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Model validation: NEInquisitor
NEInquisitor.mdx
0errors0severe4warnings27unused
2
Model
Attachment 4 "Head Mount - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Collision shape "Collision" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
1
Geoset 0
Referenced by 2 geoset animations: 0, 11
1
Geoset 13
Referenced by 2 geoset animations: 13, 14
3
Bone 21 - "Bone Wolf Head"
3
Translation
Track 6 at frame 10100 has exactly the same value as tracks 5 and 7
Track 17 at frame 14300 has exactly the same value as tracks 16 and 18
Track 18 at frame 14500 has exactly the same value as tracks 17 and 19
2
Bone 23 - "Bone_Chest"
2
Translation
Track 8 at frame 13567 has exactly the same value as tracks 7 and 9
Track 9 at frame 13800 has exactly the same value as tracks 8 and 10
1
Bone 24 - "Bone_Arm1_R"
1
Translation
Track 27 at frame 151133 has exactly the same value as tracks 26 and 28
2
Bone 25 - "Bone_Arm1_L"
1
Translation
Track 26 at frame 153633 has exactly the same value as tracks 25 and 27
1
Rotation
Track 21 at frame 14567 has exactly the same value as tracks 20 and 22
1
Bone 26 - "Bone_Arm2_L"
1
Rotation
Track 20 at frame 14567 has exactly the same value as tracks 19 and 21
3
Bone 27 - "Bone_Hand_L"
3
Rotation
Track 9 at frame 13800 has roughly the same value as tracks 8 and 10
Track 10 at frame 13900 has roughly the same value as tracks 9 and 11
Track 13 at frame 14567 has exactly the same value as tracks 12 and 14
2
Bone 29 - "Bone Back L Leg"
2
Translation
Track 1 at frame 13500 has exactly the same value as tracks 0 and 2
Track 2 at frame 13733 has exactly the same value as tracks 1 and 3
2
Bone 30 - "Bone Back R Leg"
2
Translation
Track 1 at frame 13500 has exactly the same value as tracks 0 and 2
Track 2 at frame 13733 has exactly the same value as tracks 1 and 3
3
Helper 4
3
Translation
Track 1 at frame 13500 has exactly the same value as tracks 0 and 2
Track 2 at frame 13633 has exactly the same value as tracks 1 and 3
Track 3 at frame 13733 has exactly the same value as tracks 2 and 4
1
Helper 11
1
Translation
Track 12 at frame 3600 has exactly the same value as tracks 11 and 13
2
Helper 23
2
Translation
Track 9 at frame 14500 has exactly the same value as tracks 8 and 10
Track 10 at frame 14567 has exactly the same value as tracks 9 and 11
1
Helper 27
1
Translation
Track 1 at frame 10233 has exactly the same value as tracks 0 and 2
3
Helper 38
2
Translation
Track 1 at frame 13567 has exactly the same value as tracks 0 and 2
Track 2 at frame 13933 has exactly the same value as tracks 1 and 3
1
Rotation
Track 22 at frame 14000 has roughly the same value as tracks 21 and 23
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