Name | Type | is_array | initial_value |
Ability1 | abilcode | Yes | |
Buy_Point | location | No | |
Casting_Point | location | No | |
Cente_Point | location | No | |
Chances_A | integer | No | 1 |
Chances_B | integer | No | 1 |
Chances_C | integer | No | 1 |
Chances_D | integer | No | 1 |
DE1 | unitcode | No | n002 |
Dice | integer | No | 100 |
Golem_Point | location | No | |
item1 | real | Yes | |
player1 | player | No | Player00 |
PlayerBase_Point | location | No | |
PlayerBase_Point_Start | location | Yes | |
playergroup1 | force | No | |
Point_Bloodwell | location | Yes | |
Point_Dying | location | No | |
Point_Item | location | No | |
Point_market1 | location | No | |
Point_market2 | location | No | |
Point_Spawn1 | location | No | |
Random_pointMID | location | No | |
TowerItemPoint | location | Yes | |
TriggerRemove1 | trigger | No | |
TriggerRemove2 | trigger | No | |
TriggerRemove3 | trigger | No | |
unitgrouphunt1 | group | No |