Name | Type | is_array | initial_value |
Active | boolean | Yes | |
Angle | real | No | |
AngleIndex | real | Yes | |
Attack_Currently | boolean | Yes | |
Attack_Damage | real | No | |
Attack_Group | group | No | |
Attack_Point | location | Yes | |
Attack_ReadyTimer | real | Yes | |
Attack_SpecialEffect | effect | Yes | |
CastingPoint | location | No | |
Character_EqquipedSword | integer | Yes | |
Characters_Alive | real | No | |
CharactersGroup | group | No | |
CurDistance | real | Yes | |
DamageBlockingAbility | abilcode | No | |
DamageEvent | real | No | |
DamageEventAmount | real | No | |
DamageEventExplodesUnit | boolean | No | |
DamageEventOverride | boolean | No | |
DamageEventPrevAmt | real | No | |
DamageEventSource | unit | No | |
DamageEventsWasted | integer | No | |
DamageEventTarget | unit | No | |
DamageEventTrigger | trigger | No | |
DamageEventType | integer | No | |
DamageModifierEvent | real | No | |
DamageTypeDOT | integer | No | |
DamageTypeRanged | integer | No | |
DamageTypeSpell | integer | No | |
Dash_Point | location | Yes | |
Dash_Unit | unit | Yes | |
DashFacingDistanceCheck | real | No | |
DashReadIndex | integer | No | |
DashTargetFacingGroup | group | No | |
DashTargetFacingUnit | unit | No | |
DashWriteIndex | integer | No | |
Defend_MaxBlock | real | Yes | |
Defend_Remaining | real | Yes | |
Distance | real | No | |
DmgEvLife | real | No | |
DmgEvN | integer | No | |
DmgEvStack | unit | Yes | |
DmgEvTimer | timer | No | |
DmgTypPrev | integer | No | |
FacingDamageModifier | real | No | |
FlySFX | modelfile | No | |
ID | integer | No | |
ImpactSFX | string | No | |
ImpactSFXIndex | string | Yes | |
Jumper | unit | No | |
JumperIndex | unit | Yes | |
JumpSFX | effect | Yes | |
JumpTimed | boolean | No | |
KB_Angle | real | Yes | |
KB_Casters | unit | Yes | |
KB_CountBuffs | integer | No | |
KB_DestroyTrees | boolean | Yes | |
KB_EffectCounter | integer | Yes | |
KB_EffectCounter2 | integer | Yes | |
KB_Effects_1 | string | Yes | |
KB_Effects_2 | string | Yes | |
KB_GeneralIntegers | integervar | Yes | |
KB_KnockbackedUnits | group | No | |
KB_Levels | integer | Yes | |
KB_MaxDistance | real | Yes | |
KB_ReachedDistance | real | Yes | |
KB_ReducedReal | real | No | |
KB_ReduceSpeedReal | real | Yes | |
KB_SpecificSpeed | real | Yes | |
KB_StartPositions | location | Yes | |
KB_TempPoint | location | Yes | |
KB_TempReal | real | No | |
KB_TotalKnockUnits | integer | No | |
KB_Units | unit | Yes | |
KBA_Caster | unit | No | |
KBA_DestroyTrees | boolean | No | |
KBA_DistancePerLevel | real | No | |
KBA_Level | integer | No | |
KBA_SpecialEffects | string | Yes | |
KBA_Speed | real | No | |
KBA_StartingPosition | location | No | |
KBA_TargetUnit | unit | No | |
LeaderbordValue | integer | Yes | |
LoopIndex | integer | Yes | |
MaxDistance | real | Yes | |
ParabolaHeight | real | No | |
ParabolaHeightIndex | real | Yes | |
PlayerColor | string | Yes | |
Players | force | No | |
Roll_Point | location | Yes | |
Shuriken_Angle | real | No | |
Shuriken_Group | group | Yes | |
Shuriken_Integer | integer | Yes | |
Shuriken_Point | location | Yes | |
Shuriken_Target | unit | No | |
SpeedIndex | real | Yes | |
SpeedOrTime | real | No | |
SS_Ability_Stun | abilcode | No | |
SS_Boolean_Stack | boolean | No | |
SS_Boolean_Text | boolean | No | |
SS_Buff_Stun | buffcode | No | |
SS_Player_NeutralPassive | player | No | |
SS_Player_Temp | player | No | |
SS_Point_Temp | location | No | |
SS_Point_Temp2 | location | No | |
SS_Real_Distance | real | No | |
SS_Real_Duration | real | No | |
SS_Real_Interval | real | No | |
SS_Real_Time | real | Yes | |
SS_Region_Map | rect | No | |
SS_String_Order | string | No | |
SS_String_Temp | string | No | |
SS_TextTag_Temp | texttag | No | |
SS_Timer_Running | timer | No | |
SS_Unit_Target | unit | No | |
SS_Unit_Temp | unit | No | |
SS_UnitGroup_Group | group | No | |
SS_UnitType_Dummy | unitcode | No | |
StartCliffHeight | real | Yes | |
Sword_Block | real | Yes | |
Sword_Damage | real | Yes | |
Sword_Defend | real | Yes | |
Sword_Knockback | real | Yes | |
Sword_Model | string | Yes | |
Sword_Range | real | Yes | |
SwordSelection_Dialog | dialog | Yes | |
SwordSelection_DialogButton | button | Yes | |
SwordSelection_Real | real | No | |
TargetPoint | location | No | |
TargetPointIndex | location | Yes | |
TempLocation | location | No | |
TempPoint | location | Yes | |
TempReal | real | Yes | |
TempReal2 | real | No | |
TempUnit | unit | No | |
TempX | real | No | |
TempY | real | No | |
UDex | integer | No | |
UDexGen | integer | No | |
UDexNext | integer | Yes | |
UDexPrev | integer | Yes | |
UDexRecycle | integer | No | |
UDexUnits | unit | Yes | |
UDexWasted | integer | No | |
UMovNext | integer | Yes | |
UMovPrev | integer | Yes | |
UnitDamageRegistered | boolean | Yes | |
UnitIndexerEnabled | boolean | No | |
UnitIndexEvent | real | No | |
UnitIndexLock | integer | Yes | |
UnitMoving | boolean | Yes | |
UnitMovingEvent | real | No | |
UnitMovingX | real | Yes | |
UnitMovingY | real | Yes |