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Model validation: Night Elf Assassin Female and Derivatives

Night_Elf_Assassin_Female.mdx

0 errors 3 severe 30 warnings 120 unused
  • 1 1 Geoset 5
    • Alpha is 1.000 at end of "Decay Bone" (frame 127067); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 6
    • Alpha is 1.000 at end of "Decay Bone" (frame 127067); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 7
    • Alpha is 1.000 at end of "Decay Bone" (frame 127067); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 7 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 5 4 Material 4
    • 5 4 Layer 0
      • 5 4 Alpha
        • Track 36 has the same frame 127067 as track 35
        • Track 38 has the same frame 127100 as track 37
        • Track 40 has the same frame 128767 as track 39
        • Track 42 has the same frame 128800 as track 41
        • Track 44 has the same frame 135433 as track 43
        • Track 38 at frame 127100 has exactly the same value as tracks 37 and 39
        • Track 39 at frame 128767 has exactly the same value as tracks 38 and 40
        • Track 42 at frame 128800 has exactly the same value as tracks 41 and 43
        • Track 43 at frame 135433 has exactly the same value as tracks 42 and 44
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 58 - "belt_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 4 Bone 59 - "belt_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 14 at frame 2167 has roughly the same value as tracks 13 and 15
    • 3 Rotation
      • Track 113 at frame 130733 has roughly the same value as tracks 112 and 114
      • Track 130 at frame 132033 has roughly the same value as tracks 129 and 131
      • Track 138 at frame 133600 has roughly the same value as tracks 137 and 139
  • 1 1 Bone 60 - "belt_03_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 124 at frame 130800 has roughly the same value as tracks 123 and 125
  • 1 Bone 66 - "F_satchel_strap_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 67 - "B_satchel_strap_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 68 - "satchel_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 69 - "L_pauldron_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 119 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 130 - "Bone_MatrixEaterDummy1082919810"
    • There are no vertices attached to this bone
  • 1 Bone 131 - "Bone_MatrixEaterDummy92587270"
    • There are no vertices attached to this bone
  • 1 Sequence 4 - "Cinematic Listening One"
    • Sequence "Cinematic Listening One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 5 - "Cinematic Standard One"
    • Sequence "Cinematic Standard One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 5 GeosetAnimation 0
    • 5 Alpha
      • Track 1 at frame 1667 is not in any sequence
      • Track 4 at frame 3000 is not in any sequence
      • Track 5 at frame 3967 is not in any sequence
      • Track 6 at frame 4000 is not in any sequence
      • Track 7 at frame 4933 is not in any sequence
  • 5 GeosetAnimation 1
    • 5 Alpha
      • Track 1 at frame 1667 is not in any sequence
      • Track 4 at frame 3000 is not in any sequence
      • Track 5 at frame 3967 is not in any sequence
      • Track 6 at frame 4000 is not in any sequence
      • Track 7 at frame 4933 is not in any sequence
  • 5 GeosetAnimation 2
    • 5 Alpha
      • Track 1 at frame 1667 is not in any sequence
      • Track 4 at frame 3000 is not in any sequence
      • Track 5 at frame 3967 is not in any sequence
      • Track 6 at frame 4000 is not in any sequence
      • Track 7 at frame 4933 is not in any sequence
  • 5 GeosetAnimation 3
    • 5 Alpha
      • Track 1 at frame 1667 is not in any sequence
      • Track 4 at frame 3000 is not in any sequence
      • Track 5 at frame 3967 is not in any sequence
      • Track 6 at frame 4000 is not in any sequence
      • Track 7 at frame 4933 is not in any sequence
  • 5 GeosetAnimation 4
    • 5 Alpha
      • Track 1 at frame 1667 is not in any sequence
      • Track 4 at frame 3000 is not in any sequence
      • Track 5 at frame 3967 is not in any sequence
      • Track 6 at frame 4000 is not in any sequence
      • Track 7 at frame 4933 is not in any sequence
  • 1 Bone 1 - "spine_02_bind_jnt"
    • 1 Rotation
      • Track 98 at frame 129700 has roughly the same value as tracks 97 and 99
  • 1 Bone 2 - "bone_chest"
    • 1 Rotation
      • Track 107 at frame 129767 has roughly the same value as tracks 106 and 108
  • 1 Bone 3 - "neck_bind_jnt"
    • 1 Rotation
      • Track 13 at frame 2267 has roughly the same value as tracks 12 and 14
  • 1 Bone 4 - "hd_anim_bind_jnt"
    • 1 Rotation
      • Track 140 at frame 129633 has roughly the same value as tracks 139 and 141
  • 1 Bone 8 - "L_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 131 at frame 132367 has roughly the same value as tracks 130 and 132
  • 4 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • 4 Rotation
      • Track 99 at frame 129100 has roughly the same value as tracks 98 and 100
      • Track 130 at frame 136933 has roughly the same value as tracks 129 and 131
      • Track 161 at frame 139666 has roughly the same value as tracks 160 and 162
      • Track 190 at frame 141600 has roughly the same value as tracks 189 and 191
  • 4 Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
    • 4 Rotation
      • Track 99 at frame 129100 has roughly the same value as tracks 98 and 100
      • Track 130 at frame 136933 has roughly the same value as tracks 129 and 131
      • Track 161 at frame 139666 has roughly the same value as tracks 160 and 162
      • Track 190 at frame 141600 has roughly the same value as tracks 189 and 191
  • 2 Bone 13 - "L_tmb_02_bind_jnt"
    • 2 Rotation
      • Track 97 at frame 137800 has roughly the same value as tracks 96 and 98
      • Track 102 at frame 138167 has roughly the same value as tracks 101 and 103
  • 2 Bone 14 - "L_tmb_03_bind_jnt"
    • 2 Rotation
      • Track 44 at frame 5867 has roughly the same value as tracks 43 and 45
      • Track 123 at frame 138167 has roughly the same value as tracks 122 and 124
  • 1 Bone 17 - "L_ind_finger_03_bind_jnt"
    • 1 Rotation
      • Track 136 at frame 137800 has roughly the same value as tracks 135 and 137
  • 3 Bone 20 - "L_mid_finger_03_bind_jnt"
    • 3 Rotation
      • Track 76 at frame 128667 has roughly the same value as tracks 75 and 77
      • Track 151 at frame 137800 has roughly the same value as tracks 150 and 152
      • Track 156 at frame 138167 has roughly the same value as tracks 155 and 157
  • 2 Bone 23 - "L_rng_finger_03_bind_jnt"
    • 2 Rotation
      • Track 156 at frame 137833 has roughly the same value as tracks 155 and 157
      • Track 161 at frame 138200 has roughly the same value as tracks 160 and 162
  • 1 Bone 25 - "L_pnk_finger_02_bind_jnt"
    • 1 Rotation
      • Track 34 at frame 5233 has roughly the same value as tracks 33 and 35
  • 2 Bone 26 - "L_pnk_finger_03_bind_jnt"
    • 2 Rotation
      • Track 155 at frame 137867 has roughly the same value as tracks 154 and 156
      • Track 160 at frame 138233 has roughly the same value as tracks 159 and 161
  • 1 Bone 29 - "R_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 67 at frame 6400 has roughly the same value as tracks 66 and 68
  • 1 Bone 30 - "R_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 93 at frame 134167 has roughly the same value as tracks 92 and 94
  • 1 Bone 31 - "R_lwr_arm_twist_02_bind_jnt"
    • 1 Rotation
      • Track 93 at frame 134167 has roughly the same value as tracks 92 and 94
  • 1 Bone 53 - "R_leg_01_bind_jnt"
    • 1 Rotation
      • Track 93 at frame 6800 has roughly the same value as tracks 92 and 94
  • 1 Bone 57 - "belt_buckle_bind_jnt"
    • 1 Rotation
      • Track 9 at frame 2100 has roughly the same value as tracks 8 and 10
  • 2 Bone 74 - "L_cape_02_bind_jnt"
    • 1 Translation
      • Track 20 at frame 139966 has roughly the same value as tracks 19 and 21
    • 1 Rotation
      • Track 120 at frame 128300 has roughly the same value as tracks 119 and 121
  • 2 Bone 75 - "L_cape_03_bind_jnt"
    • 2 Rotation
      • Track 138 at frame 132767 has roughly the same value as tracks 137 and 139
      • Track 224 at frame 139600 has roughly the same value as tracks 223 and 225
  • 1 Bone 79 - "R_cape_01_bind_jnt"
    • 1 Rotation
      • Track 134 at frame 129633 has roughly the same value as tracks 133 and 135
  • 2 Bone 80 - "R_cape_02_bind_jnt"
    • 1 Translation
      • Track 72 at frame 139966 has roughly the same value as tracks 71 and 73
    • 1 Rotation
      • Track 123 at frame 129967 has roughly the same value as tracks 122 and 124
  • 1 Bone 81 - "R_cape_03_bind_jnt"
    • 1 Rotation
      • Track 157 at frame 134167 has roughly the same value as tracks 156 and 158
  • 1 Bone 90 - "R_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 113 at frame 131133 has roughly the same value as tracks 112 and 114
  • 1 Bone 91 - "R_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 113 at frame 131133 has roughly the same value as tracks 112 and 114
  • 1 Bone 105 - "L_upr_lip_bind_jnt"
    • 1 Translation
      • Track 13 at frame 127867 has roughly the same value as tracks 12 and 14
  • 1 Bone 115 - "M_lwr_lip_bind_jnt"
    • 1 Translation
      • Track 20 at frame 127867 has roughly the same value as tracks 19 and 21
  • 2 Bone 117 - "R_lwr_lip_01_bind_jnt"
    • 2 Translation
      • Track 47 at frame 136500 has roughly the same value as tracks 46 and 48
      • Track 78 at frame 139500 has roughly the same value as tracks 77 and 79
  • 2 Bone 118 - "R_lip_corner_bind_jnt"
    • 2 Translation
      • Track 47 at frame 136500 has roughly the same value as tracks 46 and 48
      • Track 78 at frame 139500 has roughly the same value as tracks 77 and 79
  • 1 Bone 123 - "L_hair_B_01_bind_jnt"
    • 1 Rotation
      • Track 143 at frame 129633 has roughly the same value as tracks 142 and 144
  • 1 Bone 126 - "L_otr_eyebrow_02_bind_jnt"
    • 1 Rotation
      • Track 4 at frame 1967 has roughly the same value as tracks 3 and 5
  • 5 Attachment 0 - "Head Ref"
    • 5 Visibility
      • Track 1 at frame 1667 is not in any sequence
      • Track 4 at frame 3000 is not in any sequence
      • Track 5 at frame 3967 is not in any sequence
      • Track 6 at frame 4000 is not in any sequence
      • Track 7 at frame 4933 is not in any sequence
  • 5 Attachment 1 - "Hand Left Ref"
    • 5 Visibility
      • Track 1 at frame 1667 is not in any sequence
      • Track 4 at frame 3000 is not in any sequence
      • Track 5 at frame 3967 is not in any sequence
      • Track 6 at frame 4000 is not in any sequence
      • Track 7 at frame 4933 is not in any sequence
  • 5 Attachment 2 - "Hand Right Ref"
    • 5 Visibility
      • Track 1 at frame 1667 is not in any sequence
      • Track 4 at frame 3000 is not in any sequence
      • Track 5 at frame 3967 is not in any sequence
      • Track 6 at frame 4000 is not in any sequence
      • Track 7 at frame 4933 is not in any sequence
  • 5 Attachment 3 - "Chest Ref"
    • 5 Visibility
      • Track 1 at frame 1667 is not in any sequence
      • Track 4 at frame 3000 is not in any sequence
      • Track 5 at frame 3967 is not in any sequence
      • Track 6 at frame 4000 is not in any sequence
      • Track 7 at frame 4933 is not in any sequence
  • 5 Attachment 4 - "Foot Left Ref"
    • 5 Visibility
      • Track 1 at frame 1667 is not in any sequence
      • Track 4 at frame 3000 is not in any sequence
      • Track 5 at frame 3967 is not in any sequence
      • Track 6 at frame 4000 is not in any sequence
      • Track 7 at frame 4933 is not in any sequence
  • 5 Attachment 5 - "Foot Right Ref"
    • 5 Visibility
      • Track 1 at frame 1667 is not in any sequence
      • Track 4 at frame 3000 is not in any sequence
      • Track 5 at frame 3967 is not in any sequence
      • Track 6 at frame 4000 is not in any sequence
      • Track 7 at frame 4933 is not in any sequence
  • 5 Attachment 6 - "Weapon Ref"
    • 5 Visibility
      • Track 1 at frame 1667 is not in any sequence
      • Track 4 at frame 3000 is not in any sequence
      • Track 5 at frame 3967 is not in any sequence
      • Track 6 at frame 4000 is not in any sequence
      • Track 7 at frame 4933 is not in any sequence
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