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Model validation: Mythicopter

Mythicopter.mdx

0 errors 1 severe 54 warnings 28 unused
  • 1 Geoset 3
    • Too many vertices in one geoset: 12617
  • 2 Model
    • Attachment 8 "Tail Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Attachment 9 "Nose Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
  • 8 4 Bone 2 - "Bone_TRot"
    • 8 4 Rotation
      • Track 1 has the same frame 0 as track 0
      • Track 2 has the same frame 0 as track 1
      • Track 4 has the same frame 300 as track 3
      • Track 5 has the same frame 300 as track 4
      • Track 7 has the same frame 600 as track 6
      • Track 8 has the same frame 600 as track 7
      • Track 10 has the same frame 900 as track 9
      • Track 11 has the same frame 900 as track 10
      • Track 1 at frame 0 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 300 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 600 has exactly the same value as tracks 6 and 8
      • Track 10 at frame 900 has exactly the same value as tracks 9 and 11
  • 8 4 Bone 3 - "Bone_Rotormayne"
    • 8 4 Rotation
      • Track 1 has the same frame 0 as track 0
      • Track 2 has the same frame 0 as track 1
      • Track 4 has the same frame 400 as track 3
      • Track 5 has the same frame 400 as track 4
      • Track 7 has the same frame 800 as track 6
      • Track 8 has the same frame 800 as track 7
      • Track 10 has the same frame 1200 as track 9
      • Track 11 has the same frame 1200 as track 10
      • Track 1 at frame 0 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 400 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 800 has exactly the same value as tracks 6 and 8
      • Track 10 at frame 1200 has exactly the same value as tracks 9 and 11
  • 8 4 Bone 5 - "Bone_TRotB"
    • 8 4 Rotation
      • Track 1 has the same frame 0 as track 0
      • Track 2 has the same frame 0 as track 1
      • Track 4 has the same frame 300 as track 3
      • Track 5 has the same frame 300 as track 4
      • Track 7 has the same frame 600 as track 6
      • Track 8 has the same frame 600 as track 7
      • Track 10 has the same frame 900 as track 9
      • Track 11 has the same frame 900 as track 10
      • Track 1 at frame 0 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 300 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 600 has exactly the same value as tracks 6 and 8
      • Track 10 at frame 900 has exactly the same value as tracks 9 and 11
  • 8 4 Bone 7 - "Bone_RotorB"
    • 8 4 Rotation
      • Track 1 has the same frame 0 as track 0
      • Track 2 has the same frame 0 as track 1
      • Track 4 has the same frame 300 as track 3
      • Track 5 has the same frame 300 as track 4
      • Track 7 has the same frame 600 as track 6
      • Track 8 has the same frame 600 as track 7
      • Track 10 has the same frame 900 as track 9
      • Track 11 has the same frame 900 as track 10
      • Track 1 at frame 0 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 300 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 600 has exactly the same value as tracks 6 and 8
      • Track 10 at frame 900 has exactly the same value as tracks 9 and 11
  • 8 4 Helper 3
    • 8 4 Rotation
      • Track 1 has the same frame 0 as track 0
      • Track 2 has the same frame 0 as track 1
      • Track 4 has the same frame 300 as track 3
      • Track 5 has the same frame 300 as track 4
      • Track 7 has the same frame 600 as track 6
      • Track 8 has the same frame 600 as track 7
      • Track 10 has the same frame 900 as track 9
      • Track 11 has the same frame 900 as track 10
      • Track 1 at frame 0 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 300 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 600 has exactly the same value as tracks 6 and 8
      • Track 10 at frame 900 has exactly the same value as tracks 9 and 11
  • 8 4 Helper 4
    • 8 4 Rotation
      • Track 1 has the same frame 0 as track 0
      • Track 2 has the same frame 0 as track 1
      • Track 4 has the same frame 300 as track 3
      • Track 5 has the same frame 300 as track 4
      • Track 7 has the same frame 600 as track 6
      • Track 8 has the same frame 600 as track 7
      • Track 10 has the same frame 900 as track 9
      • Track 11 has the same frame 900 as track 10
      • Track 1 at frame 0 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 300 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 600 has exactly the same value as tracks 6 and 8
      • Track 10 at frame 900 has exactly the same value as tracks 9 and 11
  • 4 4 Helper 7
    • 4 4 Rotation
      • Track 1 has the same frame 0 as track 0
      • Track 2 has the same frame 0 as track 1
      • Track 4 has the same frame 900 as track 3
      • Track 5 has the same frame 900 as track 4
      • Track 1 at frame 0 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 0 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 900 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 900 has exactly the same value as tracks 3 and 5
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