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Triggers
Dungeon.w3x
Variables
Initialization
Melee Initialization
Jonas Map
Dialog
Dialog Delete
Bounty Mode
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Dialog
Events
Map initialization
Conditions
Actions
Game - Display to (All players) the text: Welcome to the Frozen land of Ashara.Main Goal:Destroy your enemy bases. ------------------------------------------------------Defeat:Being Destroyed ------------------------------------------------------Tips:After 120 seconds creeps will spawn even the presense creeps are alive so end their life. -------------------------------------------------------By:Jonas Adaoag as Jonasx45 ------------------------------------------------------
Dialog Delete
Events
Time - Elapsed game time is 10.00 seconds
Conditions
Actions
Cinematic - Clear the screen of text messages for (All players) .
Bounty Mode
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Player - Turn Gives bounty On for Player 1 (Red)
Player - Turn Gives bounty On for Player 2 (Blue)
Player - Turn Gives bounty On for Player 3 (Teal)
Player - Turn Gives bounty On for Player 4 (Purple)
Player - Turn Gives bounty On for Player 5 (Yellow)
Player - Turn Gives bounty On for Player 6 (Orange)
Player - Turn Gives bounty On for Player 7 (Green)
Player - Turn Gives bounty On for Player 8 (Pink)
Player - Turn Gives bounty Off for Player 9 (Gray)
Player - Turn Gives bounty On for Player 10 (Light Blue)
Player - Turn Gives bounty On for Player 11 (Dark Green)
Player - Turn Gives bounty On for Player 12 (Brown)
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