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Model validation: Ninja
FinalNinja.mdx
0errors20severe24warnings200unused
1
1
Geoset 0
Alpha is 1.000 at end of "Decay Bone" (frame 90000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (10) does not match the number of sequences (14)
1
1
Geoset 1
Alpha is 1.000 at end of "Decay Bone" (frame 90000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (10) does not match the number of sequences (14)
1
1
Geoset 2
Alpha is 1.000 at end of "Decay Bone" (frame 90000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (10) does not match the number of sequences (14)
1
1
Geoset 3
Alpha is 1.000 at end of "Decay Bone" (frame 90000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (10) does not match the number of sequences (14)
1
1
Geoset 4
Alpha is 1.000 at end of "Decay Bone" (frame 90000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (10) does not match the number of sequences (14)
1
1
Geoset 5
Alpha is 1.000 at end of "Decay Bone" (frame 90000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (10) does not match the number of sequences (14)
1
1
Geoset 6
Alpha is 1.000 at end of "Decay Bone" (frame 90000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (10) does not match the number of sequences (14)
1
1
Geoset 7
Alpha is 1.000 at end of "Decay Bone" (frame 90000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (10) does not match the number of sequences (14)
1
1
Geoset 8
Alpha is 1.000 at end of "Decay Bone" (frame 90000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (10) does not match the number of sequences (14)
1
1
Geoset 9
Alpha is 1.000 at end of "Decay Bone" (frame 90000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (10) does not match the number of sequences (14)
1
Geoset 10
Alpha is 1.000 at end of "Decay Bone" (frame 90000); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
1
Geoset 11
Alpha is 1.000 at end of "Decay Bone" (frame 90000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (10) does not match the number of sequences (14)
1
1
Geoset 12
Alpha is 1.000 at end of "Decay Bone" (frame 90000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (10) does not match the number of sequences (14)
1
1
Geoset 13
Alpha is 1.000 at end of "Decay Bone" (frame 90000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (10) does not match the number of sequences (14)
1
1
Geoset 14
Alpha is 1.000 at end of "Decay Bone" (frame 90000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (10) does not match the number of sequences (14)
1
1
Geoset 15
Alpha is 1.000 at end of "Decay Bone" (frame 90000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (10) does not match the number of sequences (14)
1
1
Geoset 16
Alpha is 1.000 at end of "Decay Bone" (frame 90000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (10) does not match the number of sequences (14)
1
1
Geoset 17
Alpha is 1.000 at end of "Decay Bone" (frame 90000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (10) does not match the number of sequences (14)
1
1
Geoset 18
Alpha is 1.000 at end of "Decay Bone" (frame 90000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (10) does not match the number of sequences (14)
1
1
Geoset 19
Alpha is 1.000 at end of "Decay Bone" (frame 90000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (10) does not match the number of sequences (14)
1
Model
Attachment 3 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
1
Material 0
1
Layer 1
Invalid filter mode: 31901596
1
8
ParticleEmitter2 0 - "BlizParticle01"
1
8
Visibility
Interpolation type not set to None
Track 3 at frame 18702 has exactly the same value as tracks 2 and 4
Track 4 at frame 18967 has exactly the same value as tracks 3 and 5
Track 5 at frame 19126 has exactly the same value as tracks 4 and 6
Track 6 at frame 19329 has exactly the same value as tracks 5 and 7
Track 7 at frame 19468 has exactly the same value as tracks 6 and 8
Track 13 at frame 31084 has exactly the same value as tracks 12 and 14
Track 29 at frame 91237 has exactly the same value as tracks 28 and 30
Track 30 at frame 91436 has exactly the same value as tracks 29 and 31
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