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How to import Narthaen Warrior

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Narthaen Warrior of the bundle Narthaen Warrior. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Narthaen Warrior.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Narthaen Warrior
Guerrero Narthaen.mdx
guerrero de elite_cape_cloth_b_02orange.blp
guerrero de elite_helm_plate_northrend_c_01green.blp
guerrero de elite_shield_northrend_b_01green.blp
guerrero de elite_plate_northrend_c_01green.blp
guerrero de elite_Body.blp
guerrero de elite_axe_1h_hatchet_a_03black.blp

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing Guerrero Narthaen.mdx

Now Click the "Import File" Button:

Next select 'Guerrero Narthaen.mdx' in the folder which you extracted from the zip archive:

Narthaen Warrior
Guerrero Narthaen.mdx
guerrero de elite_axe_1h_hatchet_a_03black.blp
guerrero de elite_Body.blp
guerrero de elite_cape_cloth_b_02orange.blp
guerrero de elite_helm_plate_northrend_c_01green.blp
guerrero de elite_plate_northrend_c_01green.blp
guerrero de elite_shield_northrend_b_01green.blp

The file has been properly added to the map archive:

Guerrero Narthaen.mdx
Model
2,809
war3mapimported/Guerrero Narthaen.mdx

Done, you have imported the file Guerrero Narthaen.mdx.

Importing guerrero de elite_axe_1h_hatchet_a_03black.blp

Now Click the "Import File" Button:

Next select 'guerrero de elite_axe_1h_hatchet_a_03black.blp' in the folder which you extracted from the zip archive:

Narthaen Warrior
Guerrero Narthaen.mdx
guerrero de elite_axe_1h_hatchet_a_03black.blp
guerrero de elite_Body.blp
guerrero de elite_cape_cloth_b_02orange.blp
guerrero de elite_helm_plate_northrend_c_01green.blp
guerrero de elite_plate_northrend_c_01green.blp
guerrero de elite_shield_northrend_b_01green.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Guerrero Narthaen.mdx
Model
2,809
war3mapimported/Guerrero Narthaen.mdx
guerrero de elite_axe_1h_hatchet_a_03black.blp
Image / Texture
8
war3mapimported/guerrero de elite_axe_1h_hatchet_a_03black.blp

Double-click the file guerrero de elite_axe_1h_hatchet_a_03black.blp:

guerrero de elite_axe_1h_hatchet_a_03black.blp
Image / Texture
8
war3mapimported/guerrero de elite_axe_1h_hatchet_a_03black.blp

Tick the box "Use Custom Path" and type in the correct path:

guerrero de elite_axe_1h_hatchet_a_03black.blp
Image / Texture
8
guerrero de elite_axe_1h_hatchet_a_03black.blp

The file has been properly added to the map archive:

Guerrero Narthaen.mdx
Model
2,809
war3mapimported/Guerrero Narthaen.mdx
guerrero de elite_axe_1h_hatchet_a_03black.blp
Image / Texture
8
guerrero de elite_axe_1h_hatchet_a_03black.blp

Done, you have imported the file guerrero de elite_axe_1h_hatchet_a_03black.blp.

Importing guerrero de elite_Body.blp

Now Click the "Import File" Button:

Next select 'guerrero de elite_Body.blp' in the folder which you extracted from the zip archive:

Narthaen Warrior
Guerrero Narthaen.mdx
guerrero de elite_axe_1h_hatchet_a_03black.blp
guerrero de elite_Body.blp
guerrero de elite_cape_cloth_b_02orange.blp
guerrero de elite_helm_plate_northrend_c_01green.blp
guerrero de elite_plate_northrend_c_01green.blp
guerrero de elite_shield_northrend_b_01green.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Guerrero Narthaen.mdx
Model
2,809
war3mapimported/Guerrero Narthaen.mdx
guerrero de elite_axe_1h_hatchet_a_03black.blp
Image / Texture
8
guerrero de elite_axe_1h_hatchet_a_03black.blp
guerrero de elite_Body.blp
Image / Texture
128
war3mapimported/guerrero de elite_Body.blp

Double-click the file guerrero de elite_Body.blp:

guerrero de elite_Body.blp
Image / Texture
128
war3mapimported/guerrero de elite_Body.blp

Tick the box "Use Custom Path" and type in the correct path:

guerrero de elite_Body.blp
Image / Texture
128
guerrero de elite_Body.blp

The file has been properly added to the map archive:

Guerrero Narthaen.mdx
Model
2,809
war3mapimported/Guerrero Narthaen.mdx
guerrero de elite_axe_1h_hatchet_a_03black.blp
Image / Texture
8
guerrero de elite_axe_1h_hatchet_a_03black.blp
guerrero de elite_Body.blp
Image / Texture
128
guerrero de elite_Body.blp

Done, you have imported the file guerrero de elite_Body.blp.

Importing guerrero de elite_cape_cloth_b_02orange.blp

Now Click the "Import File" Button:

Next select 'guerrero de elite_cape_cloth_b_02orange.blp' in the folder which you extracted from the zip archive:

Narthaen Warrior
Guerrero Narthaen.mdx
guerrero de elite_axe_1h_hatchet_a_03black.blp
guerrero de elite_Body.blp
guerrero de elite_cape_cloth_b_02orange.blp
guerrero de elite_helm_plate_northrend_c_01green.blp
guerrero de elite_plate_northrend_c_01green.blp
guerrero de elite_shield_northrend_b_01green.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Guerrero Narthaen.mdx
Model
2,809
war3mapimported/Guerrero Narthaen.mdx
guerrero de elite_axe_1h_hatchet_a_03black.blp
Image / Texture
8
guerrero de elite_axe_1h_hatchet_a_03black.blp
guerrero de elite_Body.blp
Image / Texture
128
guerrero de elite_Body.blp
guerrero de elite_cape_cloth_b_02orange.blp
Image / Texture
16
war3mapimported/guerrero de elite_cape_cloth_b_02orange.blp

Double-click the file guerrero de elite_cape_cloth_b_02orange.blp:

guerrero de elite_cape_cloth_b_02orange.blp
Image / Texture
16
war3mapimported/guerrero de elite_cape_cloth_b_02orange.blp

Tick the box "Use Custom Path" and type in the correct path:

guerrero de elite_cape_cloth_b_02orange.blp
Image / Texture
16
guerrero de elite_cape_cloth_b_02orange.blp

The file has been properly added to the map archive:

Guerrero Narthaen.mdx
Model
2,809
war3mapimported/Guerrero Narthaen.mdx
guerrero de elite_axe_1h_hatchet_a_03black.blp
Image / Texture
8
guerrero de elite_axe_1h_hatchet_a_03black.blp
guerrero de elite_Body.blp
Image / Texture
128
guerrero de elite_Body.blp
guerrero de elite_cape_cloth_b_02orange.blp
Image / Texture
16
guerrero de elite_cape_cloth_b_02orange.blp

Done, you have imported the file guerrero de elite_cape_cloth_b_02orange.blp.

Importing guerrero de elite_helm_plate_northrend_c_01green.blp

Now Click the "Import File" Button:

Next select 'guerrero de elite_helm_plate_northrend_c_01green.blp' in the folder which you extracted from the zip archive:

Narthaen Warrior
Guerrero Narthaen.mdx
guerrero de elite_axe_1h_hatchet_a_03black.blp
guerrero de elite_Body.blp
guerrero de elite_cape_cloth_b_02orange.blp
guerrero de elite_helm_plate_northrend_c_01green.blp
guerrero de elite_plate_northrend_c_01green.blp
guerrero de elite_shield_northrend_b_01green.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Guerrero Narthaen.mdx
Model
2,809
war3mapimported/Guerrero Narthaen.mdx
guerrero de elite_axe_1h_hatchet_a_03black.blp
Image / Texture
8
guerrero de elite_axe_1h_hatchet_a_03black.blp
guerrero de elite_Body.blp
Image / Texture
128
guerrero de elite_Body.blp
guerrero de elite_cape_cloth_b_02orange.blp
Image / Texture
16
guerrero de elite_cape_cloth_b_02orange.blp
guerrero de elite_helm_plate_northrend_c_01green.blp
Image / Texture
24
war3mapimported/guerrero de elite_helm_plate_northrend_c_01green.blp

Double-click the file guerrero de elite_helm_plate_northrend_c_01green.blp:

guerrero de elite_helm_plate_northrend_c_01green.blp
Image / Texture
24
war3mapimported/guerrero de elite_helm_plate_northrend_c_01green.blp

Tick the box "Use Custom Path" and type in the correct path:

guerrero de elite_helm_plate_northrend_c_01green.blp
Image / Texture
24
guerrero de elite_helm_plate_northrend_c_01green.blp

The file has been properly added to the map archive:

Guerrero Narthaen.mdx
Model
2,809
war3mapimported/Guerrero Narthaen.mdx
guerrero de elite_axe_1h_hatchet_a_03black.blp
Image / Texture
8
guerrero de elite_axe_1h_hatchet_a_03black.blp
guerrero de elite_Body.blp
Image / Texture
128
guerrero de elite_Body.blp
guerrero de elite_cape_cloth_b_02orange.blp
Image / Texture
16
guerrero de elite_cape_cloth_b_02orange.blp
guerrero de elite_helm_plate_northrend_c_01green.blp
Image / Texture
24
guerrero de elite_helm_plate_northrend_c_01green.blp

Done, you have imported the file guerrero de elite_helm_plate_northrend_c_01green.blp.

Importing guerrero de elite_plate_northrend_c_01green.blp

Now Click the "Import File" Button:

Next select 'guerrero de elite_plate_northrend_c_01green.blp' in the folder which you extracted from the zip archive:

Narthaen Warrior
Guerrero Narthaen.mdx
guerrero de elite_axe_1h_hatchet_a_03black.blp
guerrero de elite_Body.blp
guerrero de elite_cape_cloth_b_02orange.blp
guerrero de elite_helm_plate_northrend_c_01green.blp
guerrero de elite_plate_northrend_c_01green.blp
guerrero de elite_shield_northrend_b_01green.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Guerrero Narthaen.mdx
Model
2,809
war3mapimported/Guerrero Narthaen.mdx
guerrero de elite_axe_1h_hatchet_a_03black.blp
Image / Texture
8
guerrero de elite_axe_1h_hatchet_a_03black.blp
guerrero de elite_Body.blp
Image / Texture
128
guerrero de elite_Body.blp
guerrero de elite_cape_cloth_b_02orange.blp
Image / Texture
16
guerrero de elite_cape_cloth_b_02orange.blp
guerrero de elite_helm_plate_northrend_c_01green.blp
Image / Texture
24
guerrero de elite_helm_plate_northrend_c_01green.blp
guerrero de elite_plate_northrend_c_01green.blp
Image / Texture
63
war3mapimported/guerrero de elite_plate_northrend_c_01green.blp

Double-click the file guerrero de elite_plate_northrend_c_01green.blp:

guerrero de elite_plate_northrend_c_01green.blp
Image / Texture
63
war3mapimported/guerrero de elite_plate_northrend_c_01green.blp

Tick the box "Use Custom Path" and type in the correct path:

guerrero de elite_plate_northrend_c_01green.blp
Image / Texture
63
guerrero de elite_plate_northrend_c_01green.blp

The file has been properly added to the map archive:

Guerrero Narthaen.mdx
Model
2,809
war3mapimported/Guerrero Narthaen.mdx
guerrero de elite_axe_1h_hatchet_a_03black.blp
Image / Texture
8
guerrero de elite_axe_1h_hatchet_a_03black.blp
guerrero de elite_Body.blp
Image / Texture
128
guerrero de elite_Body.blp
guerrero de elite_cape_cloth_b_02orange.blp
Image / Texture
16
guerrero de elite_cape_cloth_b_02orange.blp
guerrero de elite_helm_plate_northrend_c_01green.blp
Image / Texture
24
guerrero de elite_helm_plate_northrend_c_01green.blp
guerrero de elite_plate_northrend_c_01green.blp
Image / Texture
63
guerrero de elite_plate_northrend_c_01green.blp

Done, you have imported the file guerrero de elite_plate_northrend_c_01green.blp.

Importing guerrero de elite_shield_northrend_b_01green.blp

Now Click the "Import File" Button:

Next select 'guerrero de elite_shield_northrend_b_01green.blp' in the folder which you extracted from the zip archive:

Narthaen Warrior
Guerrero Narthaen.mdx
guerrero de elite_axe_1h_hatchet_a_03black.blp
guerrero de elite_Body.blp
guerrero de elite_cape_cloth_b_02orange.blp
guerrero de elite_helm_plate_northrend_c_01green.blp
guerrero de elite_plate_northrend_c_01green.blp
guerrero de elite_shield_northrend_b_01green.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Guerrero Narthaen.mdx
Model
2,809
war3mapimported/Guerrero Narthaen.mdx
guerrero de elite_axe_1h_hatchet_a_03black.blp
Image / Texture
8
guerrero de elite_axe_1h_hatchet_a_03black.blp
guerrero de elite_Body.blp
Image / Texture
128
guerrero de elite_Body.blp
guerrero de elite_cape_cloth_b_02orange.blp
Image / Texture
16
guerrero de elite_cape_cloth_b_02orange.blp
guerrero de elite_helm_plate_northrend_c_01green.blp
Image / Texture
24
guerrero de elite_helm_plate_northrend_c_01green.blp
guerrero de elite_plate_northrend_c_01green.blp
Image / Texture
63
guerrero de elite_plate_northrend_c_01green.blp
guerrero de elite_shield_northrend_b_01green.blp
Image / Texture
47
war3mapimported/guerrero de elite_shield_northrend_b_01green.blp

Double-click the file guerrero de elite_shield_northrend_b_01green.blp:

guerrero de elite_shield_northrend_b_01green.blp
Image / Texture
47
war3mapimported/guerrero de elite_shield_northrend_b_01green.blp

Tick the box "Use Custom Path" and type in the correct path:

guerrero de elite_shield_northrend_b_01green.blp
Image / Texture
47
guerrero de elite_shield_northrend_b_01green.blp

The file has been properly added to the map archive:

Guerrero Narthaen.mdx
Model
2,809
war3mapimported/Guerrero Narthaen.mdx
guerrero de elite_axe_1h_hatchet_a_03black.blp
Image / Texture
8
guerrero de elite_axe_1h_hatchet_a_03black.blp
guerrero de elite_Body.blp
Image / Texture
128
guerrero de elite_Body.blp
guerrero de elite_cape_cloth_b_02orange.blp
Image / Texture
16
guerrero de elite_cape_cloth_b_02orange.blp
guerrero de elite_helm_plate_northrend_c_01green.blp
Image / Texture
24
guerrero de elite_helm_plate_northrend_c_01green.blp
guerrero de elite_plate_northrend_c_01green.blp
Image / Texture
63
guerrero de elite_plate_northrend_c_01green.blp
guerrero de elite_shield_northrend_b_01green.blp
Image / Texture
47
guerrero de elite_shield_northrend_b_01green.blp

Done, you have imported the file guerrero de elite_shield_northrend_b_01green.blp.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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