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Model validation: Mushura - By Callahan
Mushura.mdx
0errors0severe3warnings51unused
2
Model
No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Bone 8 - "Dirt1"
There are no vertices attached to this bone
2
GeosetAnimation 2
2
Alpha
Track 6 at frame 6000 has exactly the same value as tracks 5 and 7
Track 7 at frame 6500 has exactly the same value as tracks 6 and 8
6
Bone 0 - "Origin"
6
Rotation
Track 15 at frame 5319 has exactly the same value as tracks 14 and 16
Track 16 at frame 5400 has exactly the same value as tracks 15 and 17
Track 17 at frame 5735 has exactly the same value as tracks 16 and 18
Track 18 at frame 6603 has exactly the same value as tracks 17 and 19
Track 23 at frame 9034 has exactly the same value as tracks 22 and 24
Track 24 at frame 9439 has exactly the same value as tracks 23 and 25
13
Bone 1 - "Wheel"
12
Translation
Track 11 at frame 5319 has exactly the same value as tracks 10 and 12
Track 12 at frame 5726 has exactly the same value as tracks 11 and 13
Track 13 at frame 6844 has exactly the same value as tracks 12 and 14
Track 14 at frame 7139 has exactly the same value as tracks 13 and 15
Track 17 at frame 7651 has exactly the same value as tracks 16 and 18
Track 18 at frame 7776 has exactly the same value as tracks 17 and 19
Track 19 at frame 8000 has exactly the same value as tracks 18 and 20
Track 20 at frame 8396 has exactly the same value as tracks 19 and 21
Track 23 at frame 9034 has exactly the same value as tracks 22 and 24
Track 24 at frame 9147 has exactly the same value as tracks 23 and 25
Track 25 at frame 9439 has exactly the same value as tracks 24 and 26
Track 30 at frame 12812 has exactly the same value as tracks 29 and 31
1
Rotation
Track 21 at frame 5400 has exactly the same value as tracks 20 and 22
8
Bone 2 - "Chest"
8
Translation
Track 1 at frame 280 has exactly the same value as tracks 0 and 2
Track 2 at frame 710 has exactly the same value as tracks 1 and 3
Track 5 at frame 1361 has exactly the same value as tracks 4 and 6
Track 14 at frame 6153 has exactly the same value as tracks 13 and 15
Track 19 at frame 9034 has exactly the same value as tracks 18 and 20
Track 20 at frame 9250 has exactly the same value as tracks 19 and 21
Track 21 at frame 9439 has exactly the same value as tracks 20 and 22
Track 26 at frame 12741 has exactly the same value as tracks 25 and 27
2
Bone 3 - "ArmLeft1"
2
Translation
Track 11 at frame 6603 has exactly the same value as tracks 10 and 12
Track 16 at frame 9439 has exactly the same value as tracks 15 and 17
5
Bone 4 - "ArmRight1"
5
Translation
Track 9 at frame 4482 has exactly the same value as tracks 8 and 10
Track 10 at frame 4530 has exactly the same value as tracks 9 and 11
Track 11 at frame 4579 has exactly the same value as tracks 10 and 12
Track 14 at frame 6603 has exactly the same value as tracks 13 and 15
Track 19 at frame 9439 has exactly the same value as tracks 18 and 20
3
Bone 5 - "ArmLeft2"
3
Translation
Track 7 at frame 3691 has exactly the same value as tracks 6 and 8
Track 12 at frame 6603 has exactly the same value as tracks 11 and 13
Track 17 at frame 9439 has exactly the same value as tracks 16 and 18
5
Bone 6 - "ArmRight2"
5
Translation
Track 9 at frame 4727 has exactly the same value as tracks 8 and 10
Track 12 at frame 6603 has exactly the same value as tracks 11 and 13
Track 17 at frame 9034 has exactly the same value as tracks 16 and 18
Track 18 at frame 9439 has exactly the same value as tracks 17 and 19
Track 21 at frame 10738 has exactly the same value as tracks 20 and 22
1
ParticleEmitter2 4 - "DirtEmitter"
1
Visibility
Track 6 at frame 6000 has exactly the same value as tracks 5 and 7
1
ParticleEmitter2 5 - "Rock"
1
Visibility
Track 6 at frame 6000 has exactly the same value as tracks 5 and 7
2
ParticleEmitter2 6 - "DeathFire"
2
Visibility
Track 6 at frame 6000 has exactly the same value as tracks 5 and 7
Track 10 at frame 9500 has exactly the same value as tracks 9 and 11
2
ParticleEmitter2 7 - "Death Smoke"
2
Visibility
Track 6 at frame 6000 has exactly the same value as tracks 5 and 7
Track 10 at frame 9500 has exactly the same value as tracks 9 and 11
1
ParticleEmitter2 8 - "Dirt2Emitter"
1
Visibility
Track 6 at frame 6000 has exactly the same value as tracks 5 and 7
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