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Model validation: Nightmare Ancient of Wonder (Portrait)

NightmareAncientOfWonder_Portrait.mdx

0 errors 1 severe 18 warnings 7 unused
  • 1 2 Model
    • Missing "Death" sequence
    • Attachment 8 "Sprite thrid Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Attachment 15 "EatTreeLink Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 12
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 131 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 132 - "bone_turret"
    • There are no vertices attached to this bone
  • 1 Bone 217 - "Portrait_Background"
    • There are no vertices attached to this bone
  • 1 Bone 13 - "L_jaw_leaves_C_01_bind_jnt"
    • 1 Rotation
      • Track 2 at frame 233 has roughly the same value as tracks 1 and 3
  • 1 Bone 26 - "L_shield_leaves_03_bind_jnt"
    • 1 Rotation
      • Track 4 at frame 433 has roughly the same value as tracks 3 and 5
  • 1 Bone 27 - "R_shield_leaves_01_bind_jnt"
    • 1 Rotation
      • Track 8 at frame 1333 has roughly the same value as tracks 7 and 9
  • 1 Bone 29 - "L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 4 at frame 800 has roughly the same value as tracks 3 and 5
  • 1 Bone 39 - "L_otr_eyebrow_bind_jnt"
    • 1 Translation
      • Track 6 at frame 500 has roughly the same value as tracks 5 and 7
  • 1 Bone 41 - "R_otr_eyebrow_bind_jnt"
    • 1 Translation
      • Track 6 at frame 500 has roughly the same value as tracks 5 and 7
  • 1 Bone 43 - "L_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 667 has roughly the same value as tracks 2 and 4
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