Name | Type | is_array | initial_value |
caster | unit | No | |
casterloc | location | No | |
GameMode | integer | No | |
HellfireLaser | location | No | |
HK_Location | location | No | |
HK_Location2 | location | No | |
HK_Location3 | location | No | |
HK_Location4 | location | No | |
HK_Strength | integer | No | |
HK_Target_Unit | unit | No | |
HK_TC | unit | No | |
MODE_Normal | integer | No | |
o | unit | No | |
Player_Already_Picked | integer | Yes | |
Players | force | No | |
PlayersSentinel | force | No | |
RandomData_Sentinel | integer | Yes | |
RandomTotal_Sentinel | integer | No | |
SQ_Ability | abilcode | No | |
SQ_Chances | integer | No | |
SQ_Location | location | Yes | |
SQ_Percentages | integer | No | |
SQ_Unit | unit | Yes | |
ST_Ability | abilcode | No | |
ST_Location | location | No | |
ST_Loop_Location | location | No | |
ST_TC | unit | No | |
t | unit | No | |
target | unit | No | |
targetgroup | group | No | |
targetloc | location | No | |
tl | unit | No |