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Model validation: Mountain Breaker

MountainRaider.mdx

0 errors 0 severe 20 warnings 23 unused
  • 1 Model
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • Referenced by 2 geoset animations: 0, 1
  • 1 Bone 4 - "Mesh Hammer_Shaft"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "Mesh Feather"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "Mesh Hammer_Head"
    • There are no vertices attached to this bone
  • 1 Bone 7 - "Bone_Weapon_LightningGlow"
    • There are no vertices attached to this bone
  • 1 1 Bone 9 - "Bone_Brow_Right"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 2 at frame 49633 is not in any sequence
  • 1 Bone 10 - "Bone_Ponytail"
    • There are no vertices attached to this bone
  • 1 1 Bone 11 - "Bone_Brow_Left"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 2 at frame 49633 is not in any sequence
  • 1 1 Bone 12 - "Bone_Lips_Upper"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 2 at frame 49633 is not in any sequence
  • 1 1 Bone 13 - "Bone_Lips_Lower"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 2 at frame 49633 is not in any sequence
  • 1 1 Bone 14 - "Bone_Moustache_Right"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 2 at frame 49633 is not in any sequence
  • 1 1 Bone 15 - "Bone_Moustache_Left"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 2 at frame 49633 is not in any sequence
  • 1 Bone 16 - "Mesh Kurdran_Ears"
    • There are no vertices attached to this bone
  • 1 2 Bone 20 - "Bone_Pelvis"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 2 at frame 61367 is not in any sequence
    • 1 Rotation
      • Track 3 at frame 49633 is not in any sequence
  • 1 Bone 27 - "Mesh Plane_HeroGlow_1"
    • There are no vertices attached to this bone
  • 1 Bone 29 - "Bone_Root"
    • There are no vertices attached to this bone
  • 1 1 Bone 30 - "Bone_HeroGlow"
    • There are no vertices attached to this bone
    • 1 Scaling
      • Track 2 at frame 50467 is not in any sequence
  • 1 Bone 32 - "Bone002"
    • There are no vertices attached to this bone
  • 1 Bone 33 - "Bone003"
    • There are no vertices attached to this bone
  • 2 Material 1
    • 1 Layer 2
      • 1 Alpha
        • Track 2 at frame 48000 is not in any sequence
    • 1 Layer 3
      • 1 Alpha
        • Track 2 at frame 48000 is not in any sequence
  • 1 Material 4
    • 1 Layer 2
      • 1 Alpha
        • Track 2 at frame 48000 is not in any sequence
  • 2 Bone 0 - "Bone_Chest"
    • 1 Translation
      • Track 11 at frame 61367 is not in any sequence
    • 1 Rotation
      • Track 3 at frame 49633 is not in any sequence
  • 1 Bone 1 - "Bone_Arm1_R"
    • 1 Translation
      • Track 11 at frame 61367 is not in any sequence
  • 1 Bone 17 - "Bone_Arm1_L"
    • 1 Translation
      • Track 5 at frame 61367 is not in any sequence
  • 1 Bone 21 - "Bone_Leg1_R"
    • 1 Translation
      • Track 8 at frame 61367 is not in any sequence
  • 1 Bone 23 - "Bone_Foot_R"
    • 1 Translation
      • Track 2 at frame 61367 is not in any sequence
  • 1 Bone 24 - "Bone_Leg1_L"
    • 1 Translation
      • Track 8 at frame 61367 is not in any sequence
  • 1 Helper 2
    • 1 Rotation
      • Track 2 at frame 49633 is not in any sequence
  • 1 Helper 3
    • 1 Scaling
      • Track 2 at frame 50467 is not in any sequence
  • 1 Helper 4
    • 1 Rotation
      • Track 2 at frame 49633 is not in any sequence
  • 1 Helper 5
    • 1 Rotation
      • Track 2 at frame 49633 is not in any sequence
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