• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

How to import Mirana Portrait

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Mirana Portrait of the bundle Mirana Portrait. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file BFWCR Heroes.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Mirana Portrait
Mirana_Portrait.mdx
VEMiranaWD.dds
VEMiranaMD.dds
VEMiranaMO.dds
VEMiranaHD1.dds
VEMiranaWD1.dds
VEMiranaWO1.dds
VEMiranaMD3.dds
VEMiranaME3.dds
Jennalla.facefx
VEMiranaMD0.dds
VEMiranaME0.dds
VEMiranaHD.dds
VEMiranaMD1.dds
VEMiranaME1.dds
VEMiranaMD2.dds
VEMiranaME2.dds

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing Mirana_Portrait.mdx

Now Click the "Import File" Button:

Next select 'Mirana_Portrait.mdx' in the folder which you extracted from the zip archive:

Mirana Portrait
Mirana_Portrait.mdx
VEMiranaHD.dds
VEMiranaHD1.dds
VEMiranaMD.dds
VEMiranaMD0.dds
VEMiranaMD1.dds
VEMiranaMD2.dds
VEMiranaMD3.dds
VEMiranaME0.dds
VEMiranaME1.dds
VEMiranaME2.dds
VEMiranaME3.dds
VEMiranaMO.dds
VEMiranaWD.dds
VEMiranaWD1.dds
VEMiranaWO1.dds
Jennalla.facefx

The file has been properly added to the map archive:

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx

Done, you have imported the file Mirana_Portrait.mdx.

Importing VEMiranaHD.dds

Now Click the "Import File" Button:

Next select 'VEMiranaHD.dds' in the folder which you extracted from the zip archive:

Mirana Portrait
Mirana_Portrait.mdx
VEMiranaHD.dds
VEMiranaHD1.dds
VEMiranaMD.dds
VEMiranaMD0.dds
VEMiranaMD1.dds
VEMiranaMD2.dds
VEMiranaMD3.dds
VEMiranaME0.dds
VEMiranaME1.dds
VEMiranaME2.dds
VEMiranaME3.dds
VEMiranaMO.dds
VEMiranaWD.dds
VEMiranaWD1.dds
VEMiranaWO1.dds
Jennalla.facefx

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
war3mapimported/VEMiranaHD.dds

Double-click the file VEMiranaHD.dds:

VEMiranaHD.dds
Image / Texture
683
war3mapimported/VEMiranaHD.dds

Tick the box "Use Custom Path" and type in the correct path:

VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds

The file has been properly added to the map archive:

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds

Done, you have imported the file VEMiranaHD.dds.

Importing VEMiranaHD1.dds

Now Click the "Import File" Button:

Next select 'VEMiranaHD1.dds' in the folder which you extracted from the zip archive:

Mirana Portrait
Mirana_Portrait.mdx
VEMiranaHD.dds
VEMiranaHD1.dds
VEMiranaMD.dds
VEMiranaMD0.dds
VEMiranaMD1.dds
VEMiranaMD2.dds
VEMiranaMD3.dds
VEMiranaME0.dds
VEMiranaME1.dds
VEMiranaME2.dds
VEMiranaME3.dds
VEMiranaMO.dds
VEMiranaWD.dds
VEMiranaWD1.dds
VEMiranaWO1.dds
Jennalla.facefx

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
war3mapimported/VEMiranaHD1.dds

Double-click the file VEMiranaHD1.dds:

VEMiranaHD1.dds
Image / Texture
341
war3mapimported/VEMiranaHD1.dds

Tick the box "Use Custom Path" and type in the correct path:

VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds

The file has been properly added to the map archive:

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds

Done, you have imported the file VEMiranaHD1.dds.

Importing VEMiranaMD.dds

Now Click the "Import File" Button:

Next select 'VEMiranaMD.dds' in the folder which you extracted from the zip archive:

Mirana Portrait
Mirana_Portrait.mdx
VEMiranaHD.dds
VEMiranaHD1.dds
VEMiranaMD.dds
VEMiranaMD0.dds
VEMiranaMD1.dds
VEMiranaMD2.dds
VEMiranaMD3.dds
VEMiranaME0.dds
VEMiranaME1.dds
VEMiranaME2.dds
VEMiranaME3.dds
VEMiranaMO.dds
VEMiranaWD.dds
VEMiranaWD1.dds
VEMiranaWO1.dds
Jennalla.facefx

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
war3mapimported/VEMiranaMD.dds

Double-click the file VEMiranaMD.dds:

VEMiranaMD.dds
Image / Texture
2,731
war3mapimported/VEMiranaMD.dds

Tick the box "Use Custom Path" and type in the correct path:

VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds

The file has been properly added to the map archive:

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds

Done, you have imported the file VEMiranaMD.dds.

Importing VEMiranaMD0.dds

Now Click the "Import File" Button:

Next select 'VEMiranaMD0.dds' in the folder which you extracted from the zip archive:

Mirana Portrait
Mirana_Portrait.mdx
VEMiranaHD.dds
VEMiranaHD1.dds
VEMiranaMD.dds
VEMiranaMD0.dds
VEMiranaMD1.dds
VEMiranaMD2.dds
VEMiranaMD3.dds
VEMiranaME0.dds
VEMiranaME1.dds
VEMiranaME2.dds
VEMiranaME3.dds
VEMiranaMO.dds
VEMiranaWD.dds
VEMiranaWD1.dds
VEMiranaWO1.dds
Jennalla.facefx

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
war3mapimported/VEMiranaMD0.dds

Double-click the file VEMiranaMD0.dds:

VEMiranaMD0.dds
Image / Texture
1,365
war3mapimported/VEMiranaMD0.dds

Tick the box "Use Custom Path" and type in the correct path:

VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds

The file has been properly added to the map archive:

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds

Done, you have imported the file VEMiranaMD0.dds.

Importing VEMiranaMD1.dds

Now Click the "Import File" Button:

Next select 'VEMiranaMD1.dds' in the folder which you extracted from the zip archive:

Mirana Portrait
Mirana_Portrait.mdx
VEMiranaHD.dds
VEMiranaHD1.dds
VEMiranaMD.dds
VEMiranaMD0.dds
VEMiranaMD1.dds
VEMiranaMD2.dds
VEMiranaMD3.dds
VEMiranaME0.dds
VEMiranaME1.dds
VEMiranaME2.dds
VEMiranaME3.dds
VEMiranaMO.dds
VEMiranaWD.dds
VEMiranaWD1.dds
VEMiranaWO1.dds
Jennalla.facefx

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds
VEMiranaMD1.dds
Image / Texture
5,461
war3mapimported/VEMiranaMD1.dds

Double-click the file VEMiranaMD1.dds:

VEMiranaMD1.dds
Image / Texture
5,461
war3mapimported/VEMiranaMD1.dds

Tick the box "Use Custom Path" and type in the correct path:

VEMiranaMD1.dds
Image / Texture
5,461
VEMiranaMD1.dds

The file has been properly added to the map archive:

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds
VEMiranaMD1.dds
Image / Texture
5,461
VEMiranaMD1.dds

Done, you have imported the file VEMiranaMD1.dds.

Importing VEMiranaMD2.dds

Now Click the "Import File" Button:

Next select 'VEMiranaMD2.dds' in the folder which you extracted from the zip archive:

Mirana Portrait
Mirana_Portrait.mdx
VEMiranaHD.dds
VEMiranaHD1.dds
VEMiranaMD.dds
VEMiranaMD0.dds
VEMiranaMD1.dds
VEMiranaMD2.dds
VEMiranaMD3.dds
VEMiranaME0.dds
VEMiranaME1.dds
VEMiranaME2.dds
VEMiranaME3.dds
VEMiranaMO.dds
VEMiranaWD.dds
VEMiranaWD1.dds
VEMiranaWO1.dds
Jennalla.facefx

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds
VEMiranaMD1.dds
Image / Texture
5,461
VEMiranaMD1.dds
VEMiranaMD2.dds
Image / Texture
5,461
war3mapimported/VEMiranaMD2.dds

Double-click the file VEMiranaMD2.dds:

VEMiranaMD2.dds
Image / Texture
5,461
war3mapimported/VEMiranaMD2.dds

Tick the box "Use Custom Path" and type in the correct path:

VEMiranaMD2.dds
Image / Texture
5,461
VEMiranaMD2.dds

The file has been properly added to the map archive:

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds
VEMiranaMD1.dds
Image / Texture
5,461
VEMiranaMD1.dds
VEMiranaMD2.dds
Image / Texture
5,461
VEMiranaMD2.dds

Done, you have imported the file VEMiranaMD2.dds.

Importing VEMiranaMD3.dds

Now Click the "Import File" Button:

Next select 'VEMiranaMD3.dds' in the folder which you extracted from the zip archive:

Mirana Portrait
Mirana_Portrait.mdx
VEMiranaHD.dds
VEMiranaHD1.dds
VEMiranaMD.dds
VEMiranaMD0.dds
VEMiranaMD1.dds
VEMiranaMD2.dds
VEMiranaMD3.dds
VEMiranaME0.dds
VEMiranaME1.dds
VEMiranaME2.dds
VEMiranaME3.dds
VEMiranaMO.dds
VEMiranaWD.dds
VEMiranaWD1.dds
VEMiranaWO1.dds
Jennalla.facefx

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds
VEMiranaMD1.dds
Image / Texture
5,461
VEMiranaMD1.dds
VEMiranaMD2.dds
Image / Texture
5,461
VEMiranaMD2.dds
VEMiranaMD3.dds
Image / Texture
1,365
war3mapimported/VEMiranaMD3.dds

Double-click the file VEMiranaMD3.dds:

VEMiranaMD3.dds
Image / Texture
1,365
war3mapimported/VEMiranaMD3.dds

Tick the box "Use Custom Path" and type in the correct path:

VEMiranaMD3.dds
Image / Texture
1,365
VEMiranaMD3.dds

The file has been properly added to the map archive:

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds
VEMiranaMD1.dds
Image / Texture
5,461
VEMiranaMD1.dds
VEMiranaMD2.dds
Image / Texture
5,461
VEMiranaMD2.dds
VEMiranaMD3.dds
Image / Texture
1,365
VEMiranaMD3.dds

Done, you have imported the file VEMiranaMD3.dds.

Importing VEMiranaME0.dds

Now Click the "Import File" Button:

Next select 'VEMiranaME0.dds' in the folder which you extracted from the zip archive:

Mirana Portrait
Mirana_Portrait.mdx
VEMiranaHD.dds
VEMiranaHD1.dds
VEMiranaMD.dds
VEMiranaMD0.dds
VEMiranaMD1.dds
VEMiranaMD2.dds
VEMiranaMD3.dds
VEMiranaME0.dds
VEMiranaME1.dds
VEMiranaME2.dds
VEMiranaME3.dds
VEMiranaMO.dds
VEMiranaWD.dds
VEMiranaWD1.dds
VEMiranaWO1.dds
Jennalla.facefx

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds
VEMiranaMD1.dds
Image / Texture
5,461
VEMiranaMD1.dds
VEMiranaMD2.dds
Image / Texture
5,461
VEMiranaMD2.dds
VEMiranaMD3.dds
Image / Texture
1,365
VEMiranaMD3.dds
VEMiranaME0.dds
Image / Texture
1,365
war3mapimported/VEMiranaME0.dds

Double-click the file VEMiranaME0.dds:

VEMiranaME0.dds
Image / Texture
1,365
war3mapimported/VEMiranaME0.dds

Tick the box "Use Custom Path" and type in the correct path:

VEMiranaME0.dds
Image / Texture
1,365
VEMiranaME0.dds

The file has been properly added to the map archive:

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds
VEMiranaMD1.dds
Image / Texture
5,461
VEMiranaMD1.dds
VEMiranaMD2.dds
Image / Texture
5,461
VEMiranaMD2.dds
VEMiranaMD3.dds
Image / Texture
1,365
VEMiranaMD3.dds
VEMiranaME0.dds
Image / Texture
1,365
VEMiranaME0.dds

Done, you have imported the file VEMiranaME0.dds.

Importing VEMiranaME1.dds

Now Click the "Import File" Button:

Next select 'VEMiranaME1.dds' in the folder which you extracted from the zip archive:

Mirana Portrait
Mirana_Portrait.mdx
VEMiranaHD.dds
VEMiranaHD1.dds
VEMiranaMD.dds
VEMiranaMD0.dds
VEMiranaMD1.dds
VEMiranaMD2.dds
VEMiranaMD3.dds
VEMiranaME0.dds
VEMiranaME1.dds
VEMiranaME2.dds
VEMiranaME3.dds
VEMiranaMO.dds
VEMiranaWD.dds
VEMiranaWD1.dds
VEMiranaWO1.dds
Jennalla.facefx

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds
VEMiranaMD1.dds
Image / Texture
5,461
VEMiranaMD1.dds
VEMiranaMD2.dds
Image / Texture
5,461
VEMiranaMD2.dds
VEMiranaMD3.dds
Image / Texture
1,365
VEMiranaMD3.dds
VEMiranaME0.dds
Image / Texture
1,365
VEMiranaME0.dds
VEMiranaME1.dds
Image / Texture
5,461
war3mapimported/VEMiranaME1.dds

Double-click the file VEMiranaME1.dds:

VEMiranaME1.dds
Image / Texture
5,461
war3mapimported/VEMiranaME1.dds

Tick the box "Use Custom Path" and type in the correct path:

VEMiranaME1.dds
Image / Texture
5,461
VEMiranaME1.dds

The file has been properly added to the map archive:

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds
VEMiranaMD1.dds
Image / Texture
5,461
VEMiranaMD1.dds
VEMiranaMD2.dds
Image / Texture
5,461
VEMiranaMD2.dds
VEMiranaMD3.dds
Image / Texture
1,365
VEMiranaMD3.dds
VEMiranaME0.dds
Image / Texture
1,365
VEMiranaME0.dds
VEMiranaME1.dds
Image / Texture
5,461
VEMiranaME1.dds

Done, you have imported the file VEMiranaME1.dds.

Importing VEMiranaME2.dds

Now Click the "Import File" Button:

Next select 'VEMiranaME2.dds' in the folder which you extracted from the zip archive:

Mirana Portrait
Mirana_Portrait.mdx
VEMiranaHD.dds
VEMiranaHD1.dds
VEMiranaMD.dds
VEMiranaMD0.dds
VEMiranaMD1.dds
VEMiranaMD2.dds
VEMiranaMD3.dds
VEMiranaME0.dds
VEMiranaME1.dds
VEMiranaME2.dds
VEMiranaME3.dds
VEMiranaMO.dds
VEMiranaWD.dds
VEMiranaWD1.dds
VEMiranaWO1.dds
Jennalla.facefx

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds
VEMiranaMD1.dds
Image / Texture
5,461
VEMiranaMD1.dds
VEMiranaMD2.dds
Image / Texture
5,461
VEMiranaMD2.dds
VEMiranaMD3.dds
Image / Texture
1,365
VEMiranaMD3.dds
VEMiranaME0.dds
Image / Texture
1,365
VEMiranaME0.dds
VEMiranaME1.dds
Image / Texture
5,461
VEMiranaME1.dds
VEMiranaME2.dds
Image / Texture
5,461
war3mapimported/VEMiranaME2.dds

Double-click the file VEMiranaME2.dds:

VEMiranaME2.dds
Image / Texture
5,461
war3mapimported/VEMiranaME2.dds

Tick the box "Use Custom Path" and type in the correct path:

VEMiranaME2.dds
Image / Texture
5,461
VEMiranaME2.dds

The file has been properly added to the map archive:

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds
VEMiranaMD1.dds
Image / Texture
5,461
VEMiranaMD1.dds
VEMiranaMD2.dds
Image / Texture
5,461
VEMiranaMD2.dds
VEMiranaMD3.dds
Image / Texture
1,365
VEMiranaMD3.dds
VEMiranaME0.dds
Image / Texture
1,365
VEMiranaME0.dds
VEMiranaME1.dds
Image / Texture
5,461
VEMiranaME1.dds
VEMiranaME2.dds
Image / Texture
5,461
VEMiranaME2.dds

Done, you have imported the file VEMiranaME2.dds.

Importing VEMiranaME3.dds

Now Click the "Import File" Button:

Next select 'VEMiranaME3.dds' in the folder which you extracted from the zip archive:

Mirana Portrait
Mirana_Portrait.mdx
VEMiranaHD.dds
VEMiranaHD1.dds
VEMiranaMD.dds
VEMiranaMD0.dds
VEMiranaMD1.dds
VEMiranaMD2.dds
VEMiranaMD3.dds
VEMiranaME0.dds
VEMiranaME1.dds
VEMiranaME2.dds
VEMiranaME3.dds
VEMiranaMO.dds
VEMiranaWD.dds
VEMiranaWD1.dds
VEMiranaWO1.dds
Jennalla.facefx

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds
VEMiranaMD1.dds
Image / Texture
5,461
VEMiranaMD1.dds
VEMiranaMD2.dds
Image / Texture
5,461
VEMiranaMD2.dds
VEMiranaMD3.dds
Image / Texture
1,365
VEMiranaMD3.dds
VEMiranaME0.dds
Image / Texture
1,365
VEMiranaME0.dds
VEMiranaME1.dds
Image / Texture
5,461
VEMiranaME1.dds
VEMiranaME2.dds
Image / Texture
5,461
VEMiranaME2.dds
VEMiranaME3.dds
Image / Texture
1,365
war3mapimported/VEMiranaME3.dds

Double-click the file VEMiranaME3.dds:

VEMiranaME3.dds
Image / Texture
1,365
war3mapimported/VEMiranaME3.dds

Tick the box "Use Custom Path" and type in the correct path:

VEMiranaME3.dds
Image / Texture
1,365
VEMiranaME3.dds

The file has been properly added to the map archive:

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds
VEMiranaMD1.dds
Image / Texture
5,461
VEMiranaMD1.dds
VEMiranaMD2.dds
Image / Texture
5,461
VEMiranaMD2.dds
VEMiranaMD3.dds
Image / Texture
1,365
VEMiranaMD3.dds
VEMiranaME0.dds
Image / Texture
1,365
VEMiranaME0.dds
VEMiranaME1.dds
Image / Texture
5,461
VEMiranaME1.dds
VEMiranaME2.dds
Image / Texture
5,461
VEMiranaME2.dds
VEMiranaME3.dds
Image / Texture
1,365
VEMiranaME3.dds

Done, you have imported the file VEMiranaME3.dds.

Importing VEMiranaMO.dds

Now Click the "Import File" Button:

Next select 'VEMiranaMO.dds' in the folder which you extracted from the zip archive:

Mirana Portrait
Mirana_Portrait.mdx
VEMiranaHD.dds
VEMiranaHD1.dds
VEMiranaMD.dds
VEMiranaMD0.dds
VEMiranaMD1.dds
VEMiranaMD2.dds
VEMiranaMD3.dds
VEMiranaME0.dds
VEMiranaME1.dds
VEMiranaME2.dds
VEMiranaME3.dds
VEMiranaMO.dds
VEMiranaWD.dds
VEMiranaWD1.dds
VEMiranaWO1.dds
Jennalla.facefx

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds
VEMiranaMD1.dds
Image / Texture
5,461
VEMiranaMD1.dds
VEMiranaMD2.dds
Image / Texture
5,461
VEMiranaMD2.dds
VEMiranaMD3.dds
Image / Texture
1,365
VEMiranaMD3.dds
VEMiranaME0.dds
Image / Texture
1,365
VEMiranaME0.dds
VEMiranaME1.dds
Image / Texture
5,461
VEMiranaME1.dds
VEMiranaME2.dds
Image / Texture
5,461
VEMiranaME2.dds
VEMiranaME3.dds
Image / Texture
1,365
VEMiranaME3.dds
VEMiranaMO.dds
Image / Texture
2,731
war3mapimported/VEMiranaMO.dds

Double-click the file VEMiranaMO.dds:

VEMiranaMO.dds
Image / Texture
2,731
war3mapimported/VEMiranaMO.dds

Tick the box "Use Custom Path" and type in the correct path:

VEMiranaMO.dds
Image / Texture
2,731
VEMiranaMO.dds

The file has been properly added to the map archive:

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds
VEMiranaMD1.dds
Image / Texture
5,461
VEMiranaMD1.dds
VEMiranaMD2.dds
Image / Texture
5,461
VEMiranaMD2.dds
VEMiranaMD3.dds
Image / Texture
1,365
VEMiranaMD3.dds
VEMiranaME0.dds
Image / Texture
1,365
VEMiranaME0.dds
VEMiranaME1.dds
Image / Texture
5,461
VEMiranaME1.dds
VEMiranaME2.dds
Image / Texture
5,461
VEMiranaME2.dds
VEMiranaME3.dds
Image / Texture
1,365
VEMiranaME3.dds
VEMiranaMO.dds
Image / Texture
2,731
VEMiranaMO.dds

Done, you have imported the file VEMiranaMO.dds.

Importing VEMiranaWD.dds

Now Click the "Import File" Button:

Next select 'VEMiranaWD.dds' in the folder which you extracted from the zip archive:

Mirana Portrait
Mirana_Portrait.mdx
VEMiranaHD.dds
VEMiranaHD1.dds
VEMiranaMD.dds
VEMiranaMD0.dds
VEMiranaMD1.dds
VEMiranaMD2.dds
VEMiranaMD3.dds
VEMiranaME0.dds
VEMiranaME1.dds
VEMiranaME2.dds
VEMiranaME3.dds
VEMiranaMO.dds
VEMiranaWD.dds
VEMiranaWD1.dds
VEMiranaWO1.dds
Jennalla.facefx

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds
VEMiranaMD1.dds
Image / Texture
5,461
VEMiranaMD1.dds
VEMiranaMD2.dds
Image / Texture
5,461
VEMiranaMD2.dds
VEMiranaMD3.dds
Image / Texture
1,365
VEMiranaMD3.dds
VEMiranaME0.dds
Image / Texture
1,365
VEMiranaME0.dds
VEMiranaME1.dds
Image / Texture
5,461
VEMiranaME1.dds
VEMiranaME2.dds
Image / Texture
5,461
VEMiranaME2.dds
VEMiranaME3.dds
Image / Texture
1,365
VEMiranaME3.dds
VEMiranaMO.dds
Image / Texture
2,731
VEMiranaMO.dds
VEMiranaWD.dds
Image / Texture
683
war3mapimported/VEMiranaWD.dds

Double-click the file VEMiranaWD.dds:

VEMiranaWD.dds
Image / Texture
683
war3mapimported/VEMiranaWD.dds

Tick the box "Use Custom Path" and type in the correct path:

VEMiranaWD.dds
Image / Texture
683
VEMiranaWD.dds

The file has been properly added to the map archive:

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds
VEMiranaMD1.dds
Image / Texture
5,461
VEMiranaMD1.dds
VEMiranaMD2.dds
Image / Texture
5,461
VEMiranaMD2.dds
VEMiranaMD3.dds
Image / Texture
1,365
VEMiranaMD3.dds
VEMiranaME0.dds
Image / Texture
1,365
VEMiranaME0.dds
VEMiranaME1.dds
Image / Texture
5,461
VEMiranaME1.dds
VEMiranaME2.dds
Image / Texture
5,461
VEMiranaME2.dds
VEMiranaME3.dds
Image / Texture
1,365
VEMiranaME3.dds
VEMiranaMO.dds
Image / Texture
2,731
VEMiranaMO.dds
VEMiranaWD.dds
Image / Texture
683
VEMiranaWD.dds

Done, you have imported the file VEMiranaWD.dds.

Importing VEMiranaWD1.dds

Now Click the "Import File" Button:

Next select 'VEMiranaWD1.dds' in the folder which you extracted from the zip archive:

Mirana Portrait
Mirana_Portrait.mdx
VEMiranaHD.dds
VEMiranaHD1.dds
VEMiranaMD.dds
VEMiranaMD0.dds
VEMiranaMD1.dds
VEMiranaMD2.dds
VEMiranaMD3.dds
VEMiranaME0.dds
VEMiranaME1.dds
VEMiranaME2.dds
VEMiranaME3.dds
VEMiranaMO.dds
VEMiranaWD.dds
VEMiranaWD1.dds
VEMiranaWO1.dds
Jennalla.facefx

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds
VEMiranaMD1.dds
Image / Texture
5,461
VEMiranaMD1.dds
VEMiranaMD2.dds
Image / Texture
5,461
VEMiranaMD2.dds
VEMiranaMD3.dds
Image / Texture
1,365
VEMiranaMD3.dds
VEMiranaME0.dds
Image / Texture
1,365
VEMiranaME0.dds
VEMiranaME1.dds
Image / Texture
5,461
VEMiranaME1.dds
VEMiranaME2.dds
Image / Texture
5,461
VEMiranaME2.dds
VEMiranaME3.dds
Image / Texture
1,365
VEMiranaME3.dds
VEMiranaMO.dds
Image / Texture
2,731
VEMiranaMO.dds
VEMiranaWD.dds
Image / Texture
683
VEMiranaWD.dds
VEMiranaWD1.dds
Image / Texture
341
war3mapimported/VEMiranaWD1.dds

Double-click the file VEMiranaWD1.dds:

VEMiranaWD1.dds
Image / Texture
341
war3mapimported/VEMiranaWD1.dds

Tick the box "Use Custom Path" and type in the correct path:

VEMiranaWD1.dds
Image / Texture
341
VEMiranaWD1.dds

The file has been properly added to the map archive:

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds
VEMiranaMD1.dds
Image / Texture
5,461
VEMiranaMD1.dds
VEMiranaMD2.dds
Image / Texture
5,461
VEMiranaMD2.dds
VEMiranaMD3.dds
Image / Texture
1,365
VEMiranaMD3.dds
VEMiranaME0.dds
Image / Texture
1,365
VEMiranaME0.dds
VEMiranaME1.dds
Image / Texture
5,461
VEMiranaME1.dds
VEMiranaME2.dds
Image / Texture
5,461
VEMiranaME2.dds
VEMiranaME3.dds
Image / Texture
1,365
VEMiranaME3.dds
VEMiranaMO.dds
Image / Texture
2,731
VEMiranaMO.dds
VEMiranaWD.dds
Image / Texture
683
VEMiranaWD.dds
VEMiranaWD1.dds
Image / Texture
341
VEMiranaWD1.dds

Done, you have imported the file VEMiranaWD1.dds.

Importing VEMiranaWO1.dds

Now Click the "Import File" Button:

Next select 'VEMiranaWO1.dds' in the folder which you extracted from the zip archive:

Mirana Portrait
Mirana_Portrait.mdx
VEMiranaHD.dds
VEMiranaHD1.dds
VEMiranaMD.dds
VEMiranaMD0.dds
VEMiranaMD1.dds
VEMiranaMD2.dds
VEMiranaMD3.dds
VEMiranaME0.dds
VEMiranaME1.dds
VEMiranaME2.dds
VEMiranaME3.dds
VEMiranaMO.dds
VEMiranaWD.dds
VEMiranaWD1.dds
VEMiranaWO1.dds
Jennalla.facefx

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds
VEMiranaMD1.dds
Image / Texture
5,461
VEMiranaMD1.dds
VEMiranaMD2.dds
Image / Texture
5,461
VEMiranaMD2.dds
VEMiranaMD3.dds
Image / Texture
1,365
VEMiranaMD3.dds
VEMiranaME0.dds
Image / Texture
1,365
VEMiranaME0.dds
VEMiranaME1.dds
Image / Texture
5,461
VEMiranaME1.dds
VEMiranaME2.dds
Image / Texture
5,461
VEMiranaME2.dds
VEMiranaME3.dds
Image / Texture
1,365
VEMiranaME3.dds
VEMiranaMO.dds
Image / Texture
2,731
VEMiranaMO.dds
VEMiranaWD.dds
Image / Texture
683
VEMiranaWD.dds
VEMiranaWD1.dds
Image / Texture
341
VEMiranaWD1.dds
VEMiranaWO1.dds
Image / Texture
341
war3mapimported/VEMiranaWO1.dds

Double-click the file VEMiranaWO1.dds:

VEMiranaWO1.dds
Image / Texture
341
war3mapimported/VEMiranaWO1.dds

Tick the box "Use Custom Path" and type in the correct path:

VEMiranaWO1.dds
Image / Texture
341
VEMiranaWO1.dds

The file has been properly added to the map archive:

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds
VEMiranaMD1.dds
Image / Texture
5,461
VEMiranaMD1.dds
VEMiranaMD2.dds
Image / Texture
5,461
VEMiranaMD2.dds
VEMiranaMD3.dds
Image / Texture
1,365
VEMiranaMD3.dds
VEMiranaME0.dds
Image / Texture
1,365
VEMiranaME0.dds
VEMiranaME1.dds
Image / Texture
5,461
VEMiranaME1.dds
VEMiranaME2.dds
Image / Texture
5,461
VEMiranaME2.dds
VEMiranaME3.dds
Image / Texture
1,365
VEMiranaME3.dds
VEMiranaMO.dds
Image / Texture
2,731
VEMiranaMO.dds
VEMiranaWD.dds
Image / Texture
683
VEMiranaWD.dds
VEMiranaWD1.dds
Image / Texture
341
VEMiranaWD1.dds
VEMiranaWO1.dds
Image / Texture
341
VEMiranaWO1.dds

Done, you have imported the file VEMiranaWO1.dds.

Importing Jennalla.facefx

Now Click the "Import File" Button:

Next select 'Jennalla.facefx' in the folder which you extracted from the zip archive:

Mirana Portrait
Mirana_Portrait.mdx
VEMiranaHD.dds
VEMiranaHD1.dds
VEMiranaMD.dds
VEMiranaMD0.dds
VEMiranaMD1.dds
VEMiranaMD2.dds
VEMiranaMD3.dds
VEMiranaME0.dds
VEMiranaME1.dds
VEMiranaME2.dds
VEMiranaME3.dds
VEMiranaMO.dds
VEMiranaWD.dds
VEMiranaWD1.dds
VEMiranaWO1.dds
Jennalla.facefx

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds
VEMiranaMD1.dds
Image / Texture
5,461
VEMiranaMD1.dds
VEMiranaMD2.dds
Image / Texture
5,461
VEMiranaMD2.dds
VEMiranaMD3.dds
Image / Texture
1,365
VEMiranaMD3.dds
VEMiranaME0.dds
Image / Texture
1,365
VEMiranaME0.dds
VEMiranaME1.dds
Image / Texture
5,461
VEMiranaME1.dds
VEMiranaME2.dds
Image / Texture
5,461
VEMiranaME2.dds
VEMiranaME3.dds
Image / Texture
1,365
VEMiranaME3.dds
VEMiranaMO.dds
Image / Texture
2,731
VEMiranaMO.dds
VEMiranaWD.dds
Image / Texture
683
VEMiranaWD.dds
VEMiranaWD1.dds
Image / Texture
341
VEMiranaWD1.dds
VEMiranaWO1.dds
Image / Texture
341
VEMiranaWO1.dds
Jennalla.facefx
Face Effect
34
war3mapimported/Jennalla.facefx

Double-click the file Jennalla.facefx:

Jennalla.facefx
Face Effect
34
war3mapimported/Jennalla.facefx

Tick the box "Use Custom Path" and type in the correct path:

Jennalla.facefx
Face Effect
34
Units/Creeps/Jennalla/Jennalla.facefx

The file has been properly added to the map archive:

Mirana_Portrait.mdx
Model
958
war3mapimported/Mirana_Portrait.mdx
VEMiranaHD.dds
Image / Texture
683
VEMiranaHD.dds
VEMiranaHD1.dds
Image / Texture
341
VEMiranaHD1.dds
VEMiranaMD.dds
Image / Texture
2,731
VEMiranaMD.dds
VEMiranaMD0.dds
Image / Texture
1,365
VEMiranaMD0.dds
VEMiranaMD1.dds
Image / Texture
5,461
VEMiranaMD1.dds
VEMiranaMD2.dds
Image / Texture
5,461
VEMiranaMD2.dds
VEMiranaMD3.dds
Image / Texture
1,365
VEMiranaMD3.dds
VEMiranaME0.dds
Image / Texture
1,365
VEMiranaME0.dds
VEMiranaME1.dds
Image / Texture
5,461
VEMiranaME1.dds
VEMiranaME2.dds
Image / Texture
5,461
VEMiranaME2.dds
VEMiranaME3.dds
Image / Texture
1,365
VEMiranaME3.dds
VEMiranaMO.dds
Image / Texture
2,731
VEMiranaMO.dds
VEMiranaWD.dds
Image / Texture
683
VEMiranaWD.dds
VEMiranaWD1.dds
Image / Texture
341
VEMiranaWD1.dds
VEMiranaWO1.dds
Image / Texture
341
VEMiranaWO1.dds
Jennalla.facefx
Face Effect
34
Units/Creeps/Jennalla/Jennalla.facefx

Done, you have imported the file Jennalla.facefx.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
Top