Model validation: Nerubian Weaver and Crypt Fiend

NerubianWeaver.mdx

0 errors 0 severe 3 warnings 78 unused
  • 3 Model
    • Attachment 7 "Foot Right Mid Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Attachment 10 "Foot Left Mid Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 2 Bone 0 - "Body"
    • 2 Translation
      • Track 29 at frame 141400 has exactly the same value as tracks 28 and 30
      • Track 30 at frame 141660 has exactly the same value as tracks 29 and 31
  • 8 Bone 1 - "Bodyfront"
    • 4 Translation
      • Track 4 at frame 140622 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 140742 has exactly the same value as tracks 4 and 6
      • Track 9 at frame 141400 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 141660 has exactly the same value as tracks 9 and 11
    • 4 Rotation
      • Track 4 at frame 140622 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 140742 has exactly the same value as tracks 4 and 6
      • Track 9 at frame 141400 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 141660 has exactly the same value as tracks 9 and 11
  • 1 Bone 2 - "Chest"
    • 1 Translation
      • Track 25 at frame 141660 has exactly the same value as tracks 24 and 26
  • 2 Bone 3 - "Neck"
    • 2 Rotation
      • Track 32 at frame 141400 has exactly the same value as tracks 31 and 33
      • Track 33 at frame 141660 has exactly the same value as tracks 32 and 34
  • 1 Bone 5 - "Jaw"
    • 1 Rotation
      • Track 22 at frame 141660 has exactly the same value as tracks 21 and 23
  • 1 Bone 7 - "ArmRight2"
    • 1 Rotation
      • Track 30 at frame 141400 has exactly the same value as tracks 29 and 31
  • 2 Bone 8 - "HandRight"
    • 2 Rotation
      • Track 31 at frame 141400 has exactly the same value as tracks 30 and 32
      • Track 32 at frame 141660 has exactly the same value as tracks 31 and 33
  • 1 Bone 9 - "Finger_RightHand_Left1"
    • 1 Rotation
      • Track 17 at frame 141660 has exactly the same value as tracks 16 and 18
  • 1 Bone 10 - "Finger_RightHand_Left2"
    • 1 Rotation
      • Track 19 at frame 141660 has exactly the same value as tracks 18 and 20
  • 1 Bone 11 - "Finger_RightHand_Right1"
    • 1 Rotation
      • Track 17 at frame 141660 has exactly the same value as tracks 16 and 18
  • 2 Bone 12 - "Finger_RightHand_Right2"
    • 2 Rotation
      • Track 16 at frame 140986 has roughly the same value as tracks 15 and 17
      • Track 19 at frame 141660 has exactly the same value as tracks 18 and 20
  • 1 Bone 13 - "ArmLeft1"
    • 1 Rotation
      • Track 35 at frame 141660 has exactly the same value as tracks 34 and 36
  • 2 Bone 14 - "ArmLeft2"
    • 2 Rotation
      • Track 29 at frame 141400 has exactly the same value as tracks 28 and 30
      • Track 30 at frame 141660 has exactly the same value as tracks 29 and 31
  • 2 Bone 15 - "HandLeft"
    • 2 Rotation
      • Track 32 at frame 141400 has exactly the same value as tracks 31 and 33
      • Track 33 at frame 141660 has exactly the same value as tracks 32 and 34
  • 3 Bone 16 - "Finger_LeftHand_Left1"
    • 3 Rotation
      • Track 11 at frame 140622 has roughly the same value as tracks 10 and 12
      • Track 12 at frame 140742 has roughly the same value as tracks 11 and 13
      • Track 17 at frame 141660 has exactly the same value as tracks 16 and 18
  • 3 Bone 17 - "Finger_LeftHand_Left2"
    • 3 Rotation
      • Track 13 at frame 140622 has roughly the same value as tracks 12 and 14
      • Track 14 at frame 140742 has roughly the same value as tracks 13 and 15
      • Track 19 at frame 141660 has exactly the same value as tracks 18 and 20
  • 3 Bone 18 - "Finger_LeftHand_Right1"
    • 3 Rotation
      • Track 11 at frame 140622 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 140742 has exactly the same value as tracks 11 and 13
      • Track 17 at frame 141660 has exactly the same value as tracks 16 and 18
  • 3 Bone 19 - "Finger_LeftHand_Right2"
    • 3 Rotation
      • Track 13 at frame 140622 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 140742 has exactly the same value as tracks 13 and 15
      • Track 19 at frame 141660 has exactly the same value as tracks 18 and 20
  • 2 Bone 21 - "Leg_FrontRight2"
    • 2 Rotation
      • Track 21 at frame 140622 has roughly the same value as tracks 20 and 22
      • Track 22 at frame 140742 has roughly the same value as tracks 21 and 23
  • 2 Bone 23 - "Leg_MiddleRight1"
    • 2 Rotation
      • Track 23 at frame 140622 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 140742 has exactly the same value as tracks 23 and 25
  • 2 Bone 24 - "Leg_MiddleRight2"
    • 2 Rotation
      • Track 21 at frame 140622 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 140742 has exactly the same value as tracks 21 and 23
  • 2 Bone 25 - "Leg_MiddleRight3"
    • 2 Rotation
      • Track 21 at frame 140622 has roughly the same value as tracks 20 and 22
      • Track 22 at frame 140742 has roughly the same value as tracks 21 and 23
  • 2 Bone 26 - "Leg_BackRight1"
    • 2 Rotation
      • Track 22 at frame 140622 has roughly the same value as tracks 21 and 23
      • Track 23 at frame 140742 has roughly the same value as tracks 22 and 24
  • 2 Bone 27 - "Leg_BackRight2"
    • 2 Rotation
      • Track 21 at frame 140622 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 140742 has exactly the same value as tracks 21 and 23
  • 2 Bone 28 - "Leg_BackRight3"
    • 2 Rotation
      • Track 21 at frame 140622 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 140742 has exactly the same value as tracks 21 and 23
  • 2 Bone 29 - "Leg_BackLeft1"
    • 2 Rotation
      • Track 22 at frame 140622 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 140742 has exactly the same value as tracks 22 and 24
  • 3 Bone 30 - "Leg_BackLeft2"
    • 3 Rotation
      • Track 21 at frame 140622 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 140742 has exactly the same value as tracks 21 and 23
      • Track 27 at frame 141660 has exactly the same value as tracks 26 and 28
  • 3 Bone 31 - "Leg_BackLeft3"
    • 3 Rotation
      • Track 21 at frame 140622 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 140742 has exactly the same value as tracks 21 and 23
      • Track 27 at frame 141660 has exactly the same value as tracks 26 and 28
  • 3 Bone 32 - "Leg_MiddleLeft3"
    • 3 Rotation
      • Track 21 at frame 140622 has roughly the same value as tracks 20 and 22
      • Track 22 at frame 140742 has roughly the same value as tracks 21 and 23
      • Track 27 at frame 141660 has exactly the same value as tracks 26 and 28
  • 3 Bone 33 - "Leg_MiddleLeft2"
    • 3 Rotation
      • Track 21 at frame 140622 has roughly the same value as tracks 20 and 22
      • Track 22 at frame 140742 has roughly the same value as tracks 21 and 23
      • Track 27 at frame 141660 has exactly the same value as tracks 26 and 28
  • 2 Bone 34 - "Leg_MiddleLeft1"
    • 2 Rotation
      • Track 22 at frame 140622 has roughly the same value as tracks 21 and 23
      • Track 23 at frame 140742 has roughly the same value as tracks 22 and 24
  • 1 Bone 35 - "Leg_FrontLeft3"
    • 1 Rotation
      • Track 27 at frame 141660 has exactly the same value as tracks 26 and 28
  • 3 Bone 36 - "Leg_FrontLeft2"
    • 3 Rotation
      • Track 21 at frame 140622 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 140742 has exactly the same value as tracks 21 and 23
      • Track 27 at frame 141660 has exactly the same value as tracks 26 and 28
  • 4 Helper 0
    • 2 Translation
      • Track 24 at frame 140622 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 140742 has exactly the same value as tracks 24 and 26
    • 2 Rotation
      • Track 8 at frame 140622 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 140742 has exactly the same value as tracks 8 and 10
  • unused Texture 1 - "GenericGlowX.blp"
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