 4109 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 4803 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 5221 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 5281 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 5725 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 5830 has exactly the same value as tracks 14 and 16
  • 7 Bone 13 - "EyeMid"
    • 7 Translation
      • Track 1 at frame 1719 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 2878 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 3408 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 4263 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 5284 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 5409 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 5902 has exactly the same value as tracks 6 and 8
  • 1 ParticleEmitter2 0 - "BlizParticle08shockwaves"
    • 1 Visibility
      • Track 8 at frame 10924 has exactly the same value as tracks 7 and 9
  • 1 ParticleEmitter2 1 - "BlizParticle01dust"
    • 1 Visibility
      • Track 8 at frame 10924 has exactly the same value as tracks 7 and 9
  • 1 ParticleEmitter2 2 - "BlizParticle01"
    • 1 Visibility
      • Track 9 at frame 10924 has exactly the same value as tracks 8 and 10
  • 1 ParticleEmitter2 3 - "BlizParticle02"
    • 1 Visibility
      • Track 8 at frame 10924 has exactly the same value as tracks 7 and 9
  • unused Texture 5 - "GenericGlowFaded.blp"
  • unused Material 2
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