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Model validation: Naga Medusa

NagaMedusa.mdx

0 errors 0 severe 38 warnings 12 unused
  • 1 Model
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 1 Geoset 5
    • Number of sequence extents (0) does not match the number of sequences (19)
  • 1 Geoset 7
    • Number of sequence extents (0) does not match the number of sequences (19)
  • 17 Geoset 8
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 17 Geoset 9
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 Geoset 11
    • Number of sequence extents (0) does not match the number of sequences (19)
  • 1 Bone 3 - "Bone_Tail_A_01"
    • 1 Rotation
      • Track 46 at frame 127367 has exactly the same value as tracks 45 and 47
  • 1 Bone 8 - "Bone_Snake_Head_00"
    • 1 Rotation
      • Track 41 at frame 127367 has exactly the same value as tracks 40 and 42
  • 4 Bone 29 - "Bone_Eye_R"
    • 4 Rotation
      • Track 1 at frame 271233 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 271333 has exactly the same value as tracks 1 and 3
      • Track 8 at frame 277100 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 277200 has exactly the same value as tracks 8 and 10
  • 4 Bone 30 - "Bone_Eye_L"
    • 4 Rotation
      • Track 1 at frame 271233 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 271333 has exactly the same value as tracks 1 and 3
      • Track 8 at frame 277100 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 277200 has exactly the same value as tracks 8 and 10
  • 1 Bone 53 - "Bone_Tail_B_01"
    • 1 Rotation
      • Track 39 at frame 127667 has exactly the same value as tracks 38 and 40
  • 1 Helper 4
    • 1 Rotation
      • Track 4 at frame 127667 has exactly the same value as tracks 3 and 5
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