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Triggers
necromancy.w3x
Variables
Minor Adjustments
NonMelee Initialization
CamFix
Cinematic
cinema
Win/Loss
Loser
Winner
PWNage
Zombis PWNership
Dalaran Rej PWNership
Dalaran Mut PWNership
Sludge Fling PWNership
Sludge Monst PWNership
Major Adjustments
PalaTV24 7
PalaTV Hero
Palamove
SupraMan
NecroGate
Teleportal
Portal2
n00b
Skillfull
Skillfuller
Down1
Town2
Down3
Town4
Downtown5
Free Mony
Cash Rulzz
Fixes
Fix1
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
pask
group
No
Non-Default non-melee game initialization for some players
NonMelee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create Human starting units for Player 2 (Blue) at (Player 2 (Blue) start location) ( Exclude Heroes)
Melee Game - Run melee AI scripts (for computer players)
Game - Set the time of day to 20.00
Game - Set time of day speed to 10.00 % of the default speed
Visibility - Enable black mask
Visibility - Enable fog of war
Player - Change color of Player 1 (Red) to Maroon , Changing color of existing units
Wait 0.01 seconds
Player - Set Player 1 (Red) . Current gold to 0
Player - Set Player 1 (Red) . Current lumber to 0
Player - Set name of Player 1 (Red) to (Name of Necromancer 0054 <gen>)
CamFix
Events
Time - Elapsed game time is 0.10 seconds
Conditions
Actions
Camera - Lock camera target for Player 1 (Red) to Necromancer 0054 <gen> , offset by ( 0 , 0 ) using The unit's rotation
Wait 20.00 seconds
Camera - Reset camera for Player 1 (Red) to standard game-view over 0.01 seconds
cinema
Events
Time - Elapsed game time is 0.50 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn subtitle display override On
Cinematic - Disable user control for (All players) .
Cinematic - Flash a speech indicator for Necromancer 0054 <gen> of color ( 100 %, 100 %, 100 %) with 0 % transparency
Animation - Play Necromancer 0054 <gen> 's attack animation, using only Common animations
Cinematic - Send transmission to (All players) from Necromancer 0054 <gen> named : Play No sound and display Those humen will pay for it! Now I will have to kill that damned king all by myself! . Modify duration: Set to 7.00 seconds and Wait
Unit - Order Necromancer 0054 <gen> to Special Miscellaneous - Dark Conversion (Fast) . Villager 0318 <gen>
Quest - Display to (All allies of Player 1 (Red).) the Quest Discovered message: Come back at level 7 and we will help you to learn more. You may use the Dark Portal to teleport back there..
Cinematic - Flash a speech indicator for Heretic 0269 <gen> of color ( 100 %, 100 %, 100 %) with 0 % transparency
Wait 2.00 seconds
Trigger - Turn on Skillfuller <gen>
Wait 0.50 seconds
Trigger - Turn off (This trigger)
Skillfuller
Events
Unit - A unit enters A_Dark_Place <gen>
Conditions
(Hero level of (Triggering unit)) Greater than or equal to 7
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