Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
Multipl Wars.w3x
Variables
Initialization
AntiLag
Yay
Eliminate Unused
Area
King Arena
T1 Move
T1 Move Copy
T1 Move Copy 2
T1 Move Copy 3
Income
Income Timer
CAMERA
CAM1
CAM2
Lose
Team 1
Team 2
Team 3
Team 4
T1 Lose
T2 Lose
T1 Lose Copy 2
T1 Lose Copy 3
Rez
T1
T1 Copy
T1 Copy 2
T1 Copy 3
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
T1
real
No
5.00
T2
real
No
5.00
T3
real
No
5.00
T4
real
No
5.00
AntiLag
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Not equal to Master Footman
Actions
Wait 1.00 seconds
Unit - Remove (Triggering unit) from the game
Yay
Events
Map initialization
Conditions
Actions
Player Group - Pick every player in (All players controlled by a User player) and do (Turn Gives bounty On for (Picked player))
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Visibility - Create an initially Enabled visibility modifier for (Picked player) emitting Visibility across Region_000 <gen>
Eliminate Unused
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
If ((Player 1 (Red) slot status) Equal to Is unused) then do (Pick every unit in (Units owned by Player 1 (Red).) and do (Remove (Picked unit) from the game)) else do (Do nothing)
If ((Player 2 (Blue) slot status) Equal to Is unused) then do (Pick every unit in (Units owned by Player 2 (Blue).) and do (Remove (Picked unit) from the game)) else do (Do nothing)
If ((Player 3 (Teal) slot status) Equal to Is unused) then do (Pick every unit in (Units owned by Player 3 (Teal).) and do (Remove (Picked unit) from the game)) else do (Do nothing)
If ((Player 4 (Purple) slot status) Equal to Is unused) then do (Pick every unit in (Units owned by Player 4 (Purple).) and do (Remove (Picked unit) from the game)) else do (Do nothing)
If ((Player 5 (Yellow) slot status) Equal to Is unused) then do (Pick every unit in (Units owned by Player 5 (Yellow).) and do (Remove (Picked unit) from the game)) else do (Do nothing)
If ((Player 6 (Orange) slot status) Equal to Is unused) then do (Pick every unit in (Units owned by Player 6 (Orange).) and do (Remove (Picked unit) from the game)) else do (Do nothing)
If ((Player 7 (Green) slot status) Equal to Is unused) then do (Pick every unit in (Units owned by Player 7 (Green).) and do (Remove (Picked unit) from the game)) else do (Do nothing)
If ((Player 8 (Pink) slot status) Equal to Is unused) then do (Pick every unit in (Units owned by Player 8 (Pink).) and do (Remove (Picked unit) from the game)) else do (Do nothing)
If ((Player 9 (Gray) slot status) Equal to Is unused) then do (Pick every unit in (Units owned by Player 9 (Gray).) and do (Remove (Picked unit) from the game)) else do (Do nothing)
If ((Player 10 (Light Blue) slot status) Equal to Is unused) then do (Pick every unit in (Units owned by Player 10 (Light Blue).) and do (Remove (Picked unit) from the game)) else do (Do nothing)
King Arena
Events
Unit - A unit enters Region_000 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Master Footman
Actions
Game - Display to (All players) the text: ((Name of (Owner of (Triggering unit))) + Has entered the center arena)
Game - Display to (All players) the text: (TAKE HIS HEAD + )
Wait 0.00 seconds
Trigger - Turn off (This trigger)
T1 Move
Events
Unit - A unit enters T1 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_005 <gen>)
T1 Move Copy
Events
Unit - A unit enters T2 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_006 <gen>)
T1 Move Copy 2
Events
Unit - A unit enters T4 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_007 <gen>)
T1 Move Copy 3
Events
Unit - A unit enters T3 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_008 <gen>)
Income Timer
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Player Group - Pick every player in (All players) and do (Add 100 to (Picked player).Current gold)
CAM1
Events
Player - Player 1 (Red) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_Camera_001 for (Triggering player) over 0 seconds
CAM2
Events
Player - Player 1 (Red) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_Camera_002 for (Triggering player) over 0 seconds
Team 1
Events
Unit - A unit owned by Player 1 (Red) . Dies
Unit - A unit owned by Player 2 (Blue) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Master Footman
Actions
Set Variable Set T1 = T1
Game - Display to (All players) the text: ((Name of (Owner of (Triggering unit))) + Lost a life)
Team 2
Events
Unit - A unit owned by Player 4 (Purple) . Dies
Unit - A unit owned by Player 5 (Yellow) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Master Footman
Actions
Set Variable Set T2 = (T2 - 1)
Game - Display to (All players) the text: ((Name of (Owner of (Triggering unit))) + Lost a life)
Team 3
Events
Unit - A unit owned by Player 7 (Green) . Dies
Unit - A unit owned by Player 8 (Pink) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Master Footman
Actions
Set Variable Set T3 = (T3 - 1)
Game - Display to (All players) the text: ((Name of (Owner of (Triggering unit))) + Lost a life)
Team 4
Events
Unit - A unit owned by Player 10 (Light Blue) . Dies
Unit - A unit owned by Player 11 (Dark Green) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Master Footman
Actions
Set Variable Set T4 = (T4 - 1)
Game - Display to (All players) the text: ((Name of (Owner of (Triggering unit))) + Lost a life)
T1 Lose
Events
Game - T1 becomes Equal to 0
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Defeat Player 2 (Blue) with the message: Defeat!
T2 Lose
Events
Game - T2 becomes Equal to 0
Conditions
Actions
Game - Defeat Player 4 (Purple) with the message: Defeat!
Game - Defeat Player 5 (Yellow) with the message: Defeat!
T1 Lose Copy 2
Events
Game - T3 becomes Equal to 0
Conditions
Actions
Game - Defeat Player 7 (Green) with the message: Defeat!
Game - Defeat Player 8 (Pink) with the message: Defeat!
T1 Lose Copy 3
Events
Game - T1 becomes Equal to 0
Conditions
Actions
Game - Defeat Player 10 (Light Blue) with the message: Defeat!
Game - Defeat Player 11 (Dark Green) with the message: Defeat!
T1
Events
Unit - Master Footman 0004 <gen> Dies
Unit - Master Footman 0005 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Hero - Instantly revive Master Footman 0004 <gen> at (Center of Region_005 <gen>) , Show revival graphics
T1 Copy
Events
Unit - Master Footman 0012 <gen> Dies
Unit - Master Footman 0013 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Hero - Instantly revive Master Footman 0004 <gen> at (Center of Region_006 <gen>) , Show revival graphics
T1 Copy 2
Events
Unit - Master Footman 0020 <gen> Dies
Unit - Master Footman 0021 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Hero - Instantly revive Master Footman 0004 <gen> at (Center of Region_008 <gen>) , Show revival graphics
T1 Copy 3
Events
Unit - Master Footman 0028 <gen> Dies
Unit - Master Footman 0029 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Hero - Instantly revive Master Footman 0004 <gen> at (Center of Region_007 <gen>) , Show revival graphics
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.