Name | Type | is_array | initial_value |
activebakas | force | No | |
activeokuus | force | No | |
bakacount | integer | No | 0 |
bakas | group | No | |
BakaSlaughterRevive | timer | Yes | |
bakateam | force | No | |
CannonEver | integer | Yes | |
CannonNuke | integer | Yes | |
CannonPierce | integer | Yes | |
CreepSunAngle | real | Yes | |
CreepSunDanmaku | integer | Yes | |
CreepSuner | unit | Yes | |
CreepSunFlare | unit | Yes | |
CreepSunLength | real | Yes | |
CreepSunLevel | integer | Yes | |
CreepSunPoint1 | location | Yes | |
CreepSunPoint2 | location | Yes | |
CreepSunPoint3 | location | Yes | |
CreepSunPoint4 | location | Yes | |
CreepSunRandInt | integer | No | |
DeathPoint | location | Yes | |
debuglastword | boolean | No | |
donate | dialog | No | |
donatedonate | button | No | |
donategroup | force | No | |
donaterefuse | button | No | |
dyingplayer | force | No | |
EndingCirno | unit | No | |
EndingOkuu1 | unit | No | |
EndingOkuu2 | unit | No | |
EndingOkuu3 | unit | No | |
EndingOrin | unit | No | |
EndingSatori | unit | No | |
EndingWinner | integer | No | |
FixedStarAngle | real | Yes | |
FixedStarCounter | integer | Yes | |
FixedStarer | unit | Yes | |
FixedStarFlare1 | unit | Yes | |
FixedStarFlare2 | unit | Yes | |
FixedStarFlare3 | unit | Yes | |
FixedStarFlare4 | unit | Yes | |
FixedStarFlare5 | unit | Yes | |
FixedStarLength | real | Yes | |
FixedStarLevel | integer | Yes | |
FixedStarMode | integer | Yes | |
FixedStarPoint1 | location | Yes | |
FixedStarPoint10 | location | Yes | |
FixedStarPoint11 | location | Yes | |
FixedStarPoint12 | location | Yes | |
FixedStarPoint13 | location | Yes | |
FixedStarPoint2 | location | Yes | |
FixedStarPoint3 | location | Yes | |
FixedStarPoint4 | location | Yes | |
FixedStarPoint5 | location | Yes | |
FixedStarPoint6 | location | Yes | |
FixedStarPoint7 | location | Yes | |
FixedStarPoint8 | location | Yes | |
FixedStarPoint9 | location | Yes | |
FixedStarRandomInt | integer | No | |
FixedStarSpeed | real | Yes | |
FreezeCirno | unit | Yes | |
HHMAngle | real | No | |
HHMCounter | integer | Yes | |
HHMer | unit | Yes | |
HHMFlare | unit | Yes | |
HHMLength | real | Yes | |
HHMLevel | integer | Yes | |
HHMMode | boolean | Yes | |
HHMPoint1 | location | Yes | |
HHMPoint2 | location | Yes | |
HHMPoint3 | location | Yes | |
HHMPoint4 | location | Yes | |
HHMRandomInt | integer | No | |
iceint | integer | No | |
inactiveplayers | force | No | |
JealousyTarget | unit | Yes | |
Kisume | unit | No | |
lastworded | boolean | No | |
lastwordtimeout | integer | No | |
lastwordtimer | timer | No | |
lastwordtimertimeout | timer | No | |
lastwordtimerwindow | timerdialog | No | |
leaderboard | leaderboard | No | |
leapingbakas | group | No | |
LocalPlayer | player | No | |
marisapatrol | integer | No | |
marisatarget | integer | No | |
masterspark | unit | No | |
maxkill | integer | No | |
MegaFlareCounter | integer | Yes | |
MegaFlareFlare | unit | Yes | |
MegaFlareLength | real | Yes | |
MegaFlareLevel | integer | Yes | |
MegaFlarePoint1 | location | Yes | |
MegaFlarePoint2 | location | Yes | |
MegaFlarePoint3 | location | Yes | |
MegaFlarePoint4 | location | Yes | |
MegaFlarer | unit | Yes | |
MegaFlareRandInt | integer | No | |
moddo | integer | No | |
moddobakaslaughter | button | No | |
moddonormal | button | No | |
moddosurvival | button | No | |
moddototalchaos | button | No | |
moddovampirism | button | No | |
modifierending | boolean | No | |
modifierlastwords | boolean | No | |
modifierneutrals | boolean | No | |
modifiershops | boolean | No | |
modifiertutorial | boolean | No | |
mokoupoint | location | No | |
MokouRevive | timer | No | |
musictimer | timer | No | |
nineball | location | Yes | |
NitoriPatrol | integer | No | |
NuclearPoint | location | Yes | |
numberfrozen | integer | No | |
okuucount | integer | No | 0 |
okuurage | integer | No | |
OkuuSpawnTimer | timer | No | |
OkuuSpawnWindow | timerdialog | No | |
omaewamoshindeiru | unit | No | |
PerfectFreezePoint | location | Yes | |
PerfectFrozen | group | No | |
PerfectFrozenT | group | Yes | |
playerfound | boolean | No | |
randombuttonchance | integer | No | |
randompoint1 | location | No | |
randompointalice | integer | No | |
randompointmokou | integer | No | |
randompointrumia | integer | No | |
RevivalCentre | boolean | Yes | |
RevivalTimer | timer | Yes | |
RocketDiveCounter | real | Yes | |
RocketDiveEffect | effect | Yes | |
RocketDiveLength | real | Yes | |
RocketDiveLevel | integer | Yes | |
RocketDivePoint1 | location | Yes | |
RocketDivePoint2 | location | Yes | |
RocketDivePoint3 | location | Yes | |
RocketDivePoint4 | location | Yes | |
RocketDiver | unit | Yes | |
RocketDiveRandInt | integer | No | |
RocketDiveSpeed | real | Yes | |
selectingplayer | player | No | |
selectmoddo | dialog | No | |
selectsettings | dialog | No | |
settingsalwayslastword | button | No | |
settingsdone | button | No | |
settingsice | button | No | |
settingsneutrals | button | No | |
settingsshops | button | No | |
settingsskipending | button | No | |
settingsskiptutorial | button | No | |
settingstime | button | No | |
Shanghai1 | unit | No | |
Shanghai2 | unit | No | |
Shanghai3 | unit | No | |
ShanghaiAlicePoint | location | No | |
ShanghaiAngle | real | No | |
ShanghaiPoint1 | location | No | |
ShanghaiPoint2 | location | No | |
ShanghaiPoint3 | location | No | |
ShanghaiPoint4 | location | No | |
ShanghaiPoint5 | location | No | |
ShanghaiPoint6 | location | No | |
ShanghaiPoint7 | location | No | |
ShanghaiPoint8 | location | No | |
ShanghaiPoint9 | location | No | |
singlemode | boolean | No | |
slaughterbaka | unit | Yes | |
Subconcious | force | Yes | |
SubterraneanSun | unit | No | |
subterraneansundamage | group | No | |
SubterraneanSunExploder | unit | No | |
SubterraneanSunFinalExplosion | integer | No | |
SubterraneanSunScale | real | No | 100.00 |
SubterraneanSunShooter | unit | No | |
SubterraneanSunTimes | integer | No | |
suicided | integer | No | |
Temp_Angle | real | No | |
Temp_Group | group | No | |
Temp_Group2 | group | No | |
Temp_Group3 | group | No | |
Temp_Integer | integer | No | |
Temp_PlayerGroup | force | No | |
Temp_Point | location | No | |
Temp_Point2 | location | No | |
Temp_Point3 | location | No | |
Temp_Point4 | location | No | |
Temp_Point5 | location | No | |
Temp_PointSub | location | No | |
Temp_Unit | unit | No | |
timer | timer | No | |
timerwindow | timerdialog | No | |
tipsandhints | string | Yes | |
TipsGroup | force | No | |
unyuhoscore | integer | Yes | |
unyuwinner | player | No | |
utsuho | group | No | |
UtsuhoAura | unit | No | |
UtsuhoAuraAngle | real | No | 0.00 |
utsuhoteam | force | No | |
vampokuus | force | No |
function HandleCount takes nothing returns nothing
local location L = Location(0,0)
call BJDebugMsg(I2S(GetHandleId(L)-0x100000))
call RemoveLocation(L)
set L = null
endfunction
//===========================================================================
function InitTrig_HandleCounter takes nothing returns nothing
local trigger t = CreateTrigger()
call TriggerRegisterTimerEvent(t,0.09,true)
call TriggerAddAction(t,function HandleCount)
endfunction
//TESH.scrollpos=13
//TESH.alwaysfold=0
function LavaPool_Filter takes nothing returns boolean
local boolean returnVal = false
local real unitX = GetUnitX (GetFilterUnit())
local real unitY = GetUnitY (GetFilterUnit())
local integer unitType = GetUnitTypeId (GetFilterUnit())
if GetTerrainType (unitX,unitY) == 'Dlvc' then
if unitType == 'H006' or unitType == 'H00S' or unitType == 'H004' then
set returnVal = true
endif
endif
return returnVal
endfunction
function LavaPool_Actions takes nothing returns nothing
local group tempGroup = CreateGroup ()
local unit tempUnit
local effect tempEffect
call GroupEnumUnitsInRect (tempGroup,GetWorldBounds(),Filter(function LavaPool_Filter))
loop
set tempUnit = FirstOfGroup (tempGroup)
exitwhen tempUnit == null
call GroupRemoveUnit (tempGroup,tempUnit)
call UnitDamageTarget (gg_unit_h00U_0035,tempUnit,50.,false,true,ATTACK_TYPE_CHAOS,DAMAGE_TYPE_FIRE,null)
set tempEffect = AddSpecialEffect ("Abilities\\Spells\\Other\\Doom\\DoomDeath.mdx",GetUnitX(tempUnit),GetUnitY(tempUnit))
call DestroyEffect (tempEffect)
endloop
call DestroyGroup (tempGroup)
set tempGroup = null
set tempUnit = null
set tempEffect = null
endfunction
//===========================================================================
function InitTrig_Lava_Pool takes nothing returns nothing
set gg_trg_Lava_Pool = CreateTrigger ()
call TriggerRegisterTimerEvent (gg_trg_Lava_Pool,1.,true)
call TriggerAddAction (gg_trg_Lava_Pool,function LavaPool_Actions)
endfunction