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Model validation: Nightmare Tree of Life (Portrait)

NightmareTreeOfLife_Portrait.mdx

0 errors 0 severe 41 warnings 16 unused
  • 3 Model
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 12
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 13
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 14
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 15
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 16
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 17
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 18
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 19
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 20
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 21
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 22
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 23
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 24
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 25
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 26
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 27
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 28
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 29
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 30
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 31
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 32
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 33
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 34
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 35
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 66 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 188 - "Portrait_Background"
    • There are no vertices attached to this bone
  • 6 Bone 7 - "L_lwr_arm_bind_jnt"
    • 6 Rotation
      • Track 6 at frame 767 has roughly the same value as tracks 5 and 7
      • Track 18 at frame 2200 has roughly the same value as tracks 17 and 19
      • Track 28 at frame 3800 has roughly the same value as tracks 27 and 29
      • Track 63 at frame 9867 has roughly the same value as tracks 62 and 64
      • Track 75 at frame 11300 has roughly the same value as tracks 74 and 76
      • Track 85 at frame 12900 has roughly the same value as tracks 84 and 86
  • 6 Bone 18 - "R_shoulder_bind_jnt"
    • 6 Rotation
      • Track 3 at frame 367 has roughly the same value as tracks 2 and 4
      • Track 17 at frame 3400 has roughly the same value as tracks 16 and 18
      • Track 31 at frame 6433 has roughly the same value as tracks 30 and 32
      • Track 45 at frame 9467 has roughly the same value as tracks 44 and 46
      • Track 59 at frame 12500 has roughly the same value as tracks 58 and 60
      • Track 73 at frame 15533 has roughly the same value as tracks 72 and 74
  • 2 Bone 35 - "L_leg_A_02_bind_jnt"
    • 2 Rotation
      • Track 9 at frame 2433 has roughly the same value as tracks 8 and 10
      • Track 40 at frame 11533 has roughly the same value as tracks 39 and 41
  • 2 Bone 47 - "R_leg_B_02_bind_jnt"
    • 2 Rotation
      • Track 37 at frame 7733 has roughly the same value as tracks 36 and 38
      • Track 79 at frame 16833 has roughly the same value as tracks 78 and 80
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