Model validation: Mindbender/mindflayer

mindbender.mdx

0 errors 5 severe 8 warnings 46 unused
  • 1 1 Geoset 0
    • Alpha is 1.000 at end of "Decay Bone" (frame 28232); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 1
    • Alpha is 1.000 at end of "Decay Bone" (frame 28232); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 2
    • Alpha is 1.000 at end of "Decay Bone" (frame 28232); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 3
    • Alpha is 1.000 at end of "Decay Bone" (frame 28232); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 4
    • Alpha is 1.000 at end of "Decay Bone" (frame 28232); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 2 Model
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_BoxCol_0" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Bone 33 - "Bone001"
    • There are no vertices attached to this bone
  • 4 Material 0
    • 4 Layer 0
      • 4 Alpha
        • Track 13 at frame 14664 has exactly the same value as tracks 12 and 14
        • Track 29 at frame 23000 has roughly the same value as tracks 28 and 30
        • Track 30 at frame 24000 has roughly the same value as tracks 29 and 31
        • Track 31 at frame 25000 has roughly the same value as tracks 30 and 32
  • 4 Material 1
    • 4 Layer 0
      • 4 Alpha
        • Track 13 at frame 14664 has exactly the same value as tracks 12 and 14
        • Track 29 at frame 23000 has roughly the same value as tracks 28 and 30
        • Track 30 at frame 24000 has roughly the same value as tracks 29 and 31
        • Track 31 at frame 25000 has roughly the same value as tracks 30 and 32
  • 4 Material 2
    • 4 Layer 0
      • 4 Alpha
        • Track 13 at frame 14664 has exactly the same value as tracks 12 and 14
        • Track 29 at frame 23000 has roughly the same value as tracks 28 and 30
        • Track 30 at frame 24000 has roughly the same value as tracks 29 and 31
        • Track 31 at frame 25000 has roughly the same value as tracks 30 and 32
  • 4 Material 3
    • 4 Layer 0
      • 4 Alpha
        • Track 13 at frame 14664 has exactly the same value as tracks 12 and 14
        • Track 29 at frame 23000 has roughly the same value as tracks 28 and 30
        • Track 30 at frame 24000 has roughly the same value as tracks 29 and 31
        • Track 31 at frame 25000 has roughly the same value as tracks 30 and 32
  • 4 Material 4
    • 4 Layer 0
      • 4 Alpha
        • Track 13 at frame 14664 has exactly the same value as tracks 12 and 14
        • Track 29 at frame 23000 has roughly the same value as tracks 28 and 30
        • Track 30 at frame 24000 has roughly the same value as tracks 29 and 31
        • Track 31 at frame 25000 has roughly the same value as tracks 30 and 32
  • 3 Bone 6 - "R_tentacle_b_01_bind_jnt"
    • 3 Translation
      • Track 58 at frame 5399 has roughly the same value as tracks 57 and 59
      • Track 129 at frame 8899 has roughly the same value as tracks 128 and 130
      • Track 190 at frame 13365 has roughly the same value as tracks 189 and 191
  • 2 Bone 8 - "R_tentacle_b_03_bind_jnt"
    • 2 Translation
      • Track 35 at frame 1833 has roughly the same value as tracks 34 and 36
      • Track 211 at frame 10932 has roughly the same value as tracks 210 and 212
  • 2 Bone 9 - "R_tentacle_c_00_bind_jnt"
    • 2 Translation
      • Track 87 at frame 5999 has roughly the same value as tracks 86 and 88
      • Track 102 at frame 6966 has roughly the same value as tracks 101 and 103
  • 2 Bone 13 - "R_tentacle_d_00_bind_jnt"
    • 2 Translation
      • Track 131 at frame 5999 has roughly the same value as tracks 130 and 132
      • Track 136 at frame 6966 has roughly the same value as tracks 135 and 137
  • 1 Bone 15 - "R_tentacle_d_02_bind_jnt"
    • 1 Rotation
      • Track 57 at frame 4532 has roughly the same value as tracks 56 and 58
  • 1 Bone 16 - "R_tentacle_d_03_bind_jnt"
    • 1 Rotation
      • Track 175 at frame 10465 has roughly the same value as tracks 174 and 176
  • 2 Bone 18 - "L_tentacle_d_01_bind_jnt"
    • 2 Rotation
      • Track 58 at frame 6733 has roughly the same value as tracks 57 and 59
      • Track 117 at frame 13199 has roughly the same value as tracks 116 and 118
  • 1 Bone 22 - "L_tentacle_c_01_bind_jnt"
    • 1 Rotation
      • Track 46 at frame 5399 has roughly the same value as tracks 45 and 47
  • 2 Bone 26 - "L_tentacle_b_01_bind_jnt"
    • 1 Translation
      • Track 62 at frame 8265 has exactly the same value as tracks 61 and 63
    • 1 Rotation
      • Track 73 at frame 6599 has roughly the same value as tracks 72 and 74
  • 2 Bone 27 - "L_tentacle_b_02_bind_jnt"
    • 1 Translation
      • Track 108 at frame 13199 has roughly the same value as tracks 107 and 109
    • 1 Rotation
      • Track 42 at frame 5066 has roughly the same value as tracks 41 and 43
  • 1 Bone 30 - "L_tentacle_a_01_bind_jnt"
    • 1 Translation
      • Track 117 at frame 14099 has roughly the same value as tracks 116 and 118
  • 2 Bone 31 - "L_tentacle_a_02_bind_jnt"
    • 2 Rotation
      • Track 5 at frame 633 has roughly the same value as tracks 4 and 6
      • Track 146 at frame 9699 has roughly the same value as tracks 145 and 147
  • 4 Bone 32 - "L_tentacle_a_03_bind_jnt"
    • 4 Rotation
      • Track 4 at frame 633 has roughly the same value as tracks 3 and 5
      • Track 18 at frame 1433 has roughly the same value as tracks 17 and 19
      • Track 125 at frame 9699 has roughly the same value as tracks 124 and 126
      • Track 139 at frame 10499 has roughly the same value as tracks 138 and 140
  • 1 CollisionShape 1 - "B_KGS_BoxCol_0"
    • 1 Rotation
      • Track 3 at frame 4400 has exactly the same value as tracks 2 and 4
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