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(6)Neomania

Neomania
Player Suggest: 3v3
Map Creator: Zucth

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324966-8cf110ea4beb843ea04062407703ac5e.png

Map Description:
This is not just a threat, but this is a disaster. Someone please make a move!

Neutral Building:
12 Expansion Goldmines (All - 20500)
2 Tavern
2 Goblin Merchant
6 Goblin Lab

Creep Camp:
12 Green
24 Orange
6 Red (-6 Base)

Information:
-playable size 128x122
-Amazonia mirror for 6 players
-another joke that might get me choke fr this time.
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Contents

Neomania (Map)

Reviews
Remixer
Review - Neomania (Version March 11th 2025) Synopsis: Neomania is a six-player melee map featuring a mixed tileset arranged in an open web-layout. Some pathways are blocked by rock chunks, allowing players to open them if desired, giving a small extra...

Remixer

Map Reviewer
Level 33
Joined
Feb 19, 2011
Messages
2,112
Review - Neomania
(Version March 11th 2025)
Synopsis: Neomania is a six-player melee map featuring a mixed tileset arranged in an open web-layout. Some pathways are blocked by rock chunks, allowing players to open them if desired, giving a small extra element to play around with, while the rest of the map follows very standard melee rules. Overall a solid melee map for up to six players or arranged teams.
Map Aesthetics: The map looks very good. Very Blizzard-like visuals despite using customized tileset. Visual clarity is good and layout looks clean. Good job. The central area could use a few more of decorative props (other than river rushes and lilypads), but ultimately the visual work is very good for a melee map.
Map Layout: A take on the classic spiderweb layout, giving various routes to encounter enemies. Quite interestingly the neutral objectives are placed in ring layout fashion (gold mines in outer ring only), reducing the importance of the central area (that still of course holds the Goblin Merchants). Solid layout
Neutral Objectives: Creep placement looks good and creeps form logical and thematic camps. Creep camp strength and item drops seem reasonable. Good job. Goblin Laboratory is very close to spawn.
Map Gameplay: Solid and clear melee map with quite a classic layout. Follows standard melee rules. Approved.
 
Level 8
Joined
Jun 15, 2013
Messages
122
Hello there had a quick look,
Map looks great, especially mini map
Lab camp feels a bit weak compared to the rewards it gives, ez shredder access is huge early on
And green camp nearby makes clear creeping road
Only really got one issue is cliffs, walkable and buildable on top of some cliffs parts
Might not seem much but you can still fit on farms in there :D
Good work
 
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