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Model validation: MysticSpawn
MysticSpawn.mdx
0errors0severe5warnings203unused
3
Model
No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Geoset 0
Number of sequence extents (1) does not match the number of sequences (11)
1
Geoset 1
Number of sequence extents (1) does not match the number of sequences (11)
19
GeosetAnimation 0
19
Alpha
Track 2 at frame 802 has exactly the same value as tracks 1 and 3
Track 3 at frame 1449 has exactly the same value as tracks 2 and 4
Track 6 at frame 3400 has exactly the same value as tracks 5 and 7
Track 9 at frame 4401 has exactly the same value as tracks 8 and 10
Track 12 at frame 5200 has exactly the same value as tracks 11 and 13
Track 13 at frame 5400 has exactly the same value as tracks 12 and 14
Track 16 at frame 6200 has exactly the same value as tracks 15 and 17
Track 17 at frame 6400 has exactly the same value as tracks 16 and 18
Track 20 at frame 7200 has exactly the same value as tracks 19 and 21
Track 21 at frame 7400 has exactly the same value as tracks 20 and 22
Track 22 at frame 7600 has exactly the same value as tracks 21 and 23
Track 25 at frame 8300 has exactly the same value as tracks 24 and 26
Track 26 at frame 8600 has exactly the same value as tracks 25 and 27
Track 29 at frame 9400 has exactly the same value as tracks 28 and 30
Track 30 at frame 9800 has exactly the same value as tracks 29 and 31
Track 31 at frame 10000 has exactly the same value as tracks 30 and 32
Track 32 at frame 10600 has exactly the same value as tracks 31 and 33
Track 35 at frame 11300 has exactly the same value as tracks 34 and 36
Track 36 at frame 12000 has exactly the same value as tracks 35 and 37
18
GeosetAnimation 1
18
Alpha
Track 2 at frame 802 has exactly the same value as tracks 1 and 3
Track 3 at frame 1449 has exactly the same value as tracks 2 and 4
Track 6 at frame 3400 has exactly the same value as tracks 5 and 7
Track 9 at frame 4401 has exactly the same value as tracks 8 and 10
Track 12 at frame 5200 has exactly the same value as tracks 11 and 13
Track 13 at frame 5400 has exactly the same value as tracks 12 and 14
Track 16 at frame 6200 has exactly the same value as tracks 15 and 17
Track 17 at frame 6400 has exactly the same value as tracks 16 and 18
Track 20 at frame 7200 has exactly the same value as tracks 19 and 21
Track 21 at frame 7400 has exactly the same value as tracks 20 and 22
Track 22 at frame 7600 has exactly the same value as tracks 21 and 23
Track 25 at frame 8300 has exactly the same value as tracks 24 and 26
Track 26 at frame 8600 has exactly the same value as tracks 25 and 27
Track 29 at frame 9400 has exactly the same value as tracks 28 and 30
Track 30 at frame 9800 has exactly the same value as tracks 29 and 31
Track 31 at frame 10000 has exactly the same value as tracks 30 and 32
Track 32 at frame 10600 has exactly the same value as tracks 31 and 33
Track 35 at frame 11300 has exactly the same value as tracks 34 and 36
3
Bone 0 - "Mesh1"
3
Rotation
Track 20 at frame 7400 has exactly the same value as tracks 19 and 21
Track 28 at frame 9400 has exactly the same value as tracks 27 and 29
Track 29 at frame 9800 has exactly the same value as tracks 28 and 30
3
Bone 1 - "Mesh2"
3
Rotation
Track 22 at frame 7400 has exactly the same value as tracks 21 and 23
Track 30 at frame 9400 has exactly the same value as tracks 29 and 31
Track 31 at frame 9800 has exactly the same value as tracks 30 and 32
2
Bone 2 - "Mesh3"
2
Rotation
Track 30 at frame 9400 has exactly the same value as tracks 29 and 31
Track 31 at frame 9800 has exactly the same value as tracks 30 and 32
2
Bone 3 - "Mesh4"
2
Rotation
Track 30 at frame 9400 has exactly the same value as tracks 29 and 31
Track 31 at frame 9800 has exactly the same value as tracks 30 and 32
3
Bone 4 - "Mesh5"
3
Rotation
Track 28 at frame 9400 has exactly the same value as tracks 27 and 29
Track 29 at frame 9800 has exactly the same value as tracks 28 and 30
Track 35 at frame 12000 has exactly the same value as tracks 34 and 36
2
Bone 5 - "Mesh6"
2
Rotation
Track 30 at frame 9400 has exactly the same value as tracks 29 and 31
Track 31 at frame 9800 has exactly the same value as tracks 30 and 32
3
Bone 6 - "Mesh7"
3
Rotation
Track 28 at frame 9400 has exactly the same value as tracks 27 and 29
Track 29 at frame 9800 has exactly the same value as tracks 28 and 30
Track 35 at frame 12000 has exactly the same value as tracks 34 and 36
3
Bone 7 - "Mesh8"
3
Rotation
Track 28 at frame 9400 has exactly the same value as tracks 27 and 29
Track 29 at frame 9800 has exactly the same value as tracks 28 and 30
Track 35 at frame 12000 has exactly the same value as tracks 34 and 36
4
Bone 8 - "Mesh9"
4
Rotation
Track 20 at frame 7400 has exactly the same value as tracks 19 and 21
Track 28 at frame 9400 has exactly the same value as tracks 27 and 29
Track 29 at frame 9800 has exactly the same value as tracks 28 and 30
Track 35 at frame 12000 has exactly the same value as tracks 34 and 36
4
Bone 9 - "Mesh10"
4
Rotation
Track 20 at frame 7400 has exactly the same value as tracks 19 and 21
Track 28 at frame 9400 has exactly the same value as tracks 27 and 29
Track 29 at frame 9800 has exactly the same value as tracks 28 and 30
Track 35 at frame 12000 has exactly the same value as tracks 34 and 36
5
Bone 10 - "Mesh11"
5
Rotation
Track 5 at frame 3400 has exactly the same value as tracks 4 and 6
Track 20 at frame 7400 has exactly the same value as tracks 19 and 21
Track 28 at frame 9400 has exactly the same value as tracks 27 and 29
Track 29 at frame 9800 has exactly the same value as tracks 28 and 30
Track 35 at frame 12000 has exactly the same value as tracks 34 and 36
5
Bone 11 - "Mesh12"
5
Rotation
Track 5 at frame 3400 has exactly the same value as tracks 4 and 6
Track 20 at frame 7400 has exactly the same value as tracks 19 and 21
Track 28 at frame 9400 has exactly the same value as tracks 27 and 29
Track 29 at frame 9800 has exactly the same value as tracks 28 and 30
Track 35 at frame 12000 has exactly the same value as tracks 34 and 36
8
Bone 12 - "Bone_Chest"
8
Rotation
Track 1 at frame 802 has exactly the same value as tracks 0 and 2
Track 2 at frame 1449 has exactly the same value as tracks 1 and 3
Track 5 at frame 3400 has exactly the same value as tracks 4 and 6
Track 30 at frame 9400 has exactly the same value as tracks 29 and 31
Track 31 at frame 9800 has exactly the same value as tracks 30 and 32
Track 32 at frame 10000 has exactly the same value as tracks 31 and 33
Track 33 at frame 10600 has exactly the same value as tracks 32 and 34
Track 37 at frame 12000 has exactly the same value as tracks 36 and 38
2
Bone 13 - "Arm_L"
2
Rotation
Track 40 at frame 11300 has exactly the same value as tracks 39 and 41
Track 41 at frame 12000 has exactly the same value as tracks 40 and 42
3
Bone 15 - "Hand_L"
3
Rotation
Track 22 at frame 7200 has exactly the same value as tracks 21 and 23
Track 23 at frame 7400 has exactly the same value as tracks 22 and 24
Track 24 at frame 7600 has exactly the same value as tracks 23 and 25
3
Bone 16 - "HandCloth_L"
3
Rotation
Track 26 at frame 7400 has exactly the same value as tracks 25 and 27
Track 42 at frame 11300 has exactly the same value as tracks 41 and 43
Track 43 at frame 12000 has exactly the same value as tracks 42 and 44
8
Bone 17 - "HandCloth_R"
8
Rotation
Track 1 at frame 802 has exactly the same value as tracks 0 and 2
Track 2 at frame 1449 has exactly the same value as tracks 1 and 3
Track 15 at frame 5200 has exactly the same value as tracks 14 and 16
Track 16 at frame 5400 has exactly the same value as tracks 15 and 17
Track 19 at frame 6200 has exactly the same value as tracks 18 and 20
Track 20 at frame 6400 has exactly the same value as tracks 19 and 21
Track 24 at frame 7400 has exactly the same value as tracks 23 and 25
Track 33 at frame 9400 has exactly the same value as tracks 32 and 34
7
Bone 18 - "Hand_R"
7
Rotation
Track 15 at frame 5200 has exactly the same value as tracks 14 and 16
Track 16 at frame 5400 has exactly the same value as tracks 15 and 17
Track 23 at frame 7200 has exactly the same value as tracks 22 and 24
Track 24 at frame 7400 has exactly the same value as tracks 23 and 25
Track 25 at frame 7600 has exactly the same value as tracks 24 and 26
Track 41 at frame 11300 has exactly the same value as tracks 40 and 42
Track 42 at frame 12000 has exactly the same value as tracks 41 and 43
1
Bone 20 - "Arm_R"
1
Rotation
Track 38 at frame 12000 has exactly the same value as tracks 37 and 39
2
Bone 21 - "Mesh13"
2
Rotation
Track 5 at frame 3400 has exactly the same value as tracks 4 and 6
Track 21 at frame 7400 has exactly the same value as tracks 20 and 22
6
Bone 22 - "Mesh14"
6
Rotation
Track 17 at frame 6200 has exactly the same value as tracks 16 and 18
Track 18 at frame 6400 has exactly the same value as tracks 17 and 19
Track 21 at frame 7200 has exactly the same value as tracks 20 and 22
Track 22 at frame 7400 has exactly the same value as tracks 21 and 23
Track 23 at frame 7600 has exactly the same value as tracks 22 and 24
Track 30 at frame 9400 has exactly the same value as tracks 29 and 31
2
Bone 23 - "Mesh15"
2
Rotation
Track 15 at frame 6200 has exactly the same value as tracks 14 and 16
Track 16 at frame 6400 has exactly the same value as tracks 15 and 17
1
Bone 24 - "Mesh16"
1
Rotation
Track 23 at frame 7400 has exactly the same value as tracks 22 and 24
5
Bone 25 - "Mesh17"
5
Rotation
Track 22 at frame 7400 has exactly the same value as tracks 21 and 23
Track 30 at frame 9400 has exactly the same value as tracks 29 and 31
Track 31 at frame 9800 has exactly the same value as tracks 30 and 32
Track 32 at frame 10000 has exactly the same value as tracks 31 and 33
Track 33 at frame 10600 has exactly the same value as tracks 32 and 34
6
Bone 26 - "Mesh18"
6
Rotation
Track 11 at frame 5200 has exactly the same value as tracks 10 and 12
Track 12 at frame 5400 has exactly the same value as tracks 11 and 13
Track 19 at frame 7200 has exactly the same value as tracks 18 and 20
Track 20 at frame 7400 has exactly the same value as tracks 19 and 21
Track 21 at frame 7600 has exactly the same value as tracks 20 and 22
Track 28 at frame 9400 has exactly the same value as tracks 27 and 29
19
Bone 27 - "Jaw"
19
Rotation
Track 1 at frame 802 has exactly the same value as tracks 0 and 2
Track 2 at frame 1449 has exactly the same value as tracks 1 and 3
Track 5 at frame 3400 has exactly the same value as tracks 4 and 6
Track 8 at frame 4401 has exactly the same value as tracks 7 and 9
Track 11 at frame 5200 has exactly the same value as tracks 10 and 12
Track 12 at frame 5400 has exactly the same value as tracks 11 and 13
Track 15 at frame 6200 has exactly the same value as tracks 14 and 16
Track 16 at frame 6400 has exactly the same value as tracks 15 and 17
Track 19 at frame 7200 has exactly the same value as tracks 18 and 20
Track 20 at frame 7400 has exactly the same value as tracks 19 and 21
Track 21 at frame 7600 has exactly the same value as tracks 20 and 22
Track 24 at frame 8300 has exactly the same value as tracks 23 and 25
Track 25 at frame 8600 has exactly the same value as tracks 24 and 26
Track 28 at frame 9400 has exactly the same value as tracks 27 and 29
Track 29 at frame 9800 has exactly the same value as tracks 28 and 30
Track 30 at frame 10000 has exactly the same value as tracks 29 and 31
Track 31 at frame 10600 has exactly the same value as tracks 30 and 32
Track 34 at frame 11300 has exactly the same value as tracks 33 and 35
Track 35 at frame 12000 has exactly the same value as tracks 34 and 36
9
Helper 0
9
Rotation
Track 1 at frame 802 has roughly the same value as tracks 0 and 2
Track 2 at frame 1449 has roughly the same value as tracks 1 and 3
Track 23 at frame 7400 has exactly the same value as tracks 22 and 24
Track 31 at frame 9400 has exactly the same value as tracks 30 and 32
Track 32 at frame 9800 has exactly the same value as tracks 31 and 33
Track 33 at frame 10000 has exactly the same value as tracks 32 and 34
Track 34 at frame 10600 has exactly the same value as tracks 33 and 35
Track 37 at frame 11300 has roughly the same value as tracks 36 and 38
Track 38 at frame 12000 has exactly the same value as tracks 37 and 39
14
Helper 1
14
Rotation
Track 1 at frame 802 has exactly the same value as tracks 0 and 2
Track 2 at frame 1449 has exactly the same value as tracks 1 and 3
Track 5 at frame 3400 has exactly the same value as tracks 4 and 6
Track 8 at frame 4401 has exactly the same value as tracks 7 and 9
Track 11 at frame 5200 has exactly the same value as tracks 10 and 12
Track 12 at frame 5400 has exactly the same value as tracks 11 and 13
Track 24 at frame 8300 has exactly the same value as tracks 23 and 25
Track 25 at frame 8600 has exactly the same value as tracks 24 and 26
Track 28 at frame 9400 has exactly the same value as tracks 27 and 29
Track 29 at frame 9800 has exactly the same value as tracks 28 and 30
Track 30 at frame 10000 has exactly the same value as tracks 29 and 31
Track 31 at frame 10600 has exactly the same value as tracks 30 and 32
Track 34 at frame 11300 has exactly the same value as tracks 33 and 35
Track 35 at frame 12000 has exactly the same value as tracks 34 and 36
15
ParticleEmitter2 0 - "ParticleHead"
15
Visibility
Track 2 at frame 3400 has exactly the same value as tracks 1 and 3
Track 5 at frame 4401 has exactly the same value as tracks 4 and 6
Track 8 at frame 5200 has exactly the same value as tracks 7 and 9
Track 9 at frame 5400 has exactly the same value as tracks 8 and 10
Track 12 at frame 6200 has exactly the same value as tracks 11 and 13
Track 13 at frame 6400 has exactly the same value as tracks 12 and 14
Track 16 at frame 7200 has exactly the same value as tracks 15 and 17
Track 17 at frame 7400 has exactly the same value as tracks 16 and 18
Track 18 at frame 7600 has exactly the same value as tracks 17 and 19
Track 21 at frame 8300 has exactly the same value as tracks 20 and 22
Track 22 at frame 8600 has exactly the same value as tracks 21 and 23
Track 25 at frame 9400 has exactly the same value as tracks 24 and 26
Track 26 at frame 9800 has exactly the same value as tracks 25 and 27
Track 32 at frame 11300 has exactly the same value as tracks 31 and 33
Track 33 at frame 12000 has exactly the same value as tracks 32 and 34
16
ParticleEmitter2 1 - "ParticleTail"
16
Visibility
Track 2 at frame 3400 has exactly the same value as tracks 1 and 3
Track 5 at frame 4401 has exactly the same value as tracks 4 and 6
Track 8 at frame 5200 has exactly the same value as tracks 7 and 9
Track 9 at frame 5400 has exactly the same value as tracks 8 and 10
Track 12 at frame 6200 has exactly the same value as tracks 11 and 13
Track 13 at frame 6400 has exactly the same value as tracks 12 and 14
Track 16 at frame 7200 has exactly the same value as tracks 15 and 17
Track 17 at frame 7400 has exactly the same value as tracks 16 and 18
Track 18 at frame 7600 has exactly the same value as tracks 17 and 19
Track 21 at frame 8300 has exactly the same value as tracks 20 and 22
Track 22 at frame 8600 has exactly the same value as tracks 21 and 23
Track 25 at frame 9400 has exactly the same value as tracks 24 and 26
Track 26 at frame 9800 has exactly the same value as tracks 25 and 27
Track 27 at frame 10000 has exactly the same value as tracks 26 and 28
Track 28 at frame 10600 has exactly the same value as tracks 27 and 29
Track 31 at frame 11014 has exactly the same value as tracks 30 and 32
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