Model validation: Nuclear Explosion (with missile)

NuclearStrike3.mdx

0 errors 2 severe 11 warnings 10 unused
  • 2 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
  • 1 Geoset 4
    • Number of sequence extents (0) does not match the number of sequences (1)
  • 1 Bone 0 - "Right"
    • There are no vertices attached to this bone
  • 1 Bone 1 - "Top - Right"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "Column"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "Shockwave"
    • There are no vertices attached to this bone
  • 1 Bone 9 - "Bottom - Right"
    • There are no vertices attached to this bone
  • 1 Bone 10 - "Bottom"
    • There are no vertices attached to this bone
  • 1 Bone 11 - "Bottom - Left"
    • There are no vertices attached to this bone
  • 1 Bone 12 - "Left"
    • There are no vertices attached to this bone
  • 1 Bone 13 - "Top - Left"
    • There are no vertices attached to this bone
  • 1 Bone 14 - "Top"
    • There are no vertices attached to this bone
  • 3 ParticleEmitter2 13 - "ColumnSmoke"
    • 1 Emission Rate
      • Track 1 at frame 2000 has exactly the same value as tracks 0 and 2
    • 1 Width
      • Track 1 at frame 2000 has exactly the same value as tracks 0 and 2
    • 1 Length
      • Track 1 at frame 2000 has exactly the same value as tracks 0 and 2
  • 2 ParticleEmitter2 17 - "ColumnSmoke"
    • 1 Width
      • Track 1 at frame 2000 has exactly the same value as tracks 0 and 2
    • 1 Length
      • Track 1 at frame 2000 has exactly the same value as tracks 0 and 2
  • unused Texture 2 - "Star7b.blp"
  • unused Texture 4 - "Firering4.blp"
  • unused Texture 5 - "firering1A.blp"
  • unused Texture 6 - "firering6.blp"
  • unused Texture 15 - "Clouds8x8.blp"
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