Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model nathanos of the bundle nathanos. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file Nathanos Blightcaller.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing nathanos.mdx
Now Click the "Import File" Button:
Next select 'nathanos.mdx' in the folder which you extracted from the zip archive:
nathanos
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
nathanos_chest_emissive.dds
nathanos_hair_diffuse.dds
nathanos_head_diffuse.dds
nathanos_lap_diffuse.dds
nathanos_leg_diffuse.dds
The file has been properly added to the map archive:
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
Done, you have imported the file nathanos.mdx.
Importing nathanos_arm_diffuse.dds
Now Click the "Import File" Button:
Next select 'nathanos_arm_diffuse.dds' in the folder which you extracted from the zip archive:
nathanos
nathanos.mdx
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
nathanos_chest_emissive.dds
nathanos_hair_diffuse.dds
nathanos_head_diffuse.dds
nathanos_lap_diffuse.dds
nathanos_leg_diffuse.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
war3mapimported/nathanos_arm_diffuse.dds
Double-click the file nathanos_arm_diffuse.dds:
nathanos_arm_diffuse.dds
Image / Texture
2,731
war3mapimported/nathanos_arm_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
The file has been properly added to the map archive:
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
Done, you have imported the file nathanos_arm_diffuse.dds.
Importing nathanos_armor_diffuse.dds
Now Click the "Import File" Button:
Next select 'nathanos_armor_diffuse.dds' in the folder which you extracted from the zip archive:
nathanos
nathanos.mdx
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
nathanos_chest_emissive.dds
nathanos_hair_diffuse.dds
nathanos_head_diffuse.dds
nathanos_lap_diffuse.dds
nathanos_leg_diffuse.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
Image / Texture
683
war3mapimported/nathanos_armor_diffuse.dds
Double-click the file nathanos_armor_diffuse.dds:
nathanos_armor_diffuse.dds
Image / Texture
683
war3mapimported/nathanos_armor_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
nathanos_armor_diffuse.dds
Image / Texture
683
nathanos_armor_diffuse.dds
The file has been properly added to the map archive:
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
Image / Texture
683
nathanos_armor_diffuse.dds
Done, you have imported the file nathanos_armor_diffuse.dds.
Importing nathanos_beard_diffuse.dds
Now Click the "Import File" Button:
Next select 'nathanos_beard_diffuse.dds' in the folder which you extracted from the zip archive:
nathanos
nathanos.mdx
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
nathanos_chest_emissive.dds
nathanos_hair_diffuse.dds
nathanos_head_diffuse.dds
nathanos_lap_diffuse.dds
nathanos_leg_diffuse.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
Image / Texture
683
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
Image / Texture
1,365
war3mapimported/nathanos_beard_diffuse.dds
Double-click the file nathanos_beard_diffuse.dds:
nathanos_beard_diffuse.dds
Image / Texture
1,365
war3mapimported/nathanos_beard_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
nathanos_beard_diffuse.dds
Image / Texture
1,365
nathanos_beard_diffuse.dds
The file has been properly added to the map archive:
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
Image / Texture
683
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
Image / Texture
1,365
nathanos_beard_diffuse.dds
Done, you have imported the file nathanos_beard_diffuse.dds.
Importing nathanos_body_diffuse.dds
Now Click the "Import File" Button:
Next select 'nathanos_body_diffuse.dds' in the folder which you extracted from the zip archive:
nathanos
nathanos.mdx
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
nathanos_chest_emissive.dds
nathanos_hair_diffuse.dds
nathanos_head_diffuse.dds
nathanos_lap_diffuse.dds
nathanos_leg_diffuse.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
Image / Texture
683
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
Image / Texture
1,365
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
Image / Texture
2,731
war3mapimported/nathanos_body_diffuse.dds
Double-click the file nathanos_body_diffuse.dds:
nathanos_body_diffuse.dds
Image / Texture
2,731
war3mapimported/nathanos_body_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
nathanos_body_diffuse.dds
Image / Texture
2,731
nathanos_body_diffuse.dds
The file has been properly added to the map archive:
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
Image / Texture
683
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
Image / Texture
1,365
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
Image / Texture
2,731
nathanos_body_diffuse.dds
Done, you have imported the file nathanos_body_diffuse.dds.
Importing nathanos_buckle_diffuse.dds
Now Click the "Import File" Button:
Next select 'nathanos_buckle_diffuse.dds' in the folder which you extracted from the zip archive:
nathanos
nathanos.mdx
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
nathanos_chest_emissive.dds
nathanos_hair_diffuse.dds
nathanos_head_diffuse.dds
nathanos_lap_diffuse.dds
nathanos_leg_diffuse.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
Image / Texture
683
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
Image / Texture
1,365
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
Image / Texture
2,731
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
Image / Texture
1,365
war3mapimported/nathanos_buckle_diffuse.dds
Double-click the file nathanos_buckle_diffuse.dds:
nathanos_buckle_diffuse.dds
Image / Texture
1,365
war3mapimported/nathanos_buckle_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
nathanos_buckle_diffuse.dds
Image / Texture
1,365
nathanos_buckle_diffuse.dds
The file has been properly added to the map archive:
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
Image / Texture
683
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
Image / Texture
1,365
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
Image / Texture
2,731
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
Image / Texture
1,365
nathanos_buckle_diffuse.dds
Done, you have imported the file nathanos_buckle_diffuse.dds.
Importing nathanos_cape_diffuse.dds
Now Click the "Import File" Button:
Next select 'nathanos_cape_diffuse.dds' in the folder which you extracted from the zip archive:
nathanos
nathanos.mdx
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
nathanos_chest_emissive.dds
nathanos_hair_diffuse.dds
nathanos_head_diffuse.dds
nathanos_lap_diffuse.dds
nathanos_leg_diffuse.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
Image / Texture
683
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
Image / Texture
1,365
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
Image / Texture
2,731
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
Image / Texture
1,365
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
Image / Texture
1,365
war3mapimported/nathanos_cape_diffuse.dds
Double-click the file nathanos_cape_diffuse.dds:
nathanos_cape_diffuse.dds
Image / Texture
1,365
war3mapimported/nathanos_cape_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
nathanos_cape_diffuse.dds
Image / Texture
1,365
nathanos_cape_diffuse.dds
The file has been properly added to the map archive:
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
Image / Texture
683
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
Image / Texture
1,365
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
Image / Texture
2,731
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
Image / Texture
1,365
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
Image / Texture
1,365
nathanos_cape_diffuse.dds
Done, you have imported the file nathanos_cape_diffuse.dds.
Importing nathanos_capetwo_diffuse.dds
Now Click the "Import File" Button:
Next select 'nathanos_capetwo_diffuse.dds' in the folder which you extracted from the zip archive:
nathanos
nathanos.mdx
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
nathanos_chest_emissive.dds
nathanos_hair_diffuse.dds
nathanos_head_diffuse.dds
nathanos_lap_diffuse.dds
nathanos_leg_diffuse.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
Image / Texture
683
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
Image / Texture
1,365
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
Image / Texture
2,731
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
Image / Texture
1,365
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
Image / Texture
1,365
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
Image / Texture
1,365
war3mapimported/nathanos_capetwo_diffuse.dds
Double-click the file nathanos_capetwo_diffuse.dds:
nathanos_capetwo_diffuse.dds
Image / Texture
1,365
war3mapimported/nathanos_capetwo_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
nathanos_capetwo_diffuse.dds
Image / Texture
1,365
nathanos_capetwo_diffuse.dds
The file has been properly added to the map archive:
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
Image / Texture
683
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
Image / Texture
1,365
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
Image / Texture
2,731
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
Image / Texture
1,365
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
Image / Texture
1,365
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
Image / Texture
1,365
nathanos_capetwo_diffuse.dds
Done, you have imported the file nathanos_capetwo_diffuse.dds.
Importing nathanos_chest_diffuse.dds
Now Click the "Import File" Button:
Next select 'nathanos_chest_diffuse.dds' in the folder which you extracted from the zip archive:
nathanos
nathanos.mdx
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
nathanos_chest_emissive.dds
nathanos_hair_diffuse.dds
nathanos_head_diffuse.dds
nathanos_lap_diffuse.dds
nathanos_leg_diffuse.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
Image / Texture
683
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
Image / Texture
1,365
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
Image / Texture
2,731
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
Image / Texture
1,365
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
Image / Texture
1,365
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
Image / Texture
1,365
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
Image / Texture
5,461
war3mapimported/nathanos_chest_diffuse.dds
Double-click the file nathanos_chest_diffuse.dds:
nathanos_chest_diffuse.dds
Image / Texture
5,461
war3mapimported/nathanos_chest_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
nathanos_chest_diffuse.dds
Image / Texture
5,461
nathanos_chest_diffuse.dds
The file has been properly added to the map archive:
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
Image / Texture
683
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
Image / Texture
1,365
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
Image / Texture
2,731
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
Image / Texture
1,365
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
Image / Texture
1,365
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
Image / Texture
1,365
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
Image / Texture
5,461
nathanos_chest_diffuse.dds
Done, you have imported the file nathanos_chest_diffuse.dds.
Importing nathanos_chest_emissive.dds
Now Click the "Import File" Button:
Next select 'nathanos_chest_emissive.dds' in the folder which you extracted from the zip archive:
nathanos
nathanos.mdx
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
nathanos_chest_emissive.dds
nathanos_hair_diffuse.dds
nathanos_head_diffuse.dds
nathanos_lap_diffuse.dds
nathanos_leg_diffuse.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
Image / Texture
683
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
Image / Texture
1,365
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
Image / Texture
2,731
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
Image / Texture
1,365
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
Image / Texture
1,365
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
Image / Texture
1,365
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
Image / Texture
5,461
nathanos_chest_diffuse.dds
nathanos_chest_emissive.dds
Image / Texture
5,461
war3mapimported/nathanos_chest_emissive.dds
Double-click the file nathanos_chest_emissive.dds:
nathanos_chest_emissive.dds
Image / Texture
5,461
war3mapimported/nathanos_chest_emissive.dds
Tick the box "Use Custom Path" and type in the correct path:
nathanos_chest_emissive.dds
Image / Texture
5,461
nathanos_chest_emissive.dds
The file has been properly added to the map archive:
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
Image / Texture
683
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
Image / Texture
1,365
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
Image / Texture
2,731
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
Image / Texture
1,365
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
Image / Texture
1,365
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
Image / Texture
1,365
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
Image / Texture
5,461
nathanos_chest_diffuse.dds
nathanos_chest_emissive.dds
Image / Texture
5,461
nathanos_chest_emissive.dds
Done, you have imported the file nathanos_chest_emissive.dds.
Importing nathanos_hair_diffuse.dds
Now Click the "Import File" Button:
Next select 'nathanos_hair_diffuse.dds' in the folder which you extracted from the zip archive:
nathanos
nathanos.mdx
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
nathanos_chest_emissive.dds
nathanos_hair_diffuse.dds
nathanos_head_diffuse.dds
nathanos_lap_diffuse.dds
nathanos_leg_diffuse.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
Image / Texture
683
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
Image / Texture
1,365
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
Image / Texture
2,731
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
Image / Texture
1,365
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
Image / Texture
1,365
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
Image / Texture
1,365
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
Image / Texture
5,461
nathanos_chest_diffuse.dds
nathanos_chest_emissive.dds
Image / Texture
5,461
nathanos_chest_emissive.dds
nathanos_hair_diffuse.dds
Image / Texture
341
war3mapimported/nathanos_hair_diffuse.dds
Double-click the file nathanos_hair_diffuse.dds:
nathanos_hair_diffuse.dds
Image / Texture
341
war3mapimported/nathanos_hair_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
nathanos_hair_diffuse.dds
Image / Texture
341
nathanos_hair_diffuse.dds
The file has been properly added to the map archive:
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
Image / Texture
683
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
Image / Texture
1,365
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
Image / Texture
2,731
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
Image / Texture
1,365
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
Image / Texture
1,365
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
Image / Texture
1,365
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
Image / Texture
5,461
nathanos_chest_diffuse.dds
nathanos_chest_emissive.dds
Image / Texture
5,461
nathanos_chest_emissive.dds
nathanos_hair_diffuse.dds
Image / Texture
341
nathanos_hair_diffuse.dds
Done, you have imported the file nathanos_hair_diffuse.dds.
Importing nathanos_head_diffuse.dds
Now Click the "Import File" Button:
Next select 'nathanos_head_diffuse.dds' in the folder which you extracted from the zip archive:
nathanos
nathanos.mdx
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
nathanos_chest_emissive.dds
nathanos_hair_diffuse.dds
nathanos_head_diffuse.dds
nathanos_lap_diffuse.dds
nathanos_leg_diffuse.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
Image / Texture
683
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
Image / Texture
1,365
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
Image / Texture
2,731
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
Image / Texture
1,365
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
Image / Texture
1,365
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
Image / Texture
1,365
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
Image / Texture
5,461
nathanos_chest_diffuse.dds
nathanos_chest_emissive.dds
Image / Texture
5,461
nathanos_chest_emissive.dds
nathanos_hair_diffuse.dds
Image / Texture
341
nathanos_hair_diffuse.dds
nathanos_head_diffuse.dds
Image / Texture
5,461
war3mapimported/nathanos_head_diffuse.dds
Double-click the file nathanos_head_diffuse.dds:
nathanos_head_diffuse.dds
Image / Texture
5,461
war3mapimported/nathanos_head_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
nathanos_head_diffuse.dds
Image / Texture
5,461
nathanos_head_diffuse.dds
The file has been properly added to the map archive:
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
Image / Texture
683
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
Image / Texture
1,365
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
Image / Texture
2,731
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
Image / Texture
1,365
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
Image / Texture
1,365
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
Image / Texture
1,365
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
Image / Texture
5,461
nathanos_chest_diffuse.dds
nathanos_chest_emissive.dds
Image / Texture
5,461
nathanos_chest_emissive.dds
nathanos_hair_diffuse.dds
Image / Texture
341
nathanos_hair_diffuse.dds
nathanos_head_diffuse.dds
Image / Texture
5,461
nathanos_head_diffuse.dds
Done, you have imported the file nathanos_head_diffuse.dds.
Importing nathanos_lap_diffuse.dds
Now Click the "Import File" Button:
Next select 'nathanos_lap_diffuse.dds' in the folder which you extracted from the zip archive:
nathanos
nathanos.mdx
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
nathanos_chest_emissive.dds
nathanos_hair_diffuse.dds
nathanos_head_diffuse.dds
nathanos_leg_diffuse.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
Image / Texture
683
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
Image / Texture
1,365
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
Image / Texture
2,731
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
Image / Texture
1,365
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
Image / Texture
1,365
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
Image / Texture
1,365
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
Image / Texture
5,461
nathanos_chest_diffuse.dds
nathanos_chest_emissive.dds
Image / Texture
5,461
nathanos_chest_emissive.dds
nathanos_hair_diffuse.dds
Image / Texture
341
nathanos_hair_diffuse.dds
nathanos_head_diffuse.dds
Image / Texture
5,461
nathanos_head_diffuse.dds
nathanos_lap_diffuse.dds
Image / Texture
2,731
war3mapimported/nathanos_lap_diffuse.dds
Double-click the file nathanos_lap_diffuse.dds:
nathanos_lap_diffuse.dds
Image / Texture
2,731
war3mapimported/nathanos_lap_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
nathanos_lap_diffuse.dds
Image / Texture
2,731
nathanos_lap_diffuse.dds
The file has been properly added to the map archive:
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
Image / Texture
683
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
Image / Texture
1,365
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
Image / Texture
2,731
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
Image / Texture
1,365
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
Image / Texture
1,365
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
Image / Texture
1,365
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
Image / Texture
5,461
nathanos_chest_diffuse.dds
nathanos_chest_emissive.dds
Image / Texture
5,461
nathanos_chest_emissive.dds
nathanos_hair_diffuse.dds
Image / Texture
341
nathanos_hair_diffuse.dds
nathanos_head_diffuse.dds
Image / Texture
5,461
nathanos_head_diffuse.dds
nathanos_lap_diffuse.dds
Image / Texture
2,731
nathanos_lap_diffuse.dds
Done, you have imported the file nathanos_lap_diffuse.dds.
Importing nathanos_leg_diffuse.dds
Now Click the "Import File" Button:
Next select 'nathanos_leg_diffuse.dds' in the folder which you extracted from the zip archive:
nathanos
nathanos.mdx
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
nathanos_chest_emissive.dds
nathanos_hair_diffuse.dds
nathanos_head_diffuse.dds
nathanos_lap_diffuse.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
Image / Texture
683
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
Image / Texture
1,365
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
Image / Texture
2,731
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
Image / Texture
1,365
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
Image / Texture
1,365
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
Image / Texture
1,365
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
Image / Texture
5,461
nathanos_chest_diffuse.dds
nathanos_chest_emissive.dds
Image / Texture
5,461
nathanos_chest_emissive.dds
nathanos_hair_diffuse.dds
Image / Texture
341
nathanos_hair_diffuse.dds
nathanos_head_diffuse.dds
Image / Texture
5,461
nathanos_head_diffuse.dds
nathanos_lap_diffuse.dds
Image / Texture
2,731
nathanos_lap_diffuse.dds
nathanos_leg_diffuse.dds
Image / Texture
2,731
war3mapimported/nathanos_leg_diffuse.dds
Double-click the file nathanos_leg_diffuse.dds:
nathanos_leg_diffuse.dds
Image / Texture
2,731
war3mapimported/nathanos_leg_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
nathanos_leg_diffuse.dds
Image / Texture
2,731
nathanos_leg_diffuse.dds
The file has been properly added to the map archive:
nathanos.mdx
Model
2,985
war3mapimported/nathanos.mdx
nathanos_arm_diffuse.dds
Image / Texture
2,731
nathanos_arm_diffuse.dds
nathanos_armor_diffuse.dds
Image / Texture
683
nathanos_armor_diffuse.dds
nathanos_beard_diffuse.dds
Image / Texture
1,365
nathanos_beard_diffuse.dds
nathanos_body_diffuse.dds
Image / Texture
2,731
nathanos_body_diffuse.dds
nathanos_buckle_diffuse.dds
Image / Texture
1,365
nathanos_buckle_diffuse.dds
nathanos_cape_diffuse.dds
Image / Texture
1,365
nathanos_cape_diffuse.dds
nathanos_capetwo_diffuse.dds
Image / Texture
1,365
nathanos_capetwo_diffuse.dds
nathanos_chest_diffuse.dds
Image / Texture
5,461
nathanos_chest_diffuse.dds
nathanos_chest_emissive.dds
Image / Texture
5,461
nathanos_chest_emissive.dds
nathanos_hair_diffuse.dds
Image / Texture
341
nathanos_hair_diffuse.dds
nathanos_head_diffuse.dds
Image / Texture
5,461
nathanos_head_diffuse.dds
nathanos_lap_diffuse.dds
Image / Texture
2,731
nathanos_lap_diffuse.dds
nathanos_leg_diffuse.dds
Image / Texture
2,731
nathanos_leg_diffuse.dds
Done, you have imported the file nathanos_leg_diffuse.dds.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.