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Model validation: Monk

Monk.mdx

0 errors 6 severe 13 warnings 9 unused
  • 1 2 Geoset 0
    • Alpha is 1.000 at end of "Decay Flesh" (frame 162733); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (8) does not match the number of sequences (7)
    • 1 Extent
      • Negative extents
  • 1 2 Geoset 1
    • Alpha is 1.000 at end of "Decay Flesh" (frame 162733); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (8) does not match the number of sequences (7)
    • 1 Extent
      • Negative extents
  • 1 2 Geoset 2
    • Alpha is 1.000 at end of "Decay Flesh" (frame 162733); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (8) does not match the number of sequences (7)
    • 1 Extent
      • Negative extents
  • 1 2 Geoset 3
    • Alpha is 1.000 at end of "Decay Flesh" (frame 162733); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (11) does not match the number of sequences (7)
    • 1 Extent
      • Negative extents
  • 1 2 Geoset 4
    • Alpha is 1.000 at end of "Decay Flesh" (frame 162733); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (10) does not match the number of sequences (7)
    • 1 Extent
      • Negative extents
  • 1 2 Geoset 5
    • Alpha is 1.000 at end of "Decay Flesh" (frame 162733); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (9) does not match the number of sequences (7)
    • 1 Extent
      • Negative extents
  • 1 Bone 25 - "Hair_Top_Left"
    • There are no vertices attached to this bone
  • 1 Helper 17
    • 1 Translation
      • Track 4 at frame 18667 has exactly the same value as tracks 3 and 5
  • 1 Attachment 0 - "Foot Left Ref "
    • 1 Visibility
      • Track 2 at frame 169400 is not in any sequence
  • 1 Attachment 1 - "Foot Right Ref "
    • 1 Visibility
      • Track 2 at frame 169400 is not in any sequence
  • 1 Attachment 2 - "Hand Right Ref "
    • 1 Visibility
      • Track 2 at frame 169400 is not in any sequence
  • 1 Attachment 3 - "Hand Left Ref "
    • 1 Visibility
      • Track 2 at frame 169400 is not in any sequence
  • 1 Attachment 4 - "Head Ref"
    • 1 Visibility
      • Track 2 at frame 169400 is not in any sequence
  • 1 Attachment 5 - "Chest Ref"
    • 1 Visibility
      • Track 2 at frame 169400 is not in any sequence
  • 1 Attachment 6 - "Weapon Ref"
    • 1 Visibility
      • Track 2 at frame 169400 is not in any sequence
  • 1 ParticleEmitter2 0 - "BlizParticle02"
    • 1 Visibility
      • Track 9 at frame 169400 is not in any sequence
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