Name | Type | is_array | initial_value |
Base_Time | real | No | |
Base_Timer | timer | No | |
Base_Timer_Active | boolean | No | |
Base_Timer_Window | timerdialog | No | |
Boolean_GM_Secret_Items | boolean | No | |
Boolean_Sec_it | boolean | No | |
Boolean_X | boolean | No | |
Boolean_Y | boolean | No | |
color | string | Yes | |
Creep_Pop | integer | No | |
Deaths | integer | Yes | |
Distribution | integer | No | |
Facing_X | real | No | |
Frog_Region | rect | Yes | |
Game_Time | string | No | |
Game_Time_Hours | integer | No | |
Game_Time_Minutes | integer | No | |
Game_Time_Seconds | integer | No | |
Group_Respawn | group | No | |
Int_Cin | integer | No | |
Int_Creep_X | integer | No | |
Int_Creep_Y | integer | No | |
Int_Guards_X | integer | No | |
Int_Guards_Y | integer | No | |
Int_nl_x | integer | No | |
Int_pr_x | integer | No | |
Int_Sec_it_X | integer | No | |
Int_Sounds | integer | No | |
Int_X | integer | No | |
Int_Y | integer | No | |
Kills | integer | Yes | |
Last_Msg | integer | No | |
NetGuard | unitcode | No | |
Nine_Lives | integer | No | |
Ninja_Life | integer | Yes | |
Ninja_Life_Dist | integer | No | |
NvS_Cache | gamecache | No | |
Order_X | ordercode | No | |
Player_Hero | unit | Yes | |
Player_NoPlayer | player | No | |
Player_X | player | No | |
Position_Sec | location | No | |
Position_X | location | No | |
Position_Y | location | No | |
Samurai_Gold_Dist | integer | No | |
SB_Row | integer | Yes | |
sb_row_a | integer | No | |
sb_row_b | integer | No | |
Scoreboard | multiboard | No | |
Secret_Item_Region | rect | Yes | |
Secret_Pass_Active | boolean | No | |
SecretLog | unit | No | |
sfx1 | effect | No | |
sfx2 | effect | No | |
Sound | sound | Yes | |
Talisman | item | Yes | |
Talisman_Region | rect | Yes | |
total_ninja_deaths | integer | No | |
total_ninja_kills | integer | No | |
total_ninja_lives | integer | No | |
Total_Players | integer | No | |
total_samurai_deaths | integer | No | |
total_samurai_kills | integer | No | |
Unit_Group_X | group | No | |
Unit_Type_X | unitcode | No | |
Unit_X | unit | No | |
Unit_Y | unit | No | |
Unit_Z | unit | No |