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Model validation: Necrowitch

Necrowitch.mdx

0 errors 0 severe 48 warnings 67 unused
  • 1 1 Model
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
    • Both "Walk" and "Walk Fast" sequences exist — consider renaming Walk → "Cinematic Walk" and Walk Fast → "Walk" so the default in-game pace is correct.
  • 1 Geoset 0
    • Number of sequence extents (8) does not match the number of sequences (10)
  • 1 Geoset 1
    • Number of sequence extents (8) does not match the number of sequences (10)
  • 1 Geoset 2
    • Number of sequence extents (8) does not match the number of sequences (10)
  • 1 Geoset 3
    • Number of sequence extents (8) does not match the number of sequences (10)
  • 1 Geoset 4
    • Number of sequence extents (8) does not match the number of sequences (10)
  • 1 Geoset 5
    • Number of sequence extents (8) does not match the number of sequences (10)
  • 9 6 Bone 0 - "hero2"
    • 9 6 Scaling
      • Track 1 has the same frame 0 as track 0
      • Track 2 has the same frame 0 as track 1
      • Track 3 has the same frame 0 as track 2
      • Track 5 has the same frame 1100 as track 4
      • Track 6 has the same frame 1100 as track 5
      • Track 7 has the same frame 1100 as track 6
      • Track 9 has the same frame 1600 as track 8
      • Track 10 has the same frame 1600 as track 9
      • Track 11 has the same frame 1600 as track 10
      • Track 1 at frame 0 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 0 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 1100 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 1100 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 1600 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 1600 has exactly the same value as tracks 9 and 11
  • 15 10 Bone 1 - "hero3"
    • 15 10 Scaling
      • Track 1 has the same frame 0 as track 0
      • Track 2 has the same frame 0 as track 1
      • Track 3 has the same frame 0 as track 2
      • Track 5 has the same frame 833 as track 4
      • Track 6 has the same frame 833 as track 5
      • Track 7 has the same frame 833 as track 6
      • Track 9 has the same frame 1600 as track 8
      • Track 10 has the same frame 1600 as track 9
      • Track 11 has the same frame 1600 as track 10
      • Track 13 has the same frame 2400 as track 12
      • Track 14 has the same frame 2400 as track 13
      • Track 15 has the same frame 2400 as track 14
      • Track 17 has the same frame 3333 as track 16
      • Track 18 has the same frame 3333 as track 17
      • Track 19 has the same frame 3333 as track 18
      • Track 1 at frame 0 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 0 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 833 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 833 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 1600 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 1600 has exactly the same value as tracks 9 and 11
      • Track 13 at frame 2400 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 2400 has exactly the same value as tracks 13 and 15
      • Track 17 at frame 3333 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 3333 has exactly the same value as tracks 17 and 19
  • 15 10 Bone 2 - "hero04"
    • 15 10 Scaling
      • Track 1 has the same frame 0 as track 0
      • Track 2 has the same frame 0 as track 1
      • Track 3 has the same frame 0 as track 2
      • Track 5 has the same frame 833 as track 4
      • Track 6 has the same frame 833 as track 5
      • Track 7 has the same frame 833 as track 6
      • Track 9 has the same frame 1600 as track 8
      • Track 10 has the same frame 1600 as track 9
      • Track 11 has the same frame 1600 as track 10
      • Track 13 has the same frame 2400 as track 12
      • Track 14 has the same frame 2400 as track 13
      • Track 15 has the same frame 2400 as track 14
      • Track 17 has the same frame 3333 as track 16
      • Track 18 has the same frame 3333 as track 17
      • Track 19 has the same frame 3333 as track 18
      • Track 1 at frame 0 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 0 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 833 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 833 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 1600 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 1600 has exactly the same value as tracks 9 and 11
      • Track 13 at frame 2400 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 2400 has exactly the same value as tracks 13 and 15
      • Track 17 at frame 3333 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 3333 has exactly the same value as tracks 17 and 19
  • 1 ParticleEmitter2 0 - "BlizParticle02"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 1 - "BlizParticle01"
    • 1 Visibility
      • Interpolation type not set to None
  • 2 Bone 6 - "Bone_Foot_LArchDruid"
    • 2 Rotation
      • Track 15 at frame 3833 has roughly the same value as tracks 14 and 16
      • Track 16 at frame 3867 has roughly the same value as tracks 15 and 17
  • 8 Bone 7 - "Bone_Leg1_RArchDruid"
    • 8 Translation
      • Track 8 at frame 9833 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 10767 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 11233 has exactly the same value as tracks 11 and 13
      • Track 15 at frame 12000 has exactly the same value as tracks 14 and 16
      • Track 19 at frame 52610 has exactly the same value as tracks 18 and 20
      • Track 22 at frame 53544 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 54010 has exactly the same value as tracks 22 and 24
      • Track 26 at frame 54777 has exactly the same value as tracks 25 and 27
  • 1 Bone 9 - "Bone_Foot_RArchDruid"
    • 1 Rotation
      • Track 15 at frame 3833 has roughly the same value as tracks 14 and 16
  • 3 Bone 10 - "Bone_Chest"
    • 3 Rotation
      • Track 11 at frame 10767 has exactly the same value as tracks 10 and 12
      • Track 66 at frame 47600 has roughly the same value as tracks 65 and 67
      • Track 71 at frame 53544 has exactly the same value as tracks 70 and 72
  • 2 Bone 11 - "Bone_Arm1_LArchDruid"
    • 2 Translation
      • Track 1 at frame 10000 has exactly the same value as tracks 0 and 2
      • Track 25 at frame 52777 has exactly the same value as tracks 24 and 26
  • 2 Bone 13 - "Bone_Head"
    • 2 Translation
      • Track 3 at frame 10767 has exactly the same value as tracks 2 and 4
      • Track 18 at frame 53544 has exactly the same value as tracks 17 and 19
  • 3 Bone 14 - "Bone_Arm1_RArchDruid"
    • 3 Translation
      • Track 5 at frame 5500 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 5667 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 6000 has exactly the same value as tracks 6 and 8
  • 4 Bone 15 - "Bone_Arm2_RArchDruid"
    • 4 Translation
      • Track 5 at frame 5500 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 5667 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 6000 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 7333 has exactly the same value as tracks 7 and 9
  • 8 Bone 17 - "Bone_Staff"
    • 8 Rotation
      • Track 19 at frame 10500 has roughly the same value as tracks 18 and 20
      • Track 20 at frame 10767 has roughly the same value as tracks 19 and 21
      • Track 21 at frame 11233 has roughly the same value as tracks 20 and 22
      • Track 23 at frame 12000 has roughly the same value as tracks 22 and 24
      • Track 34 at frame 53277 has roughly the same value as tracks 33 and 35
      • Track 35 at frame 53544 has roughly the same value as tracks 34 and 36
      • Track 36 at frame 54010 has roughly the same value as tracks 35 and 37
      • Track 38 at frame 54777 has roughly the same value as tracks 37 and 39
  • 7 Helper 0
    • 7 Rotation
      • Track 4 at frame 5667 has exactly the same value as tracks 3 and 5
      • Track 17 at frame 11667 has exactly the same value as tracks 16 and 18
      • Track 57 at frame 45833 has exactly the same value as tracks 56 and 58
      • Track 58 at frame 46100 has exactly the same value as tracks 57 and 59
      • Track 63 at frame 47167 has exactly the same value as tracks 62 and 64
      • Track 64 at frame 47333 has exactly the same value as tracks 63 and 65
      • Track 73 at frame 54444 has exactly the same value as tracks 72 and 74
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