Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
CoD_Template.w3x
Variables
Cinematic
Cinematic
Sound
Anims
Anims 2
Out of Cinematic
Name
Type
is_array
initial_value
Cinematic
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Unit - Hide Ghoul 0032 <gen>
Unit - Hide Dummy 0030 <gen>
Unit - Hide Dummy 0031 <gen>
Unit - Hide Peasant 0029 <gen>
Unit - Hide Villager 0028 <gen>
Unit - Hide Peasant 0026 <gen>
Unit - Hide Peasant 0025 <gen>
Unit - Hide Villager 0024 <gen>
Unit - Hide Villager 0023 <gen>
Cinematic - Fade out over 0.00 seconds using texture Black Mask and color ( 100.00 %, 100.00 %, 0 %) with 100.00 % transparency
Unit - Hide Ghoul 0021 <gen>
Unit - Hide Dummy 0020 <gen>
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 0 seconds
Cinematic - Turn subtitle display override On
Cinematic - Disable user control for (All players) .
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 0.00 seconds
Cinematic - Clear the screen of text messages for (All players) .
Cinematic - Turn cinematic mode On for (All players)
Game - Display to (All players) the text: Welcome to Night of shadow and wood a warcraft 3 horror movie
Game - Display to (All players) the text: Enjoy!
Cinematic - Fade in over 0.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 10.00 seconds
Animation - Play Peasant 0005 <gen> 's Stand Work Lumber animation
Camera - Pan camera for Player 1 (Red) to (Center of Region_000 <gen>) over 4.00 seconds
Unit - Order Villager 0006 <gen> to Move To . (Center of Region_000 <gen>)
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Villager 0006 <gen> named Dave : Play LightningBolt1 <gen> and display hey mert you seen duke anywhere . Modify duration: Add 0 seconds and Wait
Animation - Play Peasant 0005 <gen> 's stand animation
Unit - Make Peasant 0005 <gen> face (Center of Region_000 <gen>) over 0 seconds
Cinematic - Send transmission to (All players) from Peasant 0005 <gen> named Mert : Play No sound and display Nah,i think hes in his house or hes hunting again i dont know,you beter check if hes home . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0006 <gen> named Dave : Play No sound and display Yea sure . Modify duration: Add 0 seconds and Wait
Unit - Make Peasant 0005 <gen> face (Center of Region_001 <gen>) over 0 seconds
Animation - Play Peasant 0005 <gen> 's Stand Work Lumber animation
Cinematic - Fade out and back in over 4.00 seconds using texture Black Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Camera - Pan camera for Player 1 (Red) to (Center of Region_002 <gen>) over 0 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from No unit named : Play No sound and display Knock Knock! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0004 <gen> named Dave : Play No sound and display Duke you here?Hey Duke! . Modify duration: Add 0 seconds and Wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Villager 0000 <gen> named Duke : Play No sound and display Hmm? . Modify duration: Add 0 seconds and Wait
Camera - Pan camera for Player 1 (Red) to (Center of Region_011 <gen>) over 2.00 seconds
Camera - . Apply . gg_cam_1 for Player 1 (Red) over 5.00 seconds
Wait 2 seconds
Unit - Order Villager 0000 <gen> to Move To . (Center of Region_009 <gen>)
Camera - Pan camera for Player 1 (Red) to (Center of Region_007 <gen>) over 3.00 seconds
Wait 3.00 seconds
Unit - Make Villager 0000 <gen> face Villager 0004 <gen> over 0 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 2.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of Region_012 <gen>) over 0 seconds
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Villager 0000 <gen> named Duke : Play No sound and display Hey Dave whats up . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0004 <gen> named Dave : Play No sound and display Ugh your alright i was worried about you,why didn't you come to the meeting this morning? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0000 <gen> named Duke : Play No sound and display oh im not feeling too good...want to come in? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0004 <gen> named Dave : Play No sound and display nah i got work to do il see you later,hope you fell beter soon . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0000 <gen> named Duke : Play No sound and display thanks... later . Modify duration: Add 0 seconds and Wait
Unit - Order Villager 0000 <gen> to Move To . (Center of Region_003 <gen>)
Unit - Order Villager 0004 <gen> to Move To . (Center of Region_006 <gen>)
Camera - . Apply . gg_cam_1 for Player 1 (Red) over 3.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of Region_007 <gen>) over 2.00 seconds
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Villager 0000 <gen> named Duke : Play GhoulWarcry1 <gen> and display What was that?? . Modify duration: Add 0 seconds and Wait
Wait 5.00 seconds
Unit - Make Villager 0000 <gen> face 360.00 over 0.00 seconds
Unit - Order Ghoul 0007 <gen> to Attack . Villager 0000 <gen>
Wait 7.00 seconds
Animation - Play Ghoul 0007 <gen> 's Stand Channel animation
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 3.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of Region_011 <gen>) over 4.00 seconds
Cinematic - Send transmission to (All players) from Villager 0000 <gen> named Dave : Play No sound and display ugh,h-h,help ugh . Modify duration: Add 0 seconds and Wait
Animation - Play Ghoul 0007 <gen> 's Stand animation
Unit - Order Ghoul 0007 <gen> to Move To . (Center of Region_011 <gen>)
Unit - Order Ghoul 0007 <gen> to Move To . (Center of Region_017 <gen>)
Wait 10.00 seconds
Cinematic - Fade out and back in over 4.00 seconds using texture White Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Camera - Pan camera for Player 1 (Red) to (Center of Region_023 <gen>) over 0.00 seconds
Unit - Order Villager 0014 <gen> to Move To . (Center of Region_015 <gen>)
Unit - Order Villager 0014 <gen> to Right-Click . Villager 0014 <gen>
Unit - Make Villager 0014 <gen> face Villager 0014 <gen> over 0 seconds
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Villager 0014 <gen> named Dave : Play No sound and display hey lackey . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0008 <gen> named Lacky : Play No sound and display Hey Dave . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0014 <gen> named Dave : Play No sound and display so how we standing with lumber? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0008 <gen> named Lacky : Play No sound and display Good,good we gathered 42 trees so far . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0014 <gen> named Dave : Play No sound and display Alright im gonna check on Omer hes been silent since we got here . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0008 <gen> named Lacky : Play No sound and display Okey. . Modify duration: Add 0 seconds and Wait
Wait 2 seconds
Unit - Order Villager 0008 <gen> to Move To . (Center of Region_018 <gen>)
Unit - Make Villager 0008 <gen> face 360.00 over 0 seconds
Animation - Play Villager 0008 <gen> 's Stand Work animation
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 3.00 seconds
Unit - Order Villager 0014 <gen> to Move To . (Center of Region_016 <gen>)
Camera - Pan camera for Player 1 (Red) to (Center of Region_016 <gen>) over 7.00 seconds
Unit - Order Villager 0014 <gen> to Right-Click . Villager 0009 <gen>
Wait 7.00 seconds
Cinematic - Send transmission to (All players) from Villager 0014 <gen> named Dave : Play No sound and display Omer! . Modify duration: Add 0 seconds and Wait
Animation - Play Villager 0009 <gen> 's stand animation
Unit - Order Villager 0009 <gen> to Move To . (Center of Region_037 <gen>)
Cinematic - Send transmission to (All players) from Villager 0009 <gen> named Omer : Play No sound and display Yes Dave? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0014 <gen> named Dave : Play No sound and display Is something wrong?You have been silent since we got here... . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0009 <gen> named Omer : Play No sound and display Its nothing special,its just i dont like this place,its like we are been watched since we got here! . Modify duration: Add 0 seconds and Wait
Camera - Pan camera for Player 1 (Red) to (Center of Region_019 <gen>) over 4.00 seconds
Cinematic - Send transmission to (All players) from Villager 0014 <gen> named Dave : Play No sound and display noncence theres nothing here exsept us,shadow and wood . Modify duration: Add 0 seconds and Wait
Camera - Pan camera for Player 1 (Red) to (Center of Region_016 <gen>) over 2.00 seconds
Unit - Hide Villager 0006 <gen>
Cinematic - Send transmission to (All players) from Villager 0009 <gen> named Omer : Play No sound and display Yeah your right . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0014 <gen> named Dave : Play No sound and display Ofcourse i am! . Modify duration: Add 0 seconds and Wait
Unit - Order Villager 0009 <gen> to Move To . (Center of Region_020 <gen>)
Animation - Play Villager 0009 <gen> 's Stand Work animation
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 3.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of Region_022 <gen>) over 5.00 seconds
Unit - Order Villager 0014 <gen> to Move To . (Center of Region_021 <gen>)
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 10.00 seconds
Game - Display to (All players) the text: Meanwhile....
Unit - Unhide Ghoul 0021 <gen>
Unit - Hide Villager 0004 <gen>
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 0 seconds
Camera - Pan camera for Player 1 (Red) to (Center of Region_000 <gen>) over 0 seconds
Cinematic - Fade out over 0.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 4.00 seconds
Sound - Play GhoulWarcry1 <gen> at 100 % volume, attached to Ghoul 0021 <gen>
Unit - Unhide Villager 0023 <gen>
Unit - Unhide Villager 0024 <gen>
Unit - Unhide Peasant 0025 <gen>
Cinematic - Fade in over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Unit - Make Peasant 0005 <gen> face 360.00 over 0.00 seconds
Unit - Hide Villager 0011 <gen>
Unit - Hide Peasant 0012 <gen>
Unit - Hide Villager 0008 <gen>
Cinematic - Send transmission to (All players) from Peasant 0005 <gen> named Mert : Play No sound and display Hmm...? . Modify duration: Add 0 seconds and Wait
Animation - Play Peasant 0005 <gen> 's Stand animation
Unit - Make Peasant 0005 <gen> face 180.00 over 2.00 seconds
Unit - Order Ghoul 0021 <gen> to Attack . Peasant 0005 <gen>
Wait 5.00 seconds
Unit - Hide Villager 0014 <gen>
Animation - Play Ghoul 0021 <gen> 's Stand Channel animation
Cinematic - Fade out over 0.00 seconds using texture Black Mask and color ( 100.00 %, 100.00 %, 0 %) with 0.00 % transparency
Unit - Hide Dummy 0031 <gen>
Game - Display to (All players) the text: 24 hours later....
Wait 4.00 seconds
Unit - Hide Ghoul 0021 <gen>
Unit - Hide Peasant 0005 <gen>
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Camera - Pan camera for Player 1 (Red) to (Center of Region_024 <gen>) over 0 seconds
Game - Set the time of day to 12
Cinematic - Fade in over 0.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Unit - Order Villager 0022 <gen> to Move To . (Center of Region_022 <gen>)
Unit - Order Villager 0023 <gen> to Move To . (Center of Region_016 <gen>)
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 3.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of Region_025 <gen>) over 0 seconds
Cinematic - Send transmission to (All players) from Villager 0022 <gen> named Dave : Play No sound and display Goodmorning everyone..! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0024 <gen> named Lackey : Play No sound and display Good morning . Modify duration: Add 0 seconds and Wait
Unit - Order Villager 0022 <gen> to Move To . (Center of Region_025 <gen>)
Cinematic - Send transmission to (All players) from Villager 0022 <gen> named Dave : Play No sound and display Im going to see how Duke is doing he wasnt feeling good the other day . Modify duration: Add 0 seconds and Wait
Unit - Order Villager 0024 <gen> to Move To . (Center of Region_027 <gen>)
Cinematic - Send transmission to (All players) from Villager 0024 <gen> named Lackey : Play No sound and display Allright but return soon we have much work to do today . Modify duration: Add 0 seconds and Wait
Unit - Unhide Peasant 0026 <gen>
Animation - Play Peasant 0026 <gen> 's Decay Flesh animation
Unit - Order Villager 0022 <gen> to Move To . (Center of Region_030 <gen>)
Wait 2 seconds
Cinematic - Fade in over 2 seconds using texture White Mask and color ( 100.00 %, 100.00 %, 0 %) with 100.00 % transparency
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 0 seconds
Camera - Pan camera for Player 1 (Red) to (Center of Region_030 <gen>) over 0 seconds
Unit - Order Villager 0027 <gen> to Move To . (Center of Region_031 <gen>)
Camera - . Apply . gg_cam_1 for Player 1 (Red) over 3.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of Region_003 <gen>) over 3.00 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Villager 0027 <gen> named Dave : Play No sound and display Duke!Hey Duke! . Modify duration: Add 0 seconds and Wait
Unit - Order Villager 0027 <gen> to Move To . (Center of Region_032 <gen>)
Cinematic - Send transmission to (All players) from Villager 0027 <gen> named Dave : Play No sound and display DUKE,DUKE NOOOOOOO! . Modify duration: Add 0 seconds and Wait
Unit - Order Villager 0027 <gen> to Move To . (Center of Region_034 <gen>)
Unit - Make Villager 0027 <gen> face Peasant 0026 <gen> over 0 seconds
Unit - Hide Villager 0027 <gen>
Unit - Hide Villager 0028 <gen>
Unit - Unhide Villager 0028 <gen>
Unit - Order Villager 0028 <gen> to Move To . (Center of Region_034 <gen>)
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 0 seconds
Camera - Pan camera for Player 1 (Red) to (Center of Region_035 <gen>) over 0 seconds
Unit - Make Villager 0028 <gen> face Peasant 0026 <gen> over 1.00 seconds
Cinematic - Send transmission to (All players) from Villager 0028 <gen> named Dave : Play No sound and display Mert NOO . Modify duration: Add 0 seconds and Wait
Animation - Play Peasant 0029 <gen> 's Decay Flesh animation
Wait 4.00 seconds
Unit - Unhide Peasant 0029 <gen>
Unit - Unhide Dummy 0030 <gen>
Unit - Unhide Dummy 0031 <gen>
Unit - Hide Villager 0022 <gen>
Unit - Hide Villager 0023 <gen>
Unit - Hide Villager 0024 <gen>
Unit - Hide Peasant 0025 <gen>
Unit - Order Villager 0028 <gen> to Move To . (Center of Region_014 <gen>)
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 4.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of Region_036 <gen>) over 15.00 seconds
Wait 10.00 seconds
Unit - Order Villager 0028 <gen> to Move To . (Center of Region_038 <gen>)
Wait 10.00 seconds
Cinematic - Send transmission to (All players) from Villager 0028 <gen> named Dave : Play No sound and display Lacky,Omer,Gimly NOOO what coud have done this,why,why?? . Modify duration: Add 0 seconds and Wait
Wait 4.00 seconds
Unit - Unhide Ghoul 0032 <gen>
Cinematic - Send transmission to (All players) from Ghoul 0032 <gen> named ??? : Play GhoulWarcry1 <gen> and display Hahaha . Modify duration: Add 0 seconds and Wait
Unit - Make Villager 0028 <gen> face Ghoul 0032 <gen> over 3.00 seconds
Cinematic - Send transmission to (All players) from Villager 0028 <gen> named Dave : Play No sound and display You?who are you?are you responsible for this? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Ghoul 0032 <gen> named ??? : Play No sound and display Yes and your next before i kill you what woud you like to know? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0028 <gen> named Dave : Play No sound and display Why? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Ghoul 0032 <gen> named ??? : Play No sound and display Isn't it obyus?Couse we was once a human too,but the people chased us away,we cursed our selves for immortal vengece . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0028 <gen> named Dave : Play No sound and display Immortal huh?We will see about that! . Modify duration: Add 0 seconds and Wait
Unit - Make Villager 0028 <gen> face 180.00 over 2.00 seconds
Wait 4.00 seconds
Unit - Replace Villager 0028 <gen> with a Footman using The new unit's default life and mana
Unit - Make Footman 0033 <gen> face 90.00 over 2.00 seconds
Unit - Make Villager 0028 <gen> face 90.00 over 2.00 seconds
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Footman 0033 <gen> named Dave : Play No sound and display Coming at ya bro . Modify duration: Add 0 seconds and Wait
Sound - Play GhoulWarcry1 <gen>
Wait 2 seconds
Sound - Stop GhoulWarcry1 <gen> After fading
Unit - Order Villager 0028 <gen> to Attack . Ghoul 0032 <gen>
Animation - Play Footman 0033 <gen> 's Stand Defend animation
Wait 2 seconds
Animation - Play Footman 0033 <gen> 's Stand animation
Unit - Order Footman 0033 <gen> to Attack . Ghoul 0032 <gen>
Animation - Play Ghoul 0032 <gen> 's Death animation
Cinematic - Send transmission to (All players) from Footman 0033 <gen> named Dave : Play No sound and display SLAM! . Modify duration: Add 0 seconds and Wait
Unit - Order Footman 0033 <gen> to Attack . Ghoul 0032 <gen>
Sound - Play Dominating <gen>
Wait 2 seconds
Sound - Stop Dominating <gen> After fading
Cinematic - Send transmission to (All players) from Footman 0033 <gen> named Dave : Play No sound and display Its OVER! . Modify duration: Add 0 seconds and Wait
Unit - Order Villager 0028 <gen> to Move To . (Center of Region_039 <gen>)
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Footman 0033 <gen> named Dave : Play No sound and display Im sorry guys i didnt want this to happen :((( . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from No unit named Game : Play No sound and display Tears of a true friend begin to fall, Dave suffers for his friends death . Modify duration: Add 0 seconds and Wait
Cinematic - Fade out over 2 seconds using texture Black Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Game - Display to (All players) the text: Sorry but at the end i coudn't make the Enforser attack the Ghoul,so blames on me im sawcawar w8 for the credits :P
Wait 3.00 seconds
Game - Display to (All players) the text: CREDITS:Model makers:Chilla KillahortaxmanDraknyte1eubzRusUndeadTeaspoonGoldwolfHellish HybridEpsilonfunkid2Map creator:VengenceKaelTriggers and Cameras:Me(Sawcawar)Much thanks to:The hive workshop users for helping me with a few thing and Much Much thanks to Model makers Keep up the good work guys
Game - Display to (All players) the text: Feel free to Edit this map in any way i dont care this is my first bigger map i mean allot of triggers,cameras and else.Hope you enjoyed...
Sound
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Sound - Play Black_Ops_Ost_Zombie__End_Soundtrack_u <gen>
Sound - Play Black_Ops_Ost_Zombie__End_Soundtrack_u <gen>
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.