Name | Type | is_array | initial_value |
AimPoint | location | No | |
criticalstrike | integer | Yes | |
dialog | dialog | No | |
Difficulty | dialog | No | |
DifficultySTR | string | No | |cffffffffinitiating...|r |
EASY | button | No | |
FinishedUnit | unit | No | UnitNull |
FROG | unit | No | UnitNull |
Hard | button | No | |
HealPoint | location | No | |
impossible | button | No | |
INTEREST | integer | No | 5 |
JustAUnit | unit | No | UnitNull |
Level | integer | No | |
Lives | integer | No | 160 |
Normal | button | No | |
playergroup | force | No | ForceNP |
PointFlag | location | No | |
Randomability | integer | Yes | |
ReplacePoint | location | No | |
SCplayer1 | lightning | No | |
SCplayer2 | lightning | No | |
SCplayer3 | lightning | No | |
SCplayer4 | lightning | No | |
SCunitPlayer1 | unit | No | UnitNull |
SCunitPlayer2 | unit | No | UnitNull |
SCunitPlayer3 | unit | No | UnitNull |
SCunitPlayer4 | unit | No | UnitNull |
SentUnit | unit | No | UnitNull |
SpawnPoint | location | No |