Name | Type | is_array | initial_value |
Force_Wall | destructable | Yes | |
Hero | unit | Yes | |
Hero_Array | unitcode | Yes | UnitTypeNull |
Hero_Death | unit | No | |
Pick_Taken | integer | Yes | |
Random_Count | integer | No | 0 |
Random_Data | integer | Yes | 14 |
Random_Hero | integer | No | |
Random_Trigger | trigger | No | |
Repick_Trigger | trigger | No | |
Total_Heroes | integer | No | 0 |
UnitGroup_Enemy | unit | Yes | |
UnitGroup_Friend | unit | Yes | |
Wisp | unit | No |