Model validation: Naga lord (Naj'entus)

naga lord.mdx

0 errors 15 severe 48 warnings 236 unused
  • 1 1 Geoset 4
    • Alpha is 1.000 at end of "Decay Swim" (frame 199800); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 5
    • Alpha is 1.000 at end of "Decay Swim" (frame 199800); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 6
    • Alpha is 1.000 at end of "Decay Swim" (frame 199800); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 7
    • Alpha is 1.000 at end of "Decay Swim" (frame 199800); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 8
    • Alpha is 1.000 at end of "Decay Swim" (frame 199800); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 9
    • Alpha is 1.000 at end of "Decay Swim" (frame 199800); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 10
    • Alpha is 1.000 at end of "Decay Swim" (frame 199800); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 11
    • Alpha is 1.000 at end of "Decay Swim" (frame 199800); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 12
    • Alpha is 1.000 at end of "Decay Swim" (frame 199800); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 13
    • Alpha is 1.000 at end of "Decay Swim" (frame 199800); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 14
    • Alpha is 1.000 at end of "Decay Swim" (frame 199800); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 15
    • Alpha is 1.000 at end of "Decay Swim" (frame 199800); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 16
    • Alpha is 1.000 at end of "Decay Swim" (frame 199800); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 17
    • Alpha is 1.000 at end of "Decay Swim" (frame 199800); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 18
    • Alpha is 1.000 at end of "Decay Swim" (frame 199800); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 7 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Tail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Tail01" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 49 - "weapon_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 50 - "L_inr_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 51 - "L_mid_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 53 - "R_inr_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 54 - "R_mid_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 56 - "L_lwr_eyelid_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 393 at frame 205900 has roughly the same value as tracks 392 and 394
  • 1 1 Bone 57 - "L_upr_eyelid_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 393 at frame 205900 has roughly the same value as tracks 392 and 394
  • 1 1 Bone 58 - "R_lwr_eyelid_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 393 at frame 205900 has roughly the same value as tracks 392 and 394
  • 1 1 Bone 59 - "R_upr_eyelid_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 393 at frame 205900 has roughly the same value as tracks 392 and 394
  • 1 Bone 60 - "L_eye_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 61 - "R_eye_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 62 - "L_nostril_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 63 - "R_nostril_bind_jnt"
    • There are no vertices attached to this bone
  • 1 2 Bone 74 - "L_bearded_front_02_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 280 at frame 132133 has roughly the same value as tracks 279 and 281
      • Track 290 at frame 132800 has roughly the same value as tracks 289 and 291
  • 1 Bone 75 - "L_bearded_front_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 3 Bone 76 - "R_bearded_front_02_bind_jnt"
    • There are no vertices attached to this bone
    • 3 Rotation
      • Track 268 at frame 131567 has roughly the same value as tracks 267 and 269
      • Track 279 at frame 132233 has roughly the same value as tracks 278 and 280
      • Track 290 at frame 132900 has roughly the same value as tracks 289 and 291
  • 1 Bone 77 - "R_bearded_front_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 93 - "L_bearded_back_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 94 - "L_bearded_back_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 2 Bone 95 - "R_bearded_back_02_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 234 at frame 131400 has roughly the same value as tracks 233 and 235
      • Track 260 at frame 132733 has roughly the same value as tracks 259 and 261
  • 1 Bone 96 - "R_bearded_back_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 102 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Sequence 20 - "Cinematic Bow One"
    • Sequence "Cinematic Bow One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 21 - "Cinematic Standard One"
    • Sequence "Cinematic Standard One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 22 - "Cinematic Listening One "
    • Sequence "Cinematic Listening One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 2 Material 0
    • 2 Layer 0
      • 2 Alpha
        • Track 99 at frame 220134 is not in any sequence
        • Track 100 at frame 222801 is not in any sequence
  • 2 Material 1
    • 2 Layer 0
      • 2 Alpha
        • Track 74 at frame 220134 is not in any sequence
        • Track 75 at frame 222801 is not in any sequence
  • 2 GeosetAnimation 0
    • 2 Alpha
      • Track 55 at frame 220134 is not in any sequence
      • Track 56 at frame 222801 is not in any sequence
  • 2 GeosetAnimation 1
    • 2 Alpha
      • Track 49 at frame 220134 is not in any sequence
      • Track 50 at frame 222801 is not in any sequence
  • 2 GeosetAnimation 2
    • 2 Alpha
      • Track 49 at frame 220134 is not in any sequence
      • Track 50 at frame 222801 is not in any sequence
  • 2 GeosetAnimation 3
    • 2 Alpha
      • Track 49 at frame 220134 is not in any sequence
      • Track 50 at frame 222801 is not in any sequence
  • 3 Bone 0 - "bone_chest"
    • 1 Translation
      • Track 186 at frame 209067 has exactly the same value as tracks 185 and 187
    • 2 Rotation
      • Track 3 at frame 667 has roughly the same value as tracks 2 and 4
      • Track 513 at frame 211200 has roughly the same value as tracks 512 and 514
  • 2 Bone 1 - "spine_03_bind_jnt"
    • 1 Translation
      • Track 72 at frame 209067 has exactly the same value as tracks 71 and 73
    • 1 Rotation
      • Track 411 at frame 211167 has roughly the same value as tracks 410 and 412
  • 1 Bone 2 - "spine_02_bind_jnt"
    • 1 Rotation
      • Track 455 at frame 211167 has roughly the same value as tracks 454 and 456
  • 1 Bone 3 - "pelvis_bind_jnt"
    • 1 Rotation
      • Track 330 at frame 174333 has roughly the same value as tracks 329 and 331
  • 3 Bone 4 - "neck_bind_jnt"
    • 1 Translation
      • Track 121 at frame 209067 has exactly the same value as tracks 120 and 122
    • 2 Rotation
      • Track 193 at frame 134133 has roughly the same value as tracks 192 and 194
      • Track 213 at frame 135900 has roughly the same value as tracks 212 and 214
  • 3 Bone 7 - "L_lwr_arm_bind_jnt"
    • 1 Translation
      • Track 3 at frame 4284 has exactly the same value as tracks 2 and 4
    • 2 Rotation
      • Track 24 at frame 5600 has roughly the same value as tracks 23 and 25
      • Track 116 at frame 130567 has roughly the same value as tracks 115 and 117
  • 1 Bone 8 - "bone_hand_left"
    • 1 Translation
      • Track 9 at frame 8423 has exactly the same value as tracks 8 and 10
  • 2 Bone 9 - "L_tmb_01_bind_jnt"
    • 2 Rotation
      • Track 1 at frame 1736 has exactly the same value as tracks 0 and 2
      • Track 82 at frame 138000 has roughly the same value as tracks 81 and 83
  • 1 Bone 10 - "L_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 1 at frame 1736 has exactly the same value as tracks 0 and 2
  • 1 Bone 11 - "L_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 1 at frame 1736 has exactly the same value as tracks 0 and 2
  • 3 Bone 19 - "R_lwr_arm_bind_jnt"
    • 1 Translation
      • Track 1 at frame 1194 has exactly the same value as tracks 0 and 2
    • 2 Rotation
      • Track 171 at frame 131533 has roughly the same value as tracks 170 and 172
      • Track 186 at frame 132200 has roughly the same value as tracks 185 and 187
  • 8 Bone 22 - "R_tmb_02_bind_jnt"
    • 8 Rotation
      • Track 8 at frame 7127 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 7229 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 7275 has exactly the same value as tracks 9 and 11
      • Track 13 at frame 7886 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 8051 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 8140 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 8174 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 8401 has exactly the same value as tracks 16 and 18
  • 8 Bone 23 - "R_tmb_03_bind_jnt"
    • 8 Rotation
      • Track 8 at frame 7127 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 7229 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 7275 has exactly the same value as tracks 9 and 11
      • Track 13 at frame 7886 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 8051 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 8140 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 8174 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 8401 has exactly the same value as tracks 16 and 18
  • 1 Bone 24 - "R_ind_finger_01_bind_jnt"
    • 1 Rotation
      • Track 71 at frame 130567 has roughly the same value as tracks 70 and 72
  • 3 Bone 25 - "R_ind_finger_02_bind_jnt"
    • 3 Rotation
      • Track 8 at frame 7127 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 7229 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 7275 has exactly the same value as tracks 9 and 11
  • 3 Bone 26 - "R_ind_finger_03_bind_jnt"
    • 3 Rotation
      • Track 8 at frame 7127 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 7229 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 7275 has exactly the same value as tracks 9 and 11
  • 3 Bone 28 - "R_mid_finger_02_bind_jnt"
    • 3 Rotation
      • Track 8 at frame 7127 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 7229 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 7275 has exactly the same value as tracks 9 and 11
  • 3 Bone 29 - "R_mid_finger_03_bind_jnt"
    • 3 Rotation
      • Track 8 at frame 7127 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 7229 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 7275 has exactly the same value as tracks 9 and 11
  • 1 Bone 31 - "tail_1_bind_jnt"
    • 1 Scaling
      • Track 148 at frame 132667 has roughly the same value as tracks 147 and 149
  • 1 Bone 32 - "tail_2_bind_jnt"
    • 1 Translation
      • Track 636 at frame 190467 has roughly the same value as tracks 635 and 637
  • 3 Bone 33 - "tail_3_bind_jnt"
    • 3 Scaling
      • Track 11 at frame 2733 has roughly the same value as tracks 10 and 12
      • Track 17 at frame 3233 has roughly the same value as tracks 16 and 18
      • Track 29 at frame 4233 has roughly the same value as tracks 28 and 30
  • 2 Bone 36 - "tail_6_bind_jnt"
    • 2 Scaling
      • Track 296 at frame 201933 has roughly the same value as tracks 295 and 297
      • Track 386 at frame 207000 has roughly the same value as tracks 385 and 387
  • 5 Bone 37 - "tail_7_bind_jnt"
    • 1 Translation
      • Track 669 at frame 169700 has roughly the same value as tracks 668 and 670
    • 4 Scaling
      • Track 14 at frame 3000 has roughly the same value as tracks 13 and 15
      • Track 20 at frame 3500 has roughly the same value as tracks 19 and 21
      • Track 25 at frame 4000 has roughly the same value as tracks 24 and 26
      • Track 31 at frame 4500 has roughly the same value as tracks 30 and 32
  • 1 Bone 38 - "tail_8_bind_jnt"
    • 1 Scaling
      • Track 137 at frame 131133 has roughly the same value as tracks 136 and 138
  • 3 Bone 39 - "tail_9_bind_jnt"
    • 1 Rotation
      • Track 168 at frame 8867 has roughly the same value as tracks 167 and 169
    • 2 Scaling
      • Track 12 at frame 2900 has roughly the same value as tracks 11 and 13
      • Track 30 at frame 3900 has roughly the same value as tracks 29 and 31
  • 2 Bone 40 - "tail_10_bind_jnt"
    • 2 Scaling
      • Track 30 at frame 3667 has roughly the same value as tracks 29 and 31
      • Track 109 at frame 9133 has roughly the same value as tracks 108 and 110
  • 5 Bone 42 - "tail_12_bind_jnt"
    • 5 Scaling
      • Track 17 at frame 2933 has roughly the same value as tracks 16 and 18
      • Track 28 at frame 3433 has roughly the same value as tracks 27 and 29
      • Track 39 at frame 3933 has roughly the same value as tracks 38 and 40
      • Track 50 at frame 4433 has roughly the same value as tracks 49 and 51
      • Track 66 at frame 5800 has roughly the same value as tracks 65 and 67
  • 2 Bone 43 - "tail_13_bind_jnt"
    • 2 Rotation
      • Track 93 at frame 5633 has roughly the same value as tracks 92 and 94
      • Track 110 at frame 6633 has roughly the same value as tracks 109 and 111
  • 2 Bone 45 - "L_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 9 at frame 2133 has roughly the same value as tracks 8 and 10
      • Track 159 at frame 136933 has roughly the same value as tracks 158 and 160
  • 1 Bone 46 - "R_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 30 at frame 4533 has roughly the same value as tracks 29 and 31
  • 1 Bone 47 - "L_shoulder_bind_jnt"
    • 1 Rotation
      • Track 217 at frame 134900 has roughly the same value as tracks 216 and 218
  • 1 Bone 48 - "R_shoulder_bind_jnt"
    • 1 Translation
      • Track 172 at frame 209133 has exactly the same value as tracks 171 and 173
  • 1 Bone 67 - "tongue_01_bind_jnt"
    • 1 Translation
      • Track 252 at frame 133833 has roughly the same value as tracks 251 and 253
  • 7 Bone 69 - "L_lip_corner_bind_jnt"
    • 3 Translation
      • Track 31 at frame 2000 has roughly the same value as tracks 30 and 32
      • Track 148 at frame 7154 has exactly the same value as tracks 147 and 149
      • Track 149 at frame 7459 has exactly the same value as tracks 148 and 150
    • 4 Rotation
      • Track 52 at frame 7154 has exactly the same value as tracks 51 and 53
      • Track 53 at frame 7459 has exactly the same value as tracks 52 and 54
      • Track 98 at frame 136500 has roughly the same value as tracks 97 and 99
      • Track 140 at frame 204567 has roughly the same value as tracks 139 and 141
  • 7 Bone 70 - "R_lip_corner_bind_jnt"
    • 3 Translation
      • Track 31 at frame 2000 has roughly the same value as tracks 30 and 32
      • Track 148 at frame 7154 has exactly the same value as tracks 147 and 149
      • Track 149 at frame 7459 has exactly the same value as tracks 148 and 150
    • 4 Rotation
      • Track 52 at frame 7154 has exactly the same value as tracks 51 and 53
      • Track 53 at frame 7459 has exactly the same value as tracks 52 and 54
      • Track 98 at frame 136500 has roughly the same value as tracks 97 and 99
      • Track 140 at frame 204567 has roughly the same value as tracks 139 and 141
  • 3 Bone 78 - "R_bearded_mid_03_bind_jnt"
    • 3 Rotation
      • Track 66 at frame 5167 has roughly the same value as tracks 65 and 67
      • Track 82 at frame 6167 has roughly the same value as tracks 81 and 83
      • Track 215 at frame 131667 has roughly the same value as tracks 214 and 216
  • 1 Bone 79 - "R_bearded_mid_02_bind_jnt"
    • 1 Rotation
      • Track 258 at frame 132800 has roughly the same value as tracks 257 and 259
  • 1 Bone 81 - "L_bearded_mid_03_bind_jnt"
    • 1 Rotation
      • Track 271 at frame 132933 has roughly the same value as tracks 270 and 272
  • 3 Bone 82 - "L_bearded_mid_02_bind_jnt"
    • 3 Rotation
      • Track 228 at frame 131400 has roughly the same value as tracks 227 and 229
      • Track 239 at frame 132067 has roughly the same value as tracks 238 and 240
      • Track 249 at frame 132733 has roughly the same value as tracks 248 and 250
  • 3 Bone 85 - "L_ear_02_bind_jnt"
    • 3 Rotation
      • Track 202 at frame 131033 has roughly the same value as tracks 201 and 203
      • Track 212 at frame 131567 has roughly the same value as tracks 211 and 213
      • Track 231 at frame 132967 has roughly the same value as tracks 230 and 232
  • 1 Bone 86 - "L_ear_03_bind_jnt"
    • 1 Rotation
      • Track 207 at frame 131633 has roughly the same value as tracks 206 and 208
  • 1 Bone 87 - "L_ear_04_bind_jnt"
    • 1 Rotation
      • Track 211 at frame 131800 has roughly the same value as tracks 210 and 212
  • 2 Bone 88 - "R_ear_01_bind_jnt"
    • 2 Rotation
      • Track 212 at frame 131500 has roughly the same value as tracks 211 and 213
      • Track 232 at frame 132900 has roughly the same value as tracks 231 and 233
  • 2 Bone 99 - "M_fin_03_bind_jnt"
    • 2 Rotation
      • Track 223 at frame 9533 has roughly the same value as tracks 222 and 224
      • Track 659 at frame 210767 has roughly the same value as tracks 658 and 660
  • 3 Attachment 0 - "Foot Left Ref"
    • 3 Visibility
      • Track 46 at frame 220134 is not in any sequence
      • Track 47 at frame 220136 is not in any sequence
      • Track 50 at frame 222801 is not in any sequence
  • 3 Attachment 1 - "Head Ref"
    • 3 Visibility
      • Track 46 at frame 220134 is not in any sequence
      • Track 47 at frame 220136 is not in any sequence
      • Track 50 at frame 222801 is not in any sequence
  • 4 Attachment 2 - "Hand Left Ref"
    • 4 Visibility
      • Track 47 at frame 220134 is not in any sequence
      • Track 48 at frame 220136 is not in any sequence
      • Track 51 at frame 222801 is not in any sequence
      • Track 9 at frame 8423 has exactly the same value as tracks 8 and 10
  • 3 Attachment 3 - "Hand Right Ref"
    • 3 Visibility
      • Track 46 at frame 220134 is not in any sequence
      • Track 47 at frame 220136 is not in any sequence
      • Track 50 at frame 222801 is not in any sequence
  • 3 Attachment 4 - "Chest Ref"
    • 3 Visibility
      • Track 46 at frame 220134 is not in any sequence
      • Track 47 at frame 220136 is not in any sequence
      • Track 50 at frame 222801 is not in any sequence
  • 3 Attachment 5 - "Weapon Ref"
    • 3 Visibility
      • Track 46 at frame 220134 is not in any sequence
      • Track 47 at frame 220136 is not in any sequence
      • Track 50 at frame 222801 is not in any sequence
  • 6 ParticleEmitterPopcorn 0 - "Naga"
    • 3 EmissionRate
      • Track 46 at frame 220134 is not in any sequence
      • Track 47 at frame 220136 is not in any sequence
      • Track 50 at frame 222801 is not in any sequence
    • 3 Visibility
      • Track 46 at frame 220134 is not in any sequence
      • Track 47 at frame 220136 is not in any sequence
      • Track 50 at frame 222801 is not in any sequence
  • 3 ParticleEmitterPopcorn 1 - "Submerged_Bubbles"
    • 3 Visibility
      • Track 46 at frame 220134 is not in any sequence
      • Track 47 at frame 220136 is not in any sequence
      • Track 50 at frame 222801 is not in any sequence
  • 6 ParticleEmitterPopcorn 2 - "Submerged_Splash"
    • 3 EmissionRate
      • Track 49 at frame 220134 is not in any sequence
      • Track 50 at frame 220136 is not in any sequence
      • Track 53 at frame 222801 is not in any sequence
    • 3 Visibility
      • Track 46 at frame 220134 is not in any sequence
      • Track 47 at frame 220136 is not in any sequence
      • Track 50 at frame 222801 is not in any sequence
  • 37 ParticleEmitterPopcorn 3 - "Hero_Glow"
    • 21 Alpha
      • Track 28 at frame 220134 is not in any sequence
      • Track 29 at frame 220136 is not in any sequence
      • Track 32 at frame 222801 is not in any sequence
      • Track 6 at frame 15333 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 17000 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 17033 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 18033 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 18067 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 19233 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 19267 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 21767 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 21800 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 23533 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 23567 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 25733 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 25767 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 27433 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 27467 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 27967 has exactly the same value as tracks 20 and 22
      • Track 25 at frame 32467 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 32500 has exactly the same value as tracks 25 and 27
    • 16 Visibility
      • Track 28 at frame 220134 is not in any sequence
      • Track 29 at frame 220136 is not in any sequence
      • Track 32 at frame 222801 is not in any sequence
      • Track 6 at frame 15333 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 17000 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 17033 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 18033 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 18067 has exactly the same value as tracks 9 and 11
      • Track 15 at frame 23533 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 23567 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 25733 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 25767 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 27433 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 27467 has exactly the same value as tracks 19 and 21
      • Track 25 at frame 32467 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 32500 has exactly the same value as tracks 25 and 27
  • 26 CollisionShape 0 - "B_KGS_Torso"
    • 26 Rotation
      • Track 26 at frame 1900 has roughly the same value as tracks 25 and 27
      • Track 701 at frame 210500 has roughly the same value as tracks 700 and 702
      • Track 702 at frame 210533 has roughly the same value as tracks 701 and 703
      • Track 723 at frame 211933 has roughly the same value as tracks 722 and 724
      • Track 724 at frame 211967 has roughly the same value as tracks 723 and 725
      • Track 725 at frame 212000 has roughly the same value as tracks 724 and 726
      • Track 726 at frame 212033 has roughly the same value as tracks 725 and 727
      • Track 727 at frame 212067 has roughly the same value as tracks 726 and 728
      • Track 728 at frame 212100 has roughly the same value as tracks 727 and 729
      • Track 729 at frame 212133 has roughly the same value as tracks 728 and 730
      • Track 730 at frame 212167 has roughly the same value as tracks 729 and 731
      • Track 731 at frame 212200 has roughly the same value as tracks 730 and 732
      • Track 739 at frame 212567 has roughly the same value as tracks 738 and 740
      • Track 740 at frame 212600 has roughly the same value as tracks 739 and 741
      • Track 741 at frame 212633 has roughly the same value as tracks 740 and 742
      • Track 742 at frame 212667 has roughly the same value as tracks 741 and 743
      • Track 743 at frame 212700 has roughly the same value as tracks 742 and 744
      • Track 744 at frame 212733 has roughly the same value as tracks 743 and 745
      • Track 745 at frame 212767 has roughly the same value as tracks 744 and 746
      • Track 746 at frame 212800 has roughly the same value as tracks 745 and 747
      • Track 747 at frame 212833 has roughly the same value as tracks 746 and 748
      • Track 748 at frame 212867 has roughly the same value as tracks 747 and 749
      • Track 749 at frame 212900 has roughly the same value as tracks 748 and 750
      • Track 750 at frame 212933 has roughly the same value as tracks 749 and 751
      • Track 790 at frame 216767 has roughly the same value as tracks 789 and 791
      • Track 791 at frame 216800 has roughly the same value as tracks 790 and 792
  • 1 CollisionShape 6 - "B_KGS_Arm_R"
    • 1 Rotation
      • Track 620 at frame 213467 has roughly the same value as tracks 619 and 621
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