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Model validation: Murguldreameater

DreamEater.MDX

0 errors 0 severe 7 warnings 64 unused
  • 2 Model
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Sequence 12 - "swim dissipate"
    • "swim" is not a standard name
  • 4 Geoset 3
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 4 Bone 3 - "Bone_Pelvis"
    • 4 Rotation
      • Track 57 at frame 27467 has roughly the same value as tracks 56 and 58
      • Track 58 at frame 27500 has roughly the same value as tracks 57 and 59
      • Track 68 at frame 156300 has roughly the same value as tracks 67 and 69
      • Track 69 at frame 156333 has roughly the same value as tracks 68 and 70
  • 6 Bone 4 - "Bone_Leg1_L"
    • 6 Rotation
      • Track 74 at frame 27367 has roughly the same value as tracks 73 and 75
      • Track 75 at frame 27467 has roughly the same value as tracks 74 and 76
      • Track 76 at frame 27500 has roughly the same value as tracks 75 and 77
      • Track 85 at frame 156200 has roughly the same value as tracks 84 and 86
      • Track 86 at frame 156300 has roughly the same value as tracks 85 and 87
      • Track 87 at frame 156333 has roughly the same value as tracks 86 and 88
  • 4 Bone 5 - "Bone_Leg2_L"
    • 4 Rotation
      • Track 69 at frame 27467 has roughly the same value as tracks 68 and 70
      • Track 70 at frame 27500 has roughly the same value as tracks 69 and 71
      • Track 80 at frame 156300 has roughly the same value as tracks 79 and 81
      • Track 81 at frame 156333 has roughly the same value as tracks 80 and 82
  • 2 Bone 6 - "Bone_Foot_L"
    • 2 Rotation
      • Track 83 at frame 27500 has roughly the same value as tracks 82 and 84
      • Track 94 at frame 156333 has roughly the same value as tracks 93 and 95
  • 8 Bone 7 - "Bone_Leg1_R"
    • 2 Translation
      • Track 1 at frame 2167 has exactly the same value as tracks 0 and 2
      • Track 8 at frame 3567 has exactly the same value as tracks 7 and 9
    • 6 Rotation
      • Track 72 at frame 27367 has roughly the same value as tracks 71 and 73
      • Track 73 at frame 27467 has roughly the same value as tracks 72 and 74
      • Track 74 at frame 27500 has roughly the same value as tracks 73 and 75
      • Track 83 at frame 156200 has roughly the same value as tracks 82 and 84
      • Track 84 at frame 156300 has roughly the same value as tracks 83 and 85
      • Track 85 at frame 156333 has roughly the same value as tracks 84 and 86
  • 4 Bone 8 - "Bone_Leg2_R"
    • 2 Translation
      • Track 1 at frame 11400 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 11533 has exactly the same value as tracks 1 and 3
    • 2 Rotation
      • Track 82 at frame 27500 has roughly the same value as tracks 81 and 83
      • Track 93 at frame 156333 has roughly the same value as tracks 92 and 94
  • 2 Bone 11 - "Bone_Chest"
    • 2 Rotation
      • Track 59 at frame 27500 has roughly the same value as tracks 58 and 60
      • Track 66 at frame 156333 has roughly the same value as tracks 65 and 67
  • 4 Bone 13 - "Bone_Arm1_L"
    • 2 Translation
      • Track 23 at frame 156300 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 156333 has exactly the same value as tracks 23 and 25
    • 2 Rotation
      • Track 56 at frame 27500 has roughly the same value as tracks 55 and 57
      • Track 61 at frame 156333 has roughly the same value as tracks 60 and 62
  • 2 Bone 14 - "Bone_Arm2_L"
    • 2 Rotation
      • Track 53 at frame 156300 has roughly the same value as tracks 52 and 54
      • Track 54 at frame 156333 has roughly the same value as tracks 53 and 55
  • 3 Bone 15 - "Bone_Hand_L"
    • 3 Rotation
      • Track 20 at frame 6700 has exactly the same value as tracks 19 and 21
      • Track 53 at frame 156300 has roughly the same value as tracks 52 and 54
      • Track 54 at frame 156333 has roughly the same value as tracks 53 and 55
  • 3 Bone 17 - "Bone_Arm2_R"
    • 1 Translation
      • Track 4 at frame 7233 has exactly the same value as tracks 3 and 5
    • 2 Rotation
      • Track 41 at frame 156300 has exactly the same value as tracks 40 and 42
      • Track 42 at frame 156333 has exactly the same value as tracks 41 and 43
  • 2 Bone 18 - "Bone_Hand_R"
    • 2 Rotation
      • Track 38 at frame 156300 has roughly the same value as tracks 37 and 39
      • Track 39 at frame 156333 has roughly the same value as tracks 38 and 40
  • 6 Bone 22 - "Bone_Head"
    • 6 Rotation
      • Track 61 at frame 27433 has exactly the same value as tracks 60 and 62
      • Track 62 at frame 27467 has exactly the same value as tracks 61 and 63
      • Track 63 at frame 27500 has exactly the same value as tracks 62 and 64
      • Track 69 at frame 156267 has roughly the same value as tracks 68 and 70
      • Track 70 at frame 156300 has roughly the same value as tracks 69 and 71
      • Track 71 at frame 156333 has roughly the same value as tracks 70 and 72
  • 10 Helper 0
    • 4 Translation
      • Track 62 at frame 27267 has exactly the same value as tracks 61 and 63
      • Track 63 at frame 27367 has exactly the same value as tracks 62 and 64
      • Track 64 at frame 27467 has exactly the same value as tracks 63 and 65
      • Track 65 at frame 27500 has exactly the same value as tracks 64 and 66
    • 6 Rotation
      • Track 35 at frame 27233 has roughly the same value as tracks 34 and 36
      • Track 36 at frame 27267 has roughly the same value as tracks 35 and 37
      • Track 37 at frame 27367 has roughly the same value as tracks 36 and 38
      • Track 38 at frame 27467 has roughly the same value as tracks 37 and 39
      • Track 39 at frame 27500 has roughly the same value as tracks 38 and 40
      • Track 45 at frame 156200 has roughly the same value as tracks 44 and 46
  • 4 Helper 1
    • 4 Rotation
      • Track 47 at frame 27467 has roughly the same value as tracks 46 and 48
      • Track 48 at frame 27500 has roughly the same value as tracks 47 and 49
      • Track 55 at frame 156300 has exactly the same value as tracks 54 and 56
      • Track 56 at frame 156333 has exactly the same value as tracks 55 and 57
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