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Triggers
Campaing.w3x
Variables
初始化
对战初始化
The introduction Button
Tickets
Place and time
The news
about the murder
murderers
husband
The answers
A crazy maniac
Crazy husband
murderer
Husband not
Husband
Insane
ins
未命名触发器 002
未命名触发器 003
Return
Correct
More insane
未命名触发器 001
reall
repat
输入以下地图-特定自定义脚本代码。在变量声明之后和任何机关代码之前这个文本都包括地图脚本。
Name
Type
is_array
initial_value
Answers
dialog
Yes
Bial
button
Yes
DialogButton
button
Yes
JJ
button
Yes
KK
dialog
Yes
mm
button
Yes
PP
button
Yes
Theanswers
dialog
Yes
Theintroduction
dialog
Yes
Thenews
dialog
Yes
默认的对所有玩家的对战游戏初始化
对战初始化
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 9000.00 seconds
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display Ehehehe.... You dare to challenge my riddles ?? . Modify duration: Add 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display Well.... here it goes,I sell tickets,and I live in Manchester,a man came to me and he said "2 tickets to London please" . Modify duration: Add 94.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display He gave me the money and I gave him the tickets, everything usual, but.... . Modify duration: Add 19.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display Three days later.... . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display I was reading the newspaper,when I saw the headlines . Modify duration: Add 30.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display "Woman murdered today,she had her head chopped off,there was no fighting scene,seems like she knew the murderer but she didn't know that he/she was going to kill her" . Modify duration: Add 145.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display The murder scene was in London, there is a picture of a man,the only one who was with her,the newspaper says "The poor man cried, he said : She was the best, I loved her much" . Modify duration: Add 145.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display He was her husband,but,when I saw the picture of the man,I recognised the man, . Modify duration: Add 55.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display He bought me tickets 3 days before,instantly,I call the cops,and I told them something, and the cops arrested the husband . Modify duration: Add 60.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display Ehehehehe...... so.... what's that "something" I told the cops,that the cops arrested the man without a doubt . Modify duration: Add 20.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Dialog - Clear Answers[0]
Dialog - Change the title of Answers[0] to Options of answers
Dialog - Create a dialog button for Answers[0] labelled The introduction
Set Variable Set DialogButton[1] = (Last created dialog Button)
Dialog - Create a dialog button for Answers[0] labelled The news
Set Variable Set DialogButton[2] = (Last created dialog Button)
Dialog - Create a dialog button for Answers[0] labelled The answers
Set Variable Set DialogButton[3] = (Last created dialog Button)
Dialog - Create a dialog button for Answers[0] labelled Repeat the cinematic
Set Variable Set DialogButton[4] = (Last created dialog Button)
Dialog - Show Answers[0] for Player 1 (Red)
Melee Game - Use melee time of day (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
The introduction Button
Events
Dialog - A dialog button is clicked for Answers[0]
Conditions
(Clicked dialog button) Equal to DialogButton[1]
Actions
Dialog - Clear Theintroduction[0]
Dialog - Change the title of Theintroduction[0] to The introduction
Dialog - Create a dialog button for Theintroduction[0] labelled Tickets
Set Variable Set Bial[1] = (Last created dialog Button)
Dialog - Create a dialog button for Theintroduction[0] labelled Place
Set Variable Set Bial[2] = (Last created dialog Button)
Dialog - Show Theintroduction[0] for Player 1 (Red)
Tickets
Events
Dialog - A dialog button is clicked for Theintroduction[0]
Conditions
(Clicked dialog button) Equal to Bial[1]
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display He bought a one way ticket and a round-trip ticket . Modify duration: Add 17.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Dialog - Show Answers[0] for Player 1 (Red)
Place and time
Events
Dialog - A dialog button is clicked for Theintroduction[0]
Conditions
(Clicked dialog button) Equal to Bial[2]
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display The place was London . Modify duration: Add 7.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Dialog - Show Answers[0] for Player 1 (Red)
The news
Events
Dialog - A dialog button is clicked for Answers[0]
Conditions
(Clicked dialog button) Equal to DialogButton[2]
Actions
Dialog - Clear Thenews[0]
Dialog - Change the title of Thenews[0] to The news
Dialog - Create a dialog button for Thenews[0] labelled About the murder
Set Variable Set JJ[1] = (Last created dialog Button)
Dialog - Create a dialog button for Thenews[0] labelled Murderers
Set Variable Set JJ[2] = (Last created dialog Button)
Dialog - Create a dialog button for Thenews[0] labelled The husband
Set Variable Set JJ[3] = (Last created dialog Button)
Dialog - Show Thenews[0] for Player 1 (Red)
about the murder
Events
Dialog - A dialog button is clicked for Thenews[0]
Conditions
(Clicked dialog button) Equal to JJ[1]
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display Very bloody I would say,a head chopped off... and no fighting,no resistance . Modify duration: Add 14.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Dialog - Show Answers[0] for Player 1 (Red)
murderers
Events
Dialog - A dialog button is clicked for Thenews[0]
Conditions
(Clicked dialog button) Equal to JJ[2]
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display Unknown(before I call the cops), the victim seems to be with her husband,maybe some random murderer or just a crazy maniac did it . Modify duration: Add 24.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Dialog - Show Answers[0] for Player 1 (Red)
husband
Events
Dialog - A dialog button is clicked for Thenews[0]
Conditions
(Clicked dialog button) Equal to JJ[3]
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display A normal person,30-40 years old,physical and mental normal, he says that he loved her much.... . Modify duration: Add 30.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Dialog - Show Answers[0] for Player 1 (Red)
The answers
Events
Dialog - A dialog button is clicked for Answers[0]
Conditions
(Clicked dialog button) Equal to DialogButton[3]
Actions
Dialog - Clear Theanswers[0]
Dialog - Change the title of Theanswers[0] to The answers
Dialog - Create a dialog button for Theanswers[0] labelled A crazy maniac w/ axe
Set Variable Set PP[1] = (Last created dialog Button)
Dialog - Create a dialog button for Theanswers[0] labelled A random murderer w/ axe
Set Variable Set PP[2] = (Last created dialog Button)
Dialog - Create a dialog button for Theanswers[0] labelled Husband w/ axe
Set Variable Set PP[3] = (Last created dialog Button)
Dialog - Create a dialog button for Theanswers[0] labelled A random crazy maniac husband w/ axe
Set Variable Set PP[4] = (Last created dialog Button)
Dialog - Create a dialog button for Theanswers[0] labelled Husband w/ gun
Set Variable Set PP[6] = (Last created dialog Button)
Dialog - Show Theanswers[0] for Player 1 (Red)
A crazy maniac
Events
Dialog - A dialog button is clicked for Theanswers[0]
Conditions
(Clicked dialog button) Equal to PP[1]
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display Really ? Well.... what a surprise.. it is not even close what I told the cops . Modify duration: Add 20.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Dialog - Show Answers[0] for Player 1 (Red)
Crazy husband
Events
Dialog - A dialog button is clicked for Theanswers[0]
Conditions
(Clicked dialog button) Equal to PP[4]
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display Really ? You are a sick person, sicker than me,I only tell murder riddles,but you... how can you think that you maniac !?!? . Modify duration: Add 35.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Dialog - Show Answers[0] for Player 1 (Red)
murderer
Events
Dialog - A dialog button is clicked for Theanswers[0]
Conditions
(Clicked dialog button) Equal to PP[2]
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display Really ? Well.... what a surprise.. it is not even close what I told the cops . Modify duration: Add 20.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Dialog - Show Answers[0] for Player 1 (Red)
Husband not
Events
Dialog - A dialog button is clicked for Theanswers[0]
Conditions
(Clicked dialog button) Equal to PP[6]
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display Her head was chopped off,you can't do that with a handgun,unless you finish all your rounds in a straight line,but that's sick,you are a sick person . Modify duration: Add 38.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Dialog - Show Answers[0] for Player 1 (Red)
Husband
Events
Dialog - A dialog button is clicked for Theanswers[0]
Conditions
(Clicked dialog button) Equal to PP[3]
Actions
Dialog - Clear KK[0]
Dialog - Change the title of KK[0] to Really ? You sure ? And why I knew it ?
Dialog - Create a dialog button for KK[0] labelled Because his maniac murder face
Set Variable Set mm[0] = (Last created dialog Button)
Dialog - Create a dialog button for KK[0] labelled Because he told you
Set Variable Set mm[1] = (Last created dialog Button)
Dialog - Create a dialog button for KK[0] labelled Because of the tickets
Set Variable Set mm[2] = (Last created dialog Button)
Dialog - Create a dialog button for KK[0] labelled I have mind-reading powers
Set Variable Set mm[3] = (Last created dialog Button)
Dialog - Create a dialog button for KK[0] labelled I just knew it
Set Variable Set mm[4] = (Last created dialog Button)
Dialog - Create a dialog button for KK[0] labelled He screamed it
Set Variable Set mm[5] = (Last created dialog Button)
Dialog - Create a dialog button for KK[0] labelled His plans were writted and fell off
Set Variable Set mm[6] = (Last created dialog Button)
Dialog - Create a dialog button for KK[0] labelled He is famous by killing wifes
Set Variable Set mm[7] = (Last created dialog Button)
Dialog - Create a dialog button for KK[0] labelled No really I need more focus
Set Variable Set mm[8] = (Last created dialog Button)
Dialog - Show KK[0] for Player 1 (Red)
Insane
Events
Dialog - A dialog button is clicked for KK[0]
Conditions
(Clicked dialog button) Equal to mm[7]
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display Well that's just insane I tell you, INSANE,GO BACK AND GET MORE INFORMATIN AND MORE BRAINS . Modify duration: Add 30.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Dialog - Show Answers[0] for Player 1 (Red)
ins
Events
Dialog - A dialog button is clicked for KK[0]
Conditions
(Clicked dialog button) Equal to mm[4]
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display Well that's just insane I tell you, INSANE,GO BACK AND GET MORE INFORMATIN AND MORE BRAINS . Modify duration: Add 30.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Dialog - Show Answers[0] for Player 1 (Red)
未命名触发器 002
Events
Dialog - A dialog button is clicked for KK[0]
Conditions
(Clicked dialog button) Equal to mm[5]
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display Well that's just insane I tell you, INSANE,GO BACK AND GET MORE INFORMATIN AND MORE BRAINS . Modify duration: Add 30.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Dialog - Show Answers[0] for Player 1 (Red)
未命名触发器 003
Events
Dialog - A dialog button is clicked for KK[0]
Conditions
(Clicked dialog button) Equal to mm[6]
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display Well that's just insane I tell you, INSANE,GO BACK AND GET MORE INFORMATIN AND MORE BRAINS . Modify duration: Add 30.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Dialog - Show Answers[0] for Player 1 (Red)
Return
Events
Dialog - A dialog button is clicked for KK[0]
Conditions
(Clicked dialog button) Equal to mm[8]
Actions
Dialog - Show Answers[0] for Player 1 (Red)
Correct
Events
Dialog - A dialog button is clicked for KK[0]
Conditions
(Clicked dialog button) Equal to mm[2]
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display Hehehe.... very good, I guess a dead woman won't need to return. . Modify duration: Add 10.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle masters : Play No sound and display It was easy ? I bet so,there won't be any options of answers in future riddles,and if you think the riddle answer doesn't make any sense,I agree with you,besides,it's not my riddle . Modify duration: Add 68.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
More insane
Events
Dialog - A dialog button is clicked for KK[0]
Conditions
(Clicked dialog button) Equal to mm[3]
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display Really ? Well I just read your mind and I found out that you are sick,you are a sick person . Modify duration: Add 20.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Dialog - Show Answers[0] for Player 1 (Red)
未命名触发器 001
Events
Dialog - A dialog button is clicked for KK[0]
Conditions
(Clicked dialog button) Equal to mm[0]
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display You didn't actually read the extras didn't you ? . Modify duration: Add 14.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Dialog - Show Answers[0] for Player 1 (Red)
reall
Events
Dialog - A dialog button is clicked for KK[0]
Conditions
(Clicked dialog button) Equal to mm[1]
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display We didn't actually talk,he just said 2 tickets and I gave him the tickets . Modify duration: Add 14.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Dialog - Show Answers[0] for Player 1 (Red)
repat
Events
Dialog - A dialog button is clicked for Answers[0]
Conditions
(Clicked dialog button) Equal to DialogButton[4]
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display Well.... here it goes,I sell tickets,and I live in Manchester,a man came to me and he said "2 tickets to London please" . Modify duration: Add 94.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display He gave me the money and I gave him the tickets, everything usual, but.... . Modify duration: Add 19.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display Three days later.... . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display I was reading the newspaper,when I saw the headlines . Modify duration: Add 30.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display "Woman murdered today,she had her head chopped off,there was no fighting scene,seems like she knew the murderer but she didn't know that he/she was going to kill her" . Modify duration: Add 145.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display The murder scene was in London, there is a picture of a man,the only one who was with her,the newspaper says "The poor man cried, he said : She was the best, I loved her much" . Modify duration: Add 145.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display He was her husband,but,when I saw the picture of the man,I recognised the man, . Modify duration: Add 55.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display He bought me tickets 3 days before,instantly,I call the cops,and I told them something, and the cops arrested the husband . Modify duration: Add 60.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kel'Thuzad 0000 <gen> named Riddle master : Play No sound and display Ehehehehe...... so.... what's that "something" I told the cops,that the cops arrested the man without a doubt . Modify duration: Add 20.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
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