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Model validation: Mouser

Mouser.MDX

0 errors 0 severe 9 warnings 33 unused
  • 2 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 7 Geoset 1
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 4 GeosetAnimation 0
    • 4 Alpha
      • Track 6 at frame 8000 has exactly the same value as tracks 5 and 7
      • Track 13 at frame 13533 has exactly the same value as tracks 12 and 14
      • Track 16 at frame 14000 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 14667 has exactly the same value as tracks 16 and 18
  • 1 Bone 0 - "Bone_Chest"
    • 1 Rotation
      • Track 26 at frame 14667 has exactly the same value as tracks 25 and 27
  • 1 Bone 1 - "Bone_Head"
    • 1 Rotation
      • Track 31 at frame 14667 has exactly the same value as tracks 30 and 32
  • 2 Bone 2 - "Bone_EarR"
    • 2 Rotation
      • Track 32 at frame 14100 has exactly the same value as tracks 31 and 33
      • Track 33 at frame 14667 has exactly the same value as tracks 32 and 34
  • 2 Bone 3 - "Bone_EarL"
    • 2 Rotation
      • Track 32 at frame 14100 has roughly the same value as tracks 31 and 33
      • Track 33 at frame 14667 has exactly the same value as tracks 32 and 34
  • 2 Bone 5 - "Bone_UArmR"
    • 2 Rotation
      • Track 38 at frame 13833 has roughly the same value as tracks 37 and 39
      • Track 39 at frame 14667 has exactly the same value as tracks 38 and 40
  • 2 Bone 6 - "Bone_LArmR"
    • 2 Rotation
      • Track 25 at frame 13833 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 14667 has exactly the same value as tracks 25 and 27
  • 2 Bone 7 - "Bone_HandR"
    • 2 Rotation
      • Track 34 at frame 13833 has roughly the same value as tracks 33 and 35
      • Track 35 at frame 14667 has exactly the same value as tracks 34 and 36
  • 2 Bone 8 - "Bone_UArmL"
    • 2 Rotation
      • Track 35 at frame 13833 has exactly the same value as tracks 34 and 36
      • Track 36 at frame 14667 has exactly the same value as tracks 35 and 37
  • 1 Bone 9 - "Bone_LArmL"
    • 1 Rotation
      • Track 22 at frame 14667 has exactly the same value as tracks 21 and 23
  • 3 Bone 10 - "Bone_HandL"
    • 3 Rotation
      • Track 30 at frame 14000 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 14333 has exactly the same value as tracks 30 and 32
      • Track 32 at frame 14667 has exactly the same value as tracks 31 and 33
  • 2 Bone 11 - "Bomb"
    • 1 Translation
      • Track 8 at frame 14667 has exactly the same value as tracks 7 and 9
    • 1 Rotation
      • Track 12 at frame 14667 has exactly the same value as tracks 11 and 13
  • 1 Bone 13 - "Bone_LegR"
    • 1 Rotation
      • Track 22 at frame 14667 has exactly the same value as tracks 21 and 23
  • 1 Bone 14 - "Bone_FootR"
    • 1 Rotation
      • Track 18 at frame 14667 has exactly the same value as tracks 17 and 19
  • 1 Bone 15 - "Bone_LegL"
    • 1 Rotation
      • Track 18 at frame 14667 has exactly the same value as tracks 17 and 19
  • 1 Bone 16 - "Bone_FootL"
    • 1 Rotation
      • Track 26 at frame 14667 has exactly the same value as tracks 25 and 27
  • 1 Bone 17 - "Bone_UTail"
    • 1 Rotation
      • Track 34 at frame 14667 has exactly the same value as tracks 33 and 35
  • 1 Bone 18 - "Bone_LTail"
    • 1 Rotation
      • Track 31 at frame 14667 has exactly the same value as tracks 30 and 32
  • 3 Helper 0
    • 1 Translation
      • Track 34 at frame 14333 has exactly the same value as tracks 33 and 35
    • 2 Rotation
      • Track 3 at frame 14333 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 14667 has exactly the same value as tracks 3 and 5
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