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Model validation: Militia (Risen)
MilitiaUndeadV1.03.mdx
0errors0severe24warnings41unused
2
Model
Attachment 5 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
1
Geoset 0
Number of sequence extents (11) does not match the number of sequences (15)
1
Geoset 1
Number of sequence extents (11) does not match the number of sequences (15)
10
Geoset 2
Number of sequence extents (11) does not match the number of sequences (15)
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Bone 0 - "hide-ax"
There are no vertices attached to this bone
1
Bone 21 - "Mesh01"
There are no vertices attached to this bone
1
Bone 22 - "Mesh02"
There are no vertices attached to this bone
1
Bone 23 - "Cylinder07"
There are no vertices attached to this bone
1
Bone 24 - "Cylinder06"
There are no vertices attached to this bone
1
Bone 25 - "Object01"
There are no vertices attached to this bone
1
Bone 26 - "Mesh03"
There are no vertices attached to this bone
1
Bone 33 - "Mesh04"
There are no vertices attached to this bone
1
Bone 34 - "Mesh05"
There are no vertices attached to this bone
1
Bone 35 - "Chin"
There are no vertices attached to this bone
2
Bone 3 - "Bone_Leg1_L"
2
Translation
Track 15 at frame 11833 has exactly the same value as tracks 14 and 16
Track 16 at frame 12167 has exactly the same value as tracks 15 and 17
2
Bone 6 - "Bone_Leg1_R"
2
Translation
Track 10 at frame 11833 has exactly the same value as tracks 9 and 11
Track 11 at frame 12167 has exactly the same value as tracks 10 and 12
8
Bone 9 - "Bone_Chest"
5
Translation
Track 10 at frame 11833 has exactly the same value as tracks 9 and 11
Track 11 at frame 12000 has exactly the same value as tracks 10 and 12
Track 12 at frame 12167 has exactly the same value as tracks 11 and 13
Track 13 at frame 12400 has exactly the same value as tracks 12 and 14
Track 18 at frame 21000 has exactly the same value as tracks 17 and 19
3
Rotation
Track 33 at frame 20333 has exactly the same value as tracks 32 and 34
Track 34 at frame 20500 has exactly the same value as tracks 33 and 35
Track 35 at frame 21000 has exactly the same value as tracks 34 and 36
2
Bone 10 - "Bone_Arm1_R"
2
Translation
Track 18 at frame 11833 has exactly the same value as tracks 17 and 19
Track 19 at frame 12000 has exactly the same value as tracks 18 and 20
1
Bone 12 - "Bone_Hand_R"
1
Rotation
Track 5 at frame 12167 has exactly the same value as tracks 4 and 6
6
Bone 15 - "Bone_Arm1_L"
6
Translation
Track 18 at frame 11833 has exactly the same value as tracks 17 and 19
Track 19 at frame 12000 has exactly the same value as tracks 18 and 20
Track 20 at frame 12100 has exactly the same value as tracks 19 and 21
Track 21 at frame 12133 has exactly the same value as tracks 20 and 22
Track 22 at frame 12400 has exactly the same value as tracks 21 and 23
Track 25 at frame 20167 has exactly the same value as tracks 24 and 26
1
Bone 18 - "Bone_Hand_L"
1
Rotation
Track 13 at frame 20167 has exactly the same value as tracks 12 and 14
6
Bone 19 - "Bone_Head"
6
Translation
Track 23 at frame 12167 has exactly the same value as tracks 22 and 24
Track 24 at frame 12367 has exactly the same value as tracks 23 and 25
Track 27 at frame 20333 has exactly the same value as tracks 26 and 28
Track 28 at frame 20500 has exactly the same value as tracks 27 and 29
Track 29 at frame 21000 has exactly the same value as tracks 28 and 30
Track 41 at frame 172833 has exactly the same value as tracks 40 and 42
4
Helper 0
2
Translation
Track 20 at frame 12167 has exactly the same value as tracks 19 and 21
Track 35 at frame 20333 has exactly the same value as tracks 34 and 36
2
Rotation
Track 17 at frame 12167 has exactly the same value as tracks 16 and 18
Track 24 at frame 20333 has exactly the same value as tracks 23 and 25
2
Helper 2
2
Rotation
Track 3 at frame 16967 has exactly the same value as tracks 2 and 4
Track 22 at frame 116967 has exactly the same value as tracks 21 and 23
1
Helper 3
1
Translation
Track 9 at frame 180033 has exactly the same value as tracks 8 and 10
6
Helper 7
5
Translation
Track 25 at frame 11833 has exactly the same value as tracks 24 and 26
Track 26 at frame 12167 has exactly the same value as tracks 25 and 27
Track 29 at frame 20333 has exactly the same value as tracks 28 and 30
Track 30 at frame 20500 has exactly the same value as tracks 29 and 31
Track 31 at frame 21000 has exactly the same value as tracks 30 and 32
1
Rotation
Track 24 at frame 12167 has exactly the same value as tracks 23 and 25
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